Warlock KSing
#1
Posted 21 February 2011 - 12:09 PM
And, I don't mind if it's just one or two people asking me that on a big map, but if I did that for everyone on a busy map, I would never be able to cast on anything at all.
That said, the KSing issue is mostly a problem on Gravity's part than on the part of the Warlock player in my opinion. Should we level on subpar maps just because one of our better skills is an untargetable screenwide AoE?
What they really need to do to resolve this is implement a basic summon (even an invisible undamageable one) with a rudimentary AI with two settings, FFA (skill is cast as it is currently) and KS protection, that reports if monsters are currently engaged to a target that is not the player or a friend of the player, and prevents Jack Frost and Frost Misty from hitting these monsters.
I mean, really, not much can be done about it currently other than the 'remake 3-2' or level on a sh tty map.
#2
Posted 21 February 2011 - 12:36 PM
#3
Posted 21 February 2011 - 12:43 PM
#4
Posted 21 February 2011 - 12:46 PM
But really, if they don't want me KSing people, they shouldn't have given me a skill that's practically designed to KS people.
Edited by Sera, 21 February 2011 - 12:48 PM.
#5
Posted 21 February 2011 - 12:52 PM
#6
Posted 21 February 2011 - 12:53 PM
Should have played on hammerine, we pk people to KS us. If u need help i will be glad to get my soul hunter and pk them for u, shes like lvl 43 so that should take car of him
Requiem doesn't even have a Warlock class.
Played a 6x commander there anyway, would love you to try to PK me with a level 43 soul hunter.
Edited by Sera, 21 February 2011 - 01:02 PM.
#7
Posted 21 February 2011 - 12:57 PM
#8
Posted 21 February 2011 - 01:00 PM
kidding.
#9
Posted 21 February 2011 - 01:03 PM
Requiem doesn't even have a Warlock class.
Played a 6x commander there anyway, would love you to try to PK me with a level 43 soul hunter.
LOL, if my characters that are in ur lvl range fought and lose, i guarantee u cant pk my main while im not afk. Not trying to sound -_-y, but seriously.
#10
Posted 21 February 2011 - 01:05 PM
Commander vs. Commander is a retarded fight.
#11
Posted 21 February 2011 - 01:16 PM
#12
Posted 21 February 2011 - 01:20 PM
#13
Posted 21 February 2011 - 01:57 PM
wins who crit beam slash or who spend lof of $ on item mall <3Commander vs. Commander is a retarded fight.
#14
Posted 21 February 2011 - 02:33 PM
KS protection, that reports if monsters are currently engaged to a target that is not the player or a friend of the player, and prevents Jack Frost and Frost Misty from hitting these monsters.
Sounds good to me. Same for other skills from other classes that are having similar concerns. I haven't had a lot of issues yet but it makes sense.
Edited by soudou, 21 February 2011 - 02:34 PM.
#15
Posted 21 February 2011 - 03:37 PM
Also, I've submitted a ton of KS reports where nothing has come of it. Isn't KSing like a 2 day* ban anyways? Slap on the wrist
*I'm too lazy to find how long it actually is
Edited by ABK1986, 21 February 2011 - 03:37 PM.
#16
Posted 21 February 2011 - 06:03 PM
#17
Posted 21 February 2011 - 07:02 PM
#18
Posted 21 February 2011 - 07:12 PM
13 + 13 + 1 = 27
So a skill that has a 27 x 27 cell range is basically the size of your screen. A 13 x 13 cell range is about half the size of your screen.
Most players seem to think of cell ranges in terms of distance from your character, but they're listed as a box centered on your character.
The exception to this would be comet targeted at the edge of your screen, but it has an unrealistically long cooldown, so no one will really have issues with this anyway.
Edited by Sera, 21 February 2011 - 07:12 PM.
#19
Posted 21 February 2011 - 07:12 PM
#20
Posted 21 February 2011 - 07:14 PM
#21
Posted 21 February 2011 - 07:28 PM
#22
Posted 21 February 2011 - 07:35 PM
Edited by Trixdee, 21 February 2011 - 07:43 PM.
#23
Posted 21 February 2011 - 10:38 PM
#24
Posted 21 February 2011 - 11:58 PM
I'd say either lower the AoE size and double its power, or keep it exactly the way it is now.
#25
Posted 22 February 2011 - 08:19 AM
It bugged me at first, then I checked the description on those 2 spells, you'd think they add a "does not affect monsters outside the casters screen" effect to it...
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users