DB RK, 7 Hits Per Second, is it variable in IRO? - Swordsman Class - WarpPortal Community Forums

Jump to content


Photo
- - - - -

DB RK, 7 Hits Per Second, is it variable in IRO?


  • Please log in to reply
4 replies to this topic

#1 dcdsdss

dcdsdss

    Amateur Blogger

  • Members
  • 141 posts

Posted 22 June 2020 - 06:44 PM

I have been learning DB RK recently, and I found something interesting, would like to share and ask if anyone in IRO tested/succeed to achieve 7 DB in one second. Here is what I found.

A post from TwRO showing that DB can be casted 7 times in one second if the following wired conditions is fulfilled.
1. 101% cast delay reduction
2. 193 Aspd
3. 80~99% casting time reduction
4. a good computer
he’s explaination is that there are “animation” when casting DB, so 101% cast delay is to avoid that, and aspd and casting time reduction also needed when 101% cast delay achieve, a very good computer can makes different also.

Also, due to same reason, he also claim that there are no points to reach more than 75% cast delay reduction because you are forced to cast 2 DB in one second at most between 75%~100% cast delay reduction.

this is the post form twRO is written in chinese.

https://m.gamer.com....4212&snA=420891

this is a IRO RK reaching 102% cast delay, but didn’t explain much on youtube .

https://m.youtube.co...h?v=uA8sYPakv08

so is other the facts is variable in IRO?

Would like to bring up DB RK experts to discussion the fact, (or is it a well known truth in IRO just me don’t know it?)

Thank you
  • 0

#2 bearl

bearl

    Too Legit To Quit

  • Members
  • 2145 posts
  • Playing:Ragnarok Online
  • Server:Warpportal Forum

Posted 22 June 2020 - 07:20 PM

cause IRO unique feature. had 0.2sec cooldown added to DB


  • 0

#3 mikkotinamide

mikkotinamide

    Too Legit To Quit

  • Members
  • 1391 posts

Posted 22 June 2020 - 07:28 PM

The 0.2 s cooldown is in the wiki entry of the skill itself. 


  • 0

#4 dcdsdss

dcdsdss

    Amateur Blogger

  • Members
  • 141 posts

Posted 22 June 2020 - 08:55 PM

but if there is 0.2 cooldown, than one can do 5 DB in one second correct? is this really viable?

that post also claim that 2DB in one second is the maximum numbers one can achieve if cast delay reduction is between 75~100%
  • 0

#5 Essmikayl

Essmikayl

    Awarded #1 Troll

  • Members
  • 910 posts
  • Twitter:@bhismocabbage
  • Locationphone code +62
  • Playing:Ragnarok Online
  • Server:Mayhem

Posted 22 June 2020 - 09:11 PM

there is a giga-lot of factor like keyboard latency, connection latency, lag, packet loss, screen rate, etc. theoretically, 5db/sec is the maximum s p e e d.


  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users