After seeing me play for a while my boyfriend wanted to try Rose, he particularly he wanted to make a crafter.
When making new characters I've always boosted myself with my 167 cleric and figured I'd boost him as well.
What's bugging me is that he seems so insanely boosted, he was fighting krawfies at lvl 38. o.O
I can't recall any of my characters being strong enough to do that.
I'm guessing it's because he has 2 hunters who do most of the damage in fights but it still seems abnormal. XD
So, is it abnormal?
And what's your thought on hyper boosted low lvlers?
Insane boosting
Started by
MrsT
, Aug 16 2010 04:54 AM
1 reply to this topic
#1
Posted 16 August 2010 - 04:54 AM
#2
Posted 16 August 2010 - 05:36 AM
Summons are very overpowered until about level 140 or so.
When starting a new character it is easier to leech your new character while dual clienting and starting a dealer as well.
At level 100 raiders and scouts can also get a summon - the dealers get another - and all 3 of these classes can power level in DoD quite easily - it's not until the 140-160 range that it becomes more important to have aoe.
If this is not intended then the biggest problem is that summons have to much accuracy which is why they can kill Krawfys at level 38 when everyone else is missing.
When starting a new character it is easier to leech your new character while dual clienting and starting a dealer as well.
At level 100 raiders and scouts can also get a summon - the dealers get another - and all 3 of these classes can power level in DoD quite easily - it's not until the 140-160 range that it becomes more important to have aoe.
If this is not intended then the biggest problem is that summons have to much accuracy which is why they can kill Krawfys at level 38 when everyone else is missing.
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