:( GAME LOGISTICS :(
#1
Posted 23 September 2024 - 06:31 PM
#2
Posted 23 September 2024 - 08:57 PM
I'm saddened by the rule in iRO that its an all inclusive game built on the concepts of DPS
and HPS(heal per second)The rest is just immunities and, hp count:(... Hate to say it but, lots of games go down this river without a paddle. Guess, I can still use the old version of the game for fun instead of leveling to the max.
There, fixed it for you. I don't recall people with end-game build rely on healing class anymore. For healing, people just use ygg or spam golden pot or those OP event consumables (not sure how many left, since some were deleted in previous patches). Even those who are used to be support class have now become damage dealer as well. The closest to party play was probably the pre-nerfed villa. Now everybody's back to solo.
Of course, you can still do those bosses with sub-par gears to make it more difficult (or maybe to encourage party play with your friends). But todays iRO is definitely not the old RO, especially pre-renewal where you can truly feels the RPG aspect of the game.
Edited by 1957240624220343550, 23 September 2024 - 08:58 PM.
#3
Posted 23 September 2024 - 09:53 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users