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Super Novice's Skill Update


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#1 WanderingCat

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Posted 28 March 2011 - 01:08 PM

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I did not see any recent topics on the Warp Portal Forums talking about the Super Novice Expansion update. I decided to start a thread to briefly chat specifically about the new skills that Super Novices will have access to when the new update from kRO is implemented into iRO.

Allow me to formally introduce myself. My name is Ki, better known as Cat on iRO. I play as a Novice/Super Novice/High Novice as my main character and have played iRO since 2004 when the Juno Patch was implemented.

As some of you may know, Super Novices will be able to do a quest, if they are Base Level 99 and Job Level 99, that allows them to go to Base Level 150 and Job Level 50 and get access to new skills. They will have an additional 49 skill points to spend on these new skills. Here is the list of the 29 different skills Super Novices will be able to learn in the future patch from kRO.



After seeing the list, I'm a bit disappointed, but still excited about the update. I feel that we got jipped on quite a few skills and didn't expect so many skills to be inaccessible to Super Novices. I assumed we wouldn't get skills that involved instruments, katars, or two-handed swords, but most of the top tier skills like Guillotine Fist, Snow Gust, or just Intimidate would have been great. Even Ankle Snare would have been nice for the magic-user Super Novice who don't have instant casting anymore.

I think Super Novices will have to be more creative and resourceful in the combination of skills they get.

On the brighside, it looks like my Meteor Storm (Twin Edge of Naght Sieger[3]) and Turn Undead (Grand Cross[1]) skill will be more unique than I orginally thought...

Nyao~!

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Q: Which skill are you looking most foward to being able to use as a Super Novice?

Q: Which skill did you wish Super Novices could get?

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Sources:

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#2 GuardianTK

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Posted 28 March 2011 - 01:17 PM

Do want Mental Strength!!!
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#3 Fibrizzo

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Posted 28 March 2011 - 01:20 PM

Magnificat... It should be awesome for a magic super novice -_-
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#4 WanderingCat

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Posted 28 March 2011 - 01:25 PM

Do want Mental Strength!!!


That would be nice to have a hard cast version of Mental Strength, but at least we'll still have our "special" Mental Strength.
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#5 Proto312

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Posted 29 March 2011 - 12:22 PM

Are Super Novices getting any 2-handed spears? That would make Holy Cross sooo much better.
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#6 Sera

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Posted 29 March 2011 - 12:40 PM

Still no Bowling Bash. -_-

Best skill on there is obviously Iron Fists.

"Storm Gust would have been great." You never tried casting it post-renewal, did you? It takes like a day and a half to cast.

Edited by Sera, 29 March 2011 - 12:41 PM.

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#7 Heart

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Posted 29 March 2011 - 07:51 PM

Still no Bowling Bash. -_-

Best skill on there is obviously Iron Fists.

"Storm Gust would have been great." You never tried casting it post-renewal, did you? It takes like a day and a half to cast.

man u must have alota dex...it takes 3 and half day for me =\
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#8 Skyven

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Posted 30 March 2011 - 01:39 AM

God, i need to get around to leveling my supernovie to 99 then...ahh the caster's life is so hard
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#9 IronFist

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Posted 30 March 2011 - 02:18 AM

well since SN can have a cart, Cart Boost and High Speed Cart Ramming SN would be cooooooooooooooooooooooooooooooool, but if we are limited to 2nd class skills then weapon perfection maximize and power-thrust would be good

faith is always good, always need more hp as sn

Edited by IronFist, 30 March 2011 - 02:21 AM.

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#10 Fibrizzo

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Posted 30 March 2011 - 03:07 AM

man u must have alota dex...it takes 3 and half day for me =\

Sera cast with AB's secrament...
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#11 Sera

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Posted 30 March 2011 - 06:28 AM

I know that, but it still has an unnecessarily long cast time and isn't even really a good skill.

Also HSCR is a trans skill.
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#12 iiNote

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Posted 30 March 2011 - 06:57 AM

So... they will still look the same... (lame)
And they won't have at least trascendant skills? LOL
Guess they won't be WoEing any time soon... Cause when the 4th classes come out.. or the trascendent of the third (holy crap going back to lvl 1 and level with double exp shart to 150 LMAO) the new-er super novice will get the trascendent skills... and so on... and so forth xD
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#13 Heart

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Posted 30 March 2011 - 07:00 AM

I know that, but it still has an unnecessarily long cast time and isn't even really a good skill.

Also HSCR is a trans skill.

doesnt matter Stave Crasher is also a trans skill and they seem to have it

So... they will still look the same... (lame)
And they won't have at least trascendant skills? LOL
Guess they won't be WoEing any time soon... Cause when the 4th classes come out.. or the trascendent of the third (holy crap going back to lvl 1 and level with double exp shart to 150 LMAO) the new-er super novice will get the trascendent skills... and so on... and so forth xD


4TH CLASS? WTH U CANT BE SERIOUS MAN, RO GONNA TURN INTO ENDLESS LVLING
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#14 iiNote

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Posted 30 March 2011 - 07:37 AM

doesnt matter Stave Crasher is also a trans skill and they seem to have it



4TH CLASS? WTH U CANT BE SERIOUS MAN, RO GONNA TURN INTO ENDLESS LVLING

I bet in a few years they'll come out... I mean.. I never dreamed that a third class would come out.. and guess what... It did. xD
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#15 WanderingCat

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Posted 31 March 2011 - 12:14 PM

Are Super Novices getting any 2-handed spears? That would make Holy Cross sooo much better.


Super Novices won't be able to wield 2-Handed Spears unfortunately (I wonder what the animation would look like).

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Personally, I'm a melee build. I will probably get most of the passive skils and maybe a few active skills like Summon Spirit Sphere, Gloria, or Stalk.
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#16 Sera

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Posted 31 March 2011 - 06:17 PM

Too bad Stave Crasher sucks ass.
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#17 kati3

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Posted 31 March 2011 - 08:49 PM

Bleh!! Disappointment for us SN's.
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