When was that?
Speaking as someone who's also been here since the bitter beginning, I have to concur.
As for people discussing P2P, why do you think they backed off of P2P once their initial holy cow, cheap subscription fee wore off? The game was heading towards going out of business(ding ding ding, wow why does that sounds familiar?!?) as something like this CANNOT support a P2P model. It isn't and never will be WoW or any of the other million sub games that have teams and teams of coders/graphics designers. I suspect Rose employs a coder, a graphics guy(perhaps part time or a co-op student?) and a couple hamsters running in wheels in order to "upgrade"(I use the term lightly) the game.
Do I sound venomous? I suuuuure do...how about the fact that the last 4 people in my clan still playing and working orlo just quit last night once it was apparent that the developers are purposefully trying to get us to quit. How could it be any thing else??? It's now been what...6 weeks since Orlo was screwed up and they haven't done a single thing to fix it...in fact it's much worse this week than last week. How could you ignore the begging, pleading, screaming of your customers for a month and a half unless you were purposefully doing it. This reminds me of a torsion test. That's where they take something put it between two opposing weights and measure how much stress it takes before the thing fails. It's like they're trying to see how far they can push us before we all quit....is Rose some sort of stress test to see how far they can push their customers in their other games? I cannot think of anything else that makes sense...
I mean seriously...how could any sane person think that the drop system on orlo is functional. We got some blues back(which are useless as most people use union gear), chemical was somewhat fixed but lost the only thing that made it any where worthy to farm there(lisent hg). Where are the lisents? Any of them?
Oh ya...Mastyx are still worse that garbage...you couldn't make your repair costs of your gear back if you farmed there.
Lastly, it looks like the dev's listened to the 2 people wanting epic's lowered(probably people with an inventory full of epics already) and ignored the words of a bunch of people who don't think they need to be lowered and made epic's unobtainable. The epic problem was not due to the rate being too high, it was due to 20+ people farming epics 24 hours a day. It also wasn't made any better by the fact that so few level 220 people play any more so there really isn't anyone to sell to now. Too much supply=prices go down and you see stores full of them...simple economics. Like always, the developers do not study a problem to see the CORRECT reason for a problem(how about making it more attractive to farm other places to make money instead of epics 24 hours a day?!?) they swing their keyboards and a bad problem is made worse. As Shattered Hopes drop like 1/10th as often as the other epic's, it now is apparent that some of us will never have epic's for our accounts. (never going to see a fix for this one...besides, it's not like there are very many 220 mages playing any more) IF anyone is selling one with a high dur, I would certainly like to buy one. I doubt the existence of someone like that because I've been yelling for weeks and nobody has one.
Edited by LadyPsyber, 15 April 2011 - 12:48 PM.