Power Swing
MAX Lv : 10
Skill Requirement : Axe Boomerang 3
Skill Form : Active / Damage
Description : Deals melee physical damage, and stuns the target.
Damage increases based on BaseLv, STR and Dex.
[Level 1] : ATK 400%
[Level 2] : ATK 500%
[Level 3] : ATK 600%
[Level 4] : ATK 700%
[Level 5] : ATK 800%
[Level 6] : ATK 900%
[Level 7] : ATK 1000%
[Level 8] : ATK 1100%
[Level 9] : ATK 1200%
[Level10] : ATK 1300%
Axe Tornado
MAX Lv : 5
Skill Requirement : Axe Training 1
Skill Form : Active / Damage
Description : Deals melee physical damage by spining axes.
Damage increases based on BaseLv and VIT.
[Level 1] : ATK 380%/ Area of Effect 5 x 5
[Level 2] : ATK 560%/ Area of Effect 5 x 5
[Level 3] : ATK 740%/ Area of Effect 7 x 7
[Level 4] : ATK 920%/ Area of Effect 7 x 7
[Level 5] : ATK 1100%/ Area of Effect 7 x 7
Vulcan Arm
MAX Lv : 3
Skill Requirement : Knuckle Boost 2
Skill Form : Active / Damage
Description : Shoots a target, dealing ranged physical damage to a targets around.
Consumes one Vulcan Bullet. Damage increases based on BaseLv and DEX.
Range: 13 Cell.
[Level 1] : ATK 140% / Area of Effect 5 x 5
[Level 2] : ATK 280% / Area of Effect 5 x 5
[Level 3] : ATK 420% / Area of Effect 5 x 5
Knuckle Boost
MAX Lv : 5
Skill Requirement : Madogear License 1
Skill Form : Active / Damage
Description : Inflicts Ranged Physical Damage to a single target.
Damage increases based on BaseLv and DEX.
Range: 11 Cell.
[Level 1] : ATK 300%
[Level 2] : ATK 500%
[Level 3] : ATK 700%
[Level 4] : ATK 900%
[Level 5] : ATK 1100%
Arm Cannon
MAX Lv : 5
Skill Requirement : Flame Launcher 2 / Ice Launcher 2
Skill Form : Active / Damage
Description : Inflicts Ranged Physical Damage to all enemies in a set area around the targeted location.
Damage increases based on BaseLv.
Each cast consumes 1 Magic Gear Fuel and 1 Cannon Ball, the property of which depends the property of this skill.
Range: 9 Cell.
[Level 1] : ATK 700% / Area of Effect 3 x 3
[Level 2] : ATK 1000% / Area of Effect 3 x 3
[Level 3] : ATK 1300% / Area of Effect 3 x 3
[Level 4] : ATK 1600% / Area of Effect 5 x 5
[Level 5] : ATK 1900% / Area of Effect 5 x 5
Cross Impact
MAX Lv : 5
Skill Requirement : Sonic Blow 10
Skill Form : Active / Damage
Description : Leaps to a target and deals melee physical damage.
Only the half of critical chance applies, damage increases based on BaseLv.
Only the half of Critical Damage option applies. Range 7Cell.
[Level 1] : Damage 1550%
[Level 2] : Damage 1700%
[Level 3] : Damage 1850%
[Level 4] : Damage 2000%
[Level 5] : Damage 2150%
Cross Ripper Slasher
MAX Lv : 5
Skill Requirement : Rolling Cutter 1
Skill Form : Active / Damage
Description : Can be used when player has Spin Counts.
Inflics a strong damage to a target far away.
Damage increases based on BaseLv, AGI, and number of Spin Counts.
Skill range increases 1 cell per skill level, starting from 9 cell.
[Level 1] : Damage 80%+Spin Count%
[Level 2] : Damage160%+Spin Count%
[Level 3] : Damage240%+Spin Count%
[Level 4] : Damage320%+Spin Count%
[Level 5] : Damage400%+Spin Count%
Triangle Shot
MAX Lv : 10
Skill Requirement : Double Strafe 7
Skill Form : Active / Damage
Description : Deals ranged physical damage to 1 target.
Damage increases based on BaseLv and AGI.
Consumes 3 arrows.
[Level 1] : ATK 230% / Range 7Cell
[Level 2] : ATK 460% / Range 7Cell
[Level 3] : ATK 690% / Range 7Cell
[Level 4] : ATK 920% / Range 9Cell
[Level 5] : ATK 1150% / Range 9Cell
[Level 6] : ATK 1380% / Range 9Cell
[Level 7] : ATK 1610% / Range 9Cell
[Level 8] : ATK 1840% / Range 11Cell
[Level 9] : ATK 2070% / Range 11Cell
[Level 10] : ATK 2300% / Range 11Cell
Fatal Manace
MAX Lv : 10
Skill Requirement : Intimidate 5
Skill Form : Active / Damage
Description : Deals melee physical damage to a target and enemies around it.
Damage increases based on BaseLv and AGI.
When using knife, deals damage twice.
[Level 1] : ATK 120%/HIT-30/Area of Effect 3x3
[Level 2] : ATK 240%/HIT-25/Area of Effect 3x3
[Level 3] : ATK 360%/HIT-20/Area of Effect 3x3
[Level 4] : ATK 480%/HIT-15/Area of Effect 3x3
[Level 5] : ATK 600%/HIT-10/Area of Effect 3x3
[Level 6] : ATK 720%/HIT+ 0/Area of Effect 5x5
[Level 7] : ATK 840%/HIT+ 5/Area of Effect 5x5
[Level 8] : ATK 960%/HIT+10/Area of Effect 5x5
[Level 9] : ATK 1080%/HIT+15/Area of Effect 5x5
[Level10] : ATK 1200%/HIT+20/Area of Effect 5x5
Killing Cloud
MAX Lv : 5
Skill Requirement : Heavens Drive 5
Skill Form : Active / Damage
Description : Summons a poison cloud in 7x7Cell AoE. During the duration, deals poison property magic damage in AoE and leaves Cloud Poison effect.
Targets' resistance in Cloud Poison effect decreases.
Damage increases based on BaseLv and INT.
[Level 1] : MATK 40% /Poison Resistance - 5%
[Level 2] : MATK 80% /Poison Resistance -10%
[Level 3] : MATK 120% /Poison Resistance -15%
[Level 4] : MATK 160% /Poison Resistance -20%
[Level 5] : MATK 200% /Poison Resistance -25%
Striking
MAX Lv : 5
Skill Requirement : Flame Launcher 1 / Frost Weapon 1 / Lightning Loader 1 / Seismic Weapon 1
Skill Form : Active / Buff
Description : Increases caster and 1 party member's ATK and chance to guide hit for 90 sec.
Targets with Striking buff consumes some SP every sec.
Can be used while in party.
[Level 1] : ATK+20/Guide Hit+30/Consumes SP5
[Level 2] : ATK+40/Guide Hit+40/Consumes SP4
[Level 3] : ATK+60/Guide Hit+50/Consumes SP3
[Level 4] : ATK+80/Guide Hit+60/Consumes SP2
[Level 5] : ATK+100/Guide Hit+70/Consumes SP1
Arrow Storm
MAX Lv : 10
Skill Requirement : Aimed Bolt 5
Skill Form : Active / Damage
Description : Shoots a storm of arrows at a single target for ranged physical damage to all enemies around the target.
Consumes 5 arrows, damage increases based on BaseLv.
Inflicts more damage while in Fear Breeze.
[Level 1] : ATK 380%/450%(Fear Breeze)
Area of Effect : Target and Aoe 5x5Cell
[Level 2] : ATK 560%/700%(Fear Breeze)
Area of Effect : Target and Aoe 5x5Cell
[Level 3] : ATK 740%/950%(Fear Breeze)
Area of Effect : Target and Aoe 5x5Cell
[Level 4] : ATK 920%/1200%(Fear Breeze)
Area of Effect : Target and Aoe 5x5Cell
[Level 5] : ATK 1100%/1450%(Fear Breeze)
Area of Effect : Target and Aoe 5x5Cell
[Level 6] : ATK 1280%/1700%(Fear Breeze)
Area of Effect : Target and Aoe 7x7Cell
[Level 7] : ATK 1460%/1950%(Fear Breeze)
Area of Effect : Target and Aoe 7x7Cell
[Level 8] : ATK 1640%/2200%(Fear Breeze)
Area of Effect : Target and Aoe 7x7Cell
[Level 9] : ATK 1820%/2450%(Fear Breeze)
Area of Effect : Target and Aoe 7x7Cell
[Level10] : ATK 2000%/2700%(Fear Breeze)
Area of Effect : Target and Aoe 9x9Cell
Perfect Tablature
MAX Lv : 10
Skill Requirement : Dissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), increases party members' FLEE and perfect dodge.
It does not overlap with other Instrumental Skill and can only be used when the caster is equipping instruments.
[Lv 1] : Flee + 20, Perfect Dodge +1
[Lv 2] : Flee + 22, Perfect Dodge +1
[Lv 3] : Flee + 24, Perfect Dodge +2
[Lv 4] : Flee + 26, Perfect Dodge +2
[Lv 5] : Flee + 28, Perfect Dodge +3
[Lv 6] : Flee + 30, Perfect Dodge +3
[Lv 7] : Flee + 32, Perfect Dodge +4
[Lv 8] : Flee + 34, Perfect Dodge +4
[Lv 9] : Flee + 36, Perfect Dodge +5
[Lv10] : Flee + 40, Perfect Dodge +5
Impressive Riff
MAX Lv : 10
Skill Requirement : Dissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), increases party members' ASPD.
It does not overlap with other Instrumental Skill and can only be used when the caster is equipping instruments.
[Lv 1] : Increases ASPD(Reduce delay after attack by 1%)
[Lv 2] : Increases ASPD(Reduce delay after attack by 3%)
[Lv 3] : Increases ASPD(Reduce delay after attack by 5%)
[Lv 4] : Increases ASPD(Reduce delay after attack by 7%)
[Lv 5] : Increases ASPD(Reduce delay after attack by 9%)
[Lv 6] : Increases ASPD(Reduce delay after attack by 11%)
[Lv 7] : Increases ASPD(Reduce delay after attack by 13%)
[Lv 8] : Increases ASPD(Reduce delay after attack by 15%)
[Lv 9] : Increases ASPD(Reduce delay after attack by 17%)
[Lv10] : Increases ASPD(Reduce delay after attack by 20%)
Magic Strings
MAX Lv : 10
Skill Requirement : Dissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), reduces party members' variable casting time and global skill cooltime.
It does not overlap with other Instrumental Skill and can only be used when the caster is equipping instruments.
[Lv 1] : Variable Casting- 2%, Global Cooltime- 3%
[Lv 2] : Variable Casting- 4%, Global Cooltime- 6%
[Lv 3] : Variable Casting- 6%, Global Cooltime- 9%
[Lv 4] : Variable Casting- 8%, Global Cooltime-12%
[Lv 5] : Variable Casting-10%, Global Cooltime-15%
[Lv 6] : Variable Casting-12%, Global Cooltime-18%
[Lv 7] : Variable Casting-14%, Global Cooltime-21%
[Lv 8] : Variable Casting-16%, Global Cooltime-24%
[Lv 9] : Variable Casting-18%, Global Cooltime-27%
[Lv10] : Variable Casting-20%, Global Cooltime-30%
Song of Lutie
MAX Lv : 10
Skill Requirement : Dissonance 3
Skill Form : Active
Type : Instrumental Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), increases party members' maximum HP and healings received.
It does not overlap with other Instrumental Skill and can only be used when the caster is equipping instruments.
[Lv 1] : MaxHP +10%, Healings Received + 2%
[Lv 2] : MaxHP +11%, Healings Received + 4%
[Lv 3] : MaxHP +12%, Healings Received + 6%
[Lv 4] : MaxHP +13%, Healings Received + 8%
[Lv 5] : MaxHP +14%, Healings Received +10%
[Lv 6] : MaxHP +15%, Healings Received +12%
[Lv 7] : MaxHP +16%, Healings Received +14%
[Lv 8] : MaxHP +17%, Healings Received +16%
[Lv 9] : MaxHP +18%, Healings Received +18%
[Lv10] : MaxHP +20%, Healings Received +20%
Lady Luck
MAX Lv : 10
Skill Requirement : Ugly Dance 3
Skill Form : Active
Type : Dance Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), increases Critical Rate and Critical Damage of targets in area.
It does not overlap with other Dance Skill and can only be used when the caster is equipping whips.
[Lv 1] : CRI +1, Critical Damage + 2%
[Lv 2] : CRI +2, Critical Damage + 4%
[Lv 3] : CRI +3, Critical Damage + 6%
[Lv 4] : CRI +4, Critical Damage + 8%
[Lv 5] : CRI +5, Critical Damage + 10%
[Lv 6] : CRI +6, Critical Damage + 12%
[Lv 7] : CRI +7, Critical Damage + 14%
[Lv 8] : CRI +8, Critical Damage + 16%
[Lv 9] : CRI +9, Critical Damage + 18%
[Lv10] : CRI +10, Critical Damage + 20%
Gypsy's Kiss
MAX Lv : 10
Skill Requirement : Ugly Dance 3
Skill Form : Active
Type : Dance Skill
Target : Self and Party members around 31 X 31 cell
Description : On-screen (31x31), increases MaxSP, reduces SP consumption of targets in area.
It does not overlap with other Dance Skill and can only be used when the caster is equipping whips.
[Lv 1] : MaxSP + 10%, SP consumption: 6%
[Lv 2] : MaxSP + 11%, SP consumption: 7%
[Lv 3] : MaxSP + 12%, SP consumption: 8%
[Lv 4] : MaxSP + 13%, SP consumption: 9%
[Lv 5] : MaxSP + 14%, SP consumption: 10%
[Lv 6] : MaxSP + 15%, SP consumption: 11%
[Lv 7] : MaxSP + 16%, SP consumption: 12%
[Lv 8] : MaxSP + 17%, SP consumption: 13%
[Lv 9] : MaxSP + 18%, SP consumption: 14%
[Lv10] : MaxSP + 20%, SP consumption: 15%