Evil Hermit Shoes:
When refined to +11 or higher,
ATK +15%, MATK +15%.
Reduce After Cast Delay by 15%.
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When refined to +13 or higher,
Additional ATK +25%, MATK +25%.
Reduce After Cast Delay by additional 25%.
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Set Bonus:
Evil Hermit Shoes [1]
Evil Snake Lord Card
All Basic Status +30, ATK +30%, MATK +30%.
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Set Bonus:
Evil Hermit Shoes [1]
Cloud Hermit Card
All Basic Status +10, ATK +10%, MATK +10%.
Like Kiel Hyle, Evil Hermit Shoes
This is TYPE2 damage which is not a Multiplier but an adder in physical damage formula backend.
(WeaponATK + ExtraATK) × ((1 + RaceMultiplier) × (1 + SizeMultiplier) × (1 + TargetPropertyMultiplier) x () x () x ....... + Type 2 damage)
Which means this type of damage cannot multiply with race/size/property/deadly poison and has little damage boost.
Using 'physical damage to all class/race/size/property' instead of 'ATK+%' .
@IROBeelzebub @CM Poring