Mado Meister: Missing alternate sprite version (Floating one)
Genetic/Biolo - Mechanic/Meister: Missing new cart sprite design (Floating one)
Removed Magic Gear Master from Eden Group HQ
We were suppose to get that sprite???!!!
Posted 08 September 2023 - 02:31 PM
Mado Meister: Missing alternate sprite version (Floating one)
Genetic/Biolo - Mechanic/Meister: Missing new cart sprite design (Floating one)
Removed Magic Gear Master from Eden Group HQ
We were suppose to get that sprite???!!!
Posted 08 September 2023 - 02:41 PM
Mado Meister: Missing alternate sprite version (Floating one)
Genetic/Biolo - Mechanic/Meister: Missing new cart sprite design (Floating one)
Removed Magic Gear Master from Eden Group HQ
These are suppose to be in this patch?????!!!!
Posted 08 September 2023 - 03:23 PM
Posted 08 September 2023 - 03:51 PM
Spore Explosion damage occurs 2 seconds after casting the skill despite Scientists Mantle is equipped.
Posted 08 September 2023 - 06:33 PM
Thanks for the inputs, main post updated
Posted 08 September 2023 - 06:42 PM
Thanks a lot for your information. It helps.
Posted 08 September 2023 - 11:27 PM
Posted 08 September 2023 - 11:52 PM
seems like refine weapon from mastersmith is now fixed
Posted 09 September 2023 - 06:35 AM
Vending may be a mess, but on the bright side the load function finally works. Pressing the "Get" button will fetch the store info from your last vend
Posted 09 September 2023 - 06:49 AM
Hovering over stats now gives a brief description of its impact/effect.
Posted 09 September 2023 - 07:06 AM
Might as well mention in this thread that the hairstylist finally got updated.
Also I think the card drop effect got polished up too
Posted 09 September 2023 - 04:36 PM
Madogear Rental NPC gone from Eden.
Fafnir helm and Rune helm Rune usage bonus effects do not work after job change to Dragon Knight.
Merchant skills can also be used while in Madogear.
Posted 09 September 2023 - 06:41 PM
Exp required for levelling 175-200 is reduced (which is what i was waiting for tbh)
I think it might be 185-200 changed, my 175's stayed same %
But my lvl 70 died and leveled up so i think the below 99 exp chart change came too.
Posted 09 September 2023 - 06:49 PM
I think it might be 185-200 changed, my 175's stayed same %
But my lvl 70 died and leveled up so i think the below 99 exp chart change came too.
Im going to stay with the level 10-200 adjusted exp level until further confirmation is available.
also edited main post.
Posted 09 September 2023 - 07:05 PM
/effect function turns off magic skills now hurrah
Meteor assault dmg improved
Earth drive dmg reduced, not using any previous event costume with modifiers b4 4th job update, or does RG final rework reduce earth drive?
Can the veterans help check and confirm the above !! thx
Posted 09 September 2023 - 07:10 PM
I think it might be 185-200 changed, my 175's stayed same %
But my lvl 70 died and leveled up so i think the below 99 exp chart change came too.
my 177 had 99.3% prepatch, and over 100% postpatch, so i can confirm that level at least
Posted 09 September 2023 - 09:07 PM
Meteor assault dmg improved
Damage is the same i did before patch. Maybe some ocp item you are using gave you a different dmg with the update i wouldnt be surprised with all the bugs.
Posted 10 September 2023 - 10:30 PM
Updated main post,
Seems like it is wrapping up, I will summarize the bug and send ticket to further raise awareness from WP staff before next maintenance.
Posted 10 September 2023 - 10:47 PM
Just wanted confirmation on this:
I have noticed my characters at 200 (third jobs) having less HP after the Thursday Update. Since I was going to class them up immediately, it didn't really bother me until I had a character that I couldn't job change due to the current map issues, but still wanted to farm Senor Red Pepper (Lambda) on, which would not get one shot by Critical Slash (when it previously had enough hp to survive all the time).
Did anybody else notice this?
Additional note: Senior Red Pepper instance is now fixed. It starts with 50% damage resistance increasing to 95% when it summons the broken armors. Destroying the armors will bring it to 0% resistance afterwards.
Posted 10 September 2023 - 10:57 PM
might have to ask other for the HP parts because i did not experience that. for red pepper yes, it was doing what it was intended to do now.
Posted 11 September 2023 - 12:29 AM
Just wanted confirmation on this:
I have noticed my characters at 200 (third jobs) having less HP after the Thursday Update. Since I was going to class them up immediately, it didn't really bother me until I had a character that I couldn't job change due to the current map issues, but still wanted to farm Senor Red Pepper (Lambda) on, which would not get one shot by Critical Slash (when it previously had enough hp to survive all the time).
Did anybody else notice this?
Additional note: Senior Red Pepper instance is now fixed. It starts with 50% damage resistance increasing to 95% when it summons the broken armors. Destroying the armors will bring it to 0% resistance afterwards.
You just probably did not see the critical damage. Before the patch, the critical on me would go up to 80k. Now, the highest I've seen so far is 125k.
I only kill one guardian, then keep spamming skills. It will lower all of its guards eventually for a few seconds.
Posted 11 September 2023 - 02:59 AM
It looks like Madogear License isn't increasing 75 Atk. Have tried to relog after renting the Madogear but the Atk is still the same.
No skill:
Posted 11 September 2023 - 06:58 AM
It looks like Madogear License isn't increasing 75 Atk. Have tried to relog after renting the Madogear but the Atk is still the same.
No skill:
Spoiler
Skill lvl 5 without Madogear:
Spoiler
Skill lvl 5 with Madogear:
Spoiler
It isn't bug. Atk bonus from Madogear license is MasteryAtk and doesn't show in status window.
Posted 11 September 2023 - 07:06 AM
I believe the Critical calculation has been updated to now show the true crit value from Luk: Luk*0.3, instead of Luk/3
Posted 11 September 2023 - 07:13 AM
- Trouvere Job change bug-- You need to manually climb Thanatos tower until F11, but currently you can't proceed past F6
What is wrong on floor 6? I did the job change 2 days ago, we sure someone not just doing thanatos tower quest wrong?
Also:
Woe castle flags have no dialog for enemy guilds to show who owns them/who the leader of that guild is.
Pet breeder npc's outside castles don't restore mounts for 4th classes.
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