- You would ONLY extend the bonus to the people who are on the screen when the mob is killed.
- A better method of validating activity, the old exp tap just will not cut it.
Both of which should not be very technically challenging.
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Posted 14 February 2011 - 05:34 PM
Posted 14 February 2011 - 05:59 PM
Posted 14 February 2011 - 06:03 PM
Old turn ins was very good, i meet so much people in the way. Im an average player with no kp or expensive gear, so i did all those turn ins with the new people i met. Leech was a problem but now everyhing seems like a problem
Posted 14 February 2011 - 07:20 PM
Its more efficient to say the least. Buts its experience come from the multi-player aspect, i mean whose favorite moment in RO was the time you were all alone, I'm guessing there shouldn't be a lot
Edited by Luckywhiterabbit, 14 February 2011 - 07:21 PM.
Posted 14 February 2011 - 07:57 PM
Posted 14 February 2011 - 08:16 PM
Posted 14 February 2011 - 08:19 PM
same here with AB's
I prefer teamplay instead exp/hour. Well... I'm a warlock. I cannot win 100m/h like a Reflect RG at AL3.
Edited by Canada, 14 February 2011 - 08:21 PM.
Posted 14 February 2011 - 08:27 PM
Posted 15 February 2011 - 12:39 AM
PS. While the fixes are being made, also fix kahii as it's totally broken.
Posted 15 February 2011 - 12:58 AM
Rather than looking at multiclienting itself as a problem, fixing the game to make autofollowing a character impossible would probably help killcount leeching/dual with a slave. Of course, the ones that use bots should just get banned anyway.
They need to get rid of the ability to multi-client or even have more than one computer at an IP on at a given time (ie. campus, family, roomies, ect ... ie. OTHER people). When we get rid of people using more than one client at a time for their own benefit we will get rid of majority of the gold farming bots (there are only a limited number of ways to get new IPs, you can blacklist them into oblivion pretty fast) and at the same time pretty much fix the party system.
Posted 15 February 2011 - 10:04 AM
Posted 15 February 2011 - 10:47 AM
People will still do it, whether it's allowed or not.
This thread explains why multi-clienting should not be allowed imo...
Posted 15 February 2011 - 12:32 PM
Posted 15 February 2011 - 12:39 PM
Posted 15 February 2011 - 12:57 PM
Posted 15 February 2011 - 01:20 PM
For the first, if you need a tank in order to party, but the tank is offensively powerful enough that they can solo faster than any other class in the game, why party?
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