
Why do Raid jewels suck so bad?
#1
Posted 17 August 2010 - 08:21 AM
#2
Posted 17 August 2010 - 08:26 AM
p.s. i think Nadesh already sugested something like that
Edited by Salubri, 17 August 2010 - 08:26 AM.
#3
Posted 17 August 2010 - 08:38 AM
#4
Posted 17 August 2010 - 08:52 AM
Anyway, is true that for most classes the most useful jewels are the reinforced ones. Thinking in that, they should improve the others.
SL sets need a little fix to make them a real option. Maybe make the bonus better, or just add something else. Like i suggested before, that could be defense (insteado of dmg) and could be for the normal jewels too.
The raid jewels also need something like that, and maybe give them set bonuses. I find that only one jewel set in the game isnt enough, over all when isnt very useful for most classes.
#5
Posted 20 August 2010 - 12:56 PM
Here: http://forums.playre...=search#M289662 there was a better thread about this but i cant find it.
Anyway, is true that for most classes the most useful jewels are the reinforced ones. Thinking in that, they should improve the others.
SL sets need a little fix to make them a real option. Maybe make the bonus better, or just add something else. Like i suggested before, that could be defense (insteado of dmg) and could be for the normal jewels too.
The raid jewels also need something like that, and maybe give them set bonuses. I find that only one jewel set in the game isnt enough, over all when isnt very useful for most classes.
they dont have the reinforcement amounts right on these to make them worth using. all they gotta do is add half-again more reinforcement amount. double for rare/carus. for instance m-d should get 2 dex per reinforcement. determined willingness should get 3 con per reinforce. apply the same as u go up into rare carus. navy steel belt should get 4 con per reinforcement.
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Edited by sonemere, 20 August 2010 - 12:56 PM.
#6
Posted 20 August 2010 - 12:59 PM
Dev#1: I would say no; if they're dumb enough to spend so much money to get at that level maybe they're dumb enough to use and reinforce those.
Dev#2: You're a genius, it must be the reason why you're called #1.
Dev#3: I don't feel like fixing that annoying stealth bug... you guys wants some mcdonald?
#7
Posted 20 August 2010 - 01:32 PM
Dev#2: Do you guys think we should make the raid jewelry somewhat better?
Dev#1: I would say no; if they're dumb enough to spend so much money to get at that level maybe they're dumb enough to use and reinforce those.
Dev#2: You're a genius, it must be the reason why you're called #1.
Dev#3: I don't feel like fixing that annoying stealth bug... you guys wants some mcdonald?
scary but this sounds actually real
#8
Posted 20 August 2010 - 01:33 PM
Dev#2: Do you guys think we should make the raid jewelry somewhat better?
Dev#1: I would say no; if they're dumb enough to spend so much money to get at that level maybe they're dumb enough to use and reinforce those.
Dev#2: You're a genius, it must be the reason why you're called #1.
Dev#3: I don't feel like fixing that annoying stealth bug... you guys wants some mcdonald?
LOLOLOLOLOLOLOLOLOLOL...
...
... xD
#9
Posted 20 August 2010 - 02:53 PM
its a shame that the best jewls ingame are obtained from normal mobs, and the ones from bosses are just reduction items
i wonder about that too,
well the SL Jewels are fine like they are spezial the ID parts from last Boss,
but the Jewels from DS just suck.
I would like to see some with +10 % Eva or +10% Accuracy on it,
or + 1 % Wind / Fire / etc Dmg just for example.

#10
Posted 20 August 2010 - 02:58 PM
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