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#1 Zoltor

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Posted 21 October 2024 - 01:46 PM

Ever since the 4th job patch, there's this flaw somehow, that causes my client to crash, which makes it especially hard to vend the old school way. I had some, but ran out, where do you purchase the NPC vender tickets?

 

Also since the 4th Jobs/lv cap increase, where do you lv 3rd job characters(I have a bunch of characters around lv 113)?


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#2 yamasakai90

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Posted 21 October 2024 - 02:03 PM

1. Ignore that popup until you're done playing RO.

2. Alberta Merchant Guild, there's an npc that sells you the Offline Vend tickets.

- Or you can get it from the 10 days Premium Subscription Box that gives you 10 days version.

3. 70-99 Low TI, 100-125 Mid Ti, 126-150 High TI

- Or you refer to the leveling spots from iro wiki page  . 

- There are also illusion dungeons.

 

180 Ein Dungeon 3
184+ Odin 4  
190 Abyss Lake 4

 

Main source of exp for these 3 maps are from the daillies


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#3 Zoltor

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Posted 21 October 2024 - 02:13 PM

1. Ignore that popup until you're done playing RO.

2. Alberta Merchant Guild, there's an npc that sells you the Offline Vend tickets.

- Or you can get it from the 10 days Premium Subscription Box that gives you 10 days version.

3. 70-99 Low TI, 100-125 Mid Ti, 126-150 High TI

- Or you refer to the leveling spots from iro wiki page  . 

- There are also illusion dungeons.

 

180 Ein Dungeon 3
184+ Odin 4  
190 Abyss Lake 4

 

Main source of exp for these 3 maps are from the daillies

Ok so even though it bugs, the game still has your character actually logged in/registered. Hm that's interesting, thanks for the insight, never heard of a bug ultimately forcing a crash, not effecting the vending, until closing out the error report(at that point, why does the error report don't let you just carry on after you close the report), thus closing the client.

 

I checked Alberta HQ, must of overlooked the NPC thanks. Oh ok cool, they would be nice.

 

Ouch ok, my my characters should beable to hang there, thanks.

PS. I love that they increased the char limit for vender names. Woot woot, we don't have to abreviate every single thing anymore :)  It's long over due, but better late then never lol

 

Lol you're right, the game is still going while there error box is up(I see players running by, so yea), so odd, but atleast I don't need to worry about my vender anymore.


Edited by Zoltor, 21 October 2024 - 02:34 PM.

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#4 Jefuu

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Posted 21 October 2024 - 03:31 PM

To elaborate on the leveling spots, I found these to be most effective (depending on your class/gear, of course):

  • 100-125: Gramps Mid Turn In, and/or Illusion of Moonlight (join the Illusion Investigation Team first: https://irowiki.org/...n_Investigation). Rachel Sanctuary 1 as an alternative if those are too tough (can skip access quest via the Dungeon Teleporter in Eden Group).
  • 125-150: Gramps High Turn In, and/or Illusion of Frozen + Vampire at 130, Underwater 1 at 140. Scaraba Hole 1 as an alternative if those are too tough (can skip access quest via the Dungeon Teleporter in Eden Group).
  • 150-160: Illusion of Turtle + Teddy Bear. Continue all previous Illusion Dungeons daily, dropping Moonlight.
  • 160-170: Illusion of Luanda + Ant Hell (Twins). Continue all previous Illusion Dungeons daily, dropping Frozen + Vampire.
  • 170-180: Illusion of Labyrinth (Continue all previous Illusion Dungeons daily not yet dropped), and/or Abyss Glast Heim + Nogg Road 3 at 175+ if you can do enough damage/handle the mobs.
  • 180-190: Illusion of Underwater 2 (You can drop all other Illusion Dungeons unless you want to run them at this point) AND Einbech 3 AND Odin 4. Thanatos Tower Floor 9-12 is also a great option if you can handle the mobs (Can get a 50,000z NPC warp via the Juno Monster Society: https://renewal.play...ail.aspx?id=375).
  • 190-200: Run all of 180-90 plus Abyss 4 daily.
  • 200-230: Run all of 180-200 plus Niflheim 1 daily. Airship Crash instance every 3 days if you can handle it. At 215, can run Amicita Lab 1 if you find it worthwhile but the dailies are minor.
  • 230-250: Run all 180-230 dailies if they feel worthwhile to you, then grind out Amicita Lab 2. Niflheim 2 opens at 240 to continue the grind. Varmundt Biosphere also open at 230 but this requires storng endgame gear to even consider leveling here. 

 

Note that all Illusion Dungeon Investigations or 180+ dungeons have daily turn-in quests that should be done daily until their EXP isn't worth the time. Good to use a Battle Manual X3 item/buff before turning them all in if you can!

 

Also, if you are recently returning, I would run through this Quest to get 2 costumes that enhance your EXP by 60% when wearing them for the rest of your leveling career: https://irowiki.org/...niversary_Event


Edited by Jefuu, 21 October 2024 - 03:34 PM.

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#5 Zoltor

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Posted 21 October 2024 - 03:52 PM

To elaborate on the leveling spots, I found these to be most effective (depending on your class/gear, of course):

  • 100-125: Gramps Mid Turn In, and/or Illusion of Moonlight (join the Illusion Investigation Team first: https://irowiki.org/...n_Investigation). Rachel Sanctuary 1 as an alternative if those are too tough (can skip access quest via the Dungeon Teleporter in Eden Group).
  • 125-150: Gramps High Turn In, and/or Illusion of Frozen + Vampire at 130, Underwater 1 at 140. Scaraba Hole 1 as an alternative if those are too tough (can skip access quest via the Dungeon Teleporter in Eden Group).
  • 150-160: Illusion of Turtle + Teddy Bear. Continue all previous Illusion Dungeons daily, dropping Moonlight.
  • 160-170: Illusion of Luanda + Ant Hell (Twins). Continue all previous Illusion Dungeons daily, dropping Frozen + Vampire.
  • 170-180: Illusion of Labyrinth (Continue all previous Illusion Dungeons daily not yet dropped), and/or Abyss Glast Heim + Nogg Road 3 at 175+ if you can do enough damage/handle the mobs.
  • 180-190: Illusion of Underwater 2 (You can drop all other Illusion Dungeons unless you want to run them at this point) AND Einbech 3 AND Odin 4. Thanatos Tower Floor 9-12 is also a great option if you can handle the mobs (Can get a 50,000z NPC warp via the Juno Monster Society: https://renewal.play...ail.aspx?id=375).
  • 190-200: Run all of 180-90 plus Abyss 4 daily.
  • 200-230: Run all of 180-200 plus Niflheim 1 daily. Airship Crash instance every 3 days if you can handle it. At 215, can run Amicita Lab 1 if you find it worthwhile but the dailies are minor.
  • 230-250: Run all 180-230 dailies if they feel worthwhile to you, then grind out Amicita Lab 2. Niflheim 2 opens at 240 to continue the grind. Varmundt Biosphere also open at 230 but this requires storng endgame gear to even consider leveling here. 

 

Note that all Illusion Dungeon Investigations or 180+ dungeons have daily turn-in quests that should be done daily until their EXP isn't worth the time. Good to use a Battle Manual X3 item/buff before turning them all in if you can!

 

Also, if you are recently returning, I would run through this Quest to get 2 costumes that enhance your EXP by 60% when wearing them for the rest of your leveling career: https://irowiki.org/...niversary_Event

 

Ok thanks.

 

Wow yea that's a nice set of costumes, thanks for the info, they will come in handy :)


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#6 vividort

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Posted 21 October 2024 - 04:35 PM

- Or you can get it from the 10 days Premium Subscription Box that gives you 10 days version.

 

Quest Offline voucher is also 10 days, the lvl3 voucher is actually better than the one you get from premium subscription boxes: Offline Voucher - iRO Wiki


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#7 Zoltor

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Posted 21 October 2024 - 06:21 PM

I have most of the items(shocked I had 800 Brigans in my storage, I usually sell them to the MPC). I only need Tongues, and the Rusty Kitchen Knives. Then I need to go to my most hated region in the game, to spend hours finding dumb NPCs.  Seriously does every rewarding quest in this game, need to be painfully annoying?
 

Lol atleast It's not like the dreaded lv 4 weapon quest, I still have PTSD from that nonsense.


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#8 Zoltor

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Posted 21 October 2024 - 06:46 PM

Can someone tell me where the NPC for the login, tradeins are, the navigation system doesn't want to work on it.

 


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#9 EdwardEG

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Posted 21 October 2024 - 06:57 PM

Can someone tell me where the NPC for the login, tradeins are, the navigation system doesn't want to work on it.


Its located at prontera 183, 328

https://irowiki.org/wiki/Daily_Login
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#10 Zoltor

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Posted 21 October 2024 - 07:03 PM

Its located at prontera 183, 328

https://irowiki.org/wiki/Daily_Login

 

Ok thanks.


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#11 Zoltor

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Posted 22 October 2024 - 02:26 PM

Dumb Hugo, if maps of the inside of buildings were properly named, I would've finished the ques before maint. I swear the developers got real lazy with Hugel.


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#12 Jefuu

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Posted 22 October 2024 - 06:57 PM

I have most of the items(shocked I had 800 Brigans in my storage, I usually sell them to the MPC). I only need Tongues, and the Rusty Kitchen Knives. Then I need to go to my most hated region in the game, to spend hours finding dumb NPCs.  Seriously does every rewarding quest in this game, need to be painfully annoying?
 

Lol atleast It's not like the dreaded lv 4 weapon quest, I still have PTSD from that nonsense.

 

Not sure where you're at in this questline, but all the needed materials can be gathered on the turn-in map with Private Goofus or you can use Dungeon Teleporter NPC to go into Abyss Lake dungeon where all these same monsters a massively populated. Apologies if you already noticed this, haha.


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#13 Zoltor

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Posted 22 October 2024 - 07:27 PM

Not sure where you're at in this questline, but all the needed materials can be gathered on the turn-in map with Private Goofus or you can use Dungeon Teleporter NPC to go into Abyss Lake dungeon where all these same monsters a massively populated. Apologies if you already noticed this, haha.

Um yea a bit late for that lol, I went to Prison for the Tongues, and blood Nifleheim of all placed for the Rusty Kitchen Knives(then had to kill my self because I forgot the BW. Now this brings back memories lol, damn Nifleheim).

 

I only have 3 steps left. Thanks anyway though :)


Edited by Zoltor, 22 October 2024 - 07:59 PM.

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#14 Zoltor

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Posted 22 October 2024 - 10:21 PM

Woot woot Quest complete, but sigh they are character bound, not account bound. Looks like I'm going to have to go through this a ton of more times. I had my RK do it, which is the hardest of my 3 characters to do this(RKs are such SP guzzlers lol).


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#15 EdwardEG

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Posted 23 October 2024 - 12:57 AM

Um yea a bit late for that lol, I went to Prison for the Tongues, and blood Nifleheim of all placed for the Rusty Kitchen Knives(then had to kill my self because I forgot the BW. Now this brings back memories lol, damn Nifleheim).

 

I only have 3 steps left. Thanks anyway though :)

 

Actually, you only need to gather 30 devil horns which you can buy from vendors to save time. It's just optional to gather those 30 other items to receive the miracle elixir buff from Chefcular Meow

 

Yes, unfortunately they are account bound which i had to do this quest for more than 10 times on all my characters


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#16 Zoltor

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Posted 23 October 2024 - 09:23 AM

Actually, you only need to gather 30 devil horns which you can buy from vendors to save time. It's just optional to gather those 30 other items to receive the miracle elixir buff from Chefcular Meow

 

Yes, unfortunately they are account bound which i had to do this quest for more than 10 times on all my characters

 

 

Oh ok.

 

You mean character bound, but yea, bet that took forever sigh. Having to kill all those monster is going to be dreadful for some characters. My 3 primary characters can pull it off easily(My SC, RK, and RG, infact my SC is almost done with it already), but what about my GX monk, magic Obouro(however It's spelled), and such.

 

Yikes speaking of which I recall starting a Summoner, and Doran, I wonder how oddball characters like that are going to pull this off.


Edited by Zoltor, 23 October 2024 - 09:48 AM.

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#17 Jefuu

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Posted 23 October 2024 - 09:54 AM

Oh ok.

 

You mean character bound, but yea, bet that took forever sigh. Having to kill all those monster is going to be dreadful for some characters. My 3 primary characters can pull it off easily(My SC, RK, and RG, infact my SC is almost done with it already), but what about my GX monk, magic Obouro(however It's spelled), and such.

 

Yikes speaking of which I recall starting a Summoner, and Doran, I wonder how oddball characters like that are going to pull this off.

 

For the ones who CAN'T handle the killing portion, I use a secondary account with a strong character (or ask a friend or even a helpful stranger for help), add them into a party and have the weaker character auto-follow as the stronger character wracks up the counts for them.

 

You could, alternatively, wait until they are stronger but you'd obviously be missing out on that sweet EXP bonus in the early 100 levels.


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#18 Zoltor

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Posted 23 October 2024 - 10:01 AM

For the ones who CAN'T handle the killing portion, I use a secondary account with a strong character (or ask a friend or even a helpful stranger for help), add them into a party and have the weaker character auto-follow as the stronger character wracks up the counts for them.

 

You could, alternatively, wait until they are stronger but you'd obviously be missing out on that sweet EXP bonus in the early 100 levels.

Yea, that would be the best way.


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#19 Zoltor

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Posted 24 October 2024 - 12:30 AM

Did they really increase the job lv cap to 70?

 

It sounds too good to be true, I've been saying 40(or I they raised it initially to 45 if I recall), wasn't enough for alot of 3rd jobs.  Both my RK, and RG could really use those skill points.


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#20 EdwardEG

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Posted 24 October 2024 - 12:36 AM

Did they really increase the job lv cap to 70?

It sounds too good to be true, I've been saying 40(or I they raised it initially to 45 if I recall), wasn't enough for alot of 3rd jobs. Both my RK, and RG could really use those skill points.


Yes they raised it up to job level 70. Though u will be reaching it even before you hit base level 200.
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#21 Zoltor

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Posted 24 October 2024 - 12:44 AM

Yes they raised it up to job level 70. Though u will be reaching it even before you hit base level 200.

Awesome, and yea that's what I read. It's shocking you need lv 200, and not just 160 or 180, but meh once you get to this power lv, doesn't really change anything anyway.


Edited by Zoltor, 24 October 2024 - 01:11 AM.

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#22 Jefuu

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Posted 24 October 2024 - 07:33 AM

Wait until you hit 4th Job at 200+ and start getting Talent Points. Power levels go through the roof :heh:


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#23 Zoltor

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Posted 24 October 2024 - 07:39 AM

Wait until you hit 4th Job at 200+ and start getting Talent Points. Power levels go through the roof :heh:

Hm ok, I found that extra status tab, I was wondering when that comes into play.


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