Effect of Pluto to item mall?
#1
Posted 04 May 2011 - 05:17 AM
from 6 to 10? and 10 onwards?
#2
Posted 04 May 2011 - 05:37 AM
#3
Posted 04 May 2011 - 06:09 AM
From 10 onwards the item will break without a Plutorune and when using it, the item will degrade by 2.
#4
Posted 04 May 2011 - 06:19 AM
i thought item mall will never break?Without a Plutorune, the item will degrade by 2 refining from 6 to 10. If you use a Plutorune it will only degrade by 1.
From 10 onwards the item will break without a Plutorune and when using it, the item will degrade by 2.
#5
Posted 04 May 2011 - 06:30 AM
1. 1-5 IM items DO NOT DEGRADE WHEN FAIL. --------> No need for Pluto
2. 6-10 IM items Degrade 1 when fail. ------->With pluto, NO DEGRADE WHEN FAIL.
3. 11-15 IM items degrade 2 when fail. -------> With pluto, degrade 1 when fail.
I hope it will clear things up a bit.
#6
Posted 04 May 2011 - 06:30 AM
He is talking about "The effect of Pluto when refining IM items". It is fairly different with the effect on non-IM items, so here is the effect.
1. 1-5 IM items DO NOT DEGRADE WHEN FAIL. --------> No need for Pluto
2. 6-10 IM items Degrade 1 when fail. ------->With pluto, NO DEGRADE WHEN FAIL.
3. 11-15 IM items degrade 2 when fail. -------> With pluto, degrade 1 when fail.
I hope it will clear things up a bit.
thanks!
#7
Posted 04 May 2011 - 06:53 AM
Without a Plutorune, the item will degrade by 2 refining from 6 to 10. If you use a Plutorune it will only degrade by 1.
From 10 onwards the item will break without a Plutorune and when using it, the item will degrade by 2.
Fail.
#8
Posted 04 May 2011 - 07:52 AM
#9
Posted 04 May 2011 - 07:59 AM
Sorry, I misread the part. I thought you ment normal items
NP. thanks for trying to help
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users