Just posting it here because i'm not sure where else would anyone even read this.
Came back to a game with many big changes, some not so appreciated and some which is great.
I have mixed feelings about the introduction of X-spam resistant mobs (the ones with yellow health bar), but I do appreciate that xspam is not so encouraged any more.
Although it did destroy certain classes quite badly like destroyer, I am not here to beat a dead horse.
I would like to suggest that X-spam resistant mobs do not get "MISS" when hit by X-spam, but rather deal like 1 damage or 0 damage. Right now, the "MISS" status makes the resistant mobs block all the damage if the mobs stand in front, and it is quite frustrating especially when you are playing an archer and using shootdown on a group of mobs. If you make it deal 1 damage instead, the mobs will still need to be killed using skills, but it would not disrupt the flow of skills usage. Having lots of these mobs just cause a lot of "MISS" and from a gameplay point of view, it is quite disrupting.
Isn't this game about maintaining the combos as well? I think this is a win-win. Monsters still need to get killed by skills, but it makes the killing of mobs less disrupting and frustrating, in particular using skills such as shoot down.
Thank you for reading this suggestion.