I just got my elemental boots to +12 and thinking what card I should put in, first card I thought of was the nightmare mummy card(cuz I have the nightmare ancient mummy card) but its effect won't be that much useful for PvM IMO, now looking at the effects of SJ card:
- Adds a 3.5% chance of casting Level 5 [Fire Walk] on the user when receiving a physical attack.
- Adds a 8% chance of casting Level 5 [Electric Walk] on the user when receiving a magical attack.
- Adds a 3% chance of buffing the user for 10 seconds when performing a physical attack; Flee + 200.
- Adds a 2.5% chance of buffing the user for 10 seconds when performing a magical attack; Increased Movement Speed.
- Set combo with [Immortal Cursed Knight Card],
- Aspd + 1
- Set combo with [Immortal Wind Ghost Card],
- Reduces the variable casting time of skills by 10%.
Aside from the auto-cast walking skills, what got my attention was the +200 flee which I think could help when mobbing, as we all know AS SCs are forced to tank mobs always and prone to the flee penalty.