Also it doesn't show any information about how many players are connected...
So currently that window is... useless for player and one useless step, because we can't select server in that window, we already do it running one or other client.
Perhaps Gravity developers can add a check in that window:
If the server returns only 1 server -> Autoselect and go to character select
If the server returns 2 or more -> Show server select window.
If the server returns 0 servers -> Send a error message with something like "Server unavailable, please try again in a few minutes".
Edited by NeoSaro, 11 August 2010 - 06:42 PM.