
we need strongest/union to have less people in it
#1
Posted 23 May 2011 - 10:54 AM
As almost everyone agrees, in SvsS, once you get that sort of numbers around you, lag becomes more and more a factor that limits your ability to enjoy game. Many people with computers and components far above what shoud be and is called for by this game have complained similarly.
Hit the plus button if you'd like to see FoC trimmed down to say, 12 on 12 max, and Union/Strongest to say, 20 on 20, in the interests of making gameplay smoother for this game that uses a six year old game engine.
#2
Posted 23 May 2011 - 10:58 AM
#3
Posted 23 May 2011 - 11:50 AM
rest maps 30vs30
#4
Posted 23 May 2011 - 05:05 PM
#5
Posted 23 May 2011 - 05:26 PM
few days ago i was in tb union game on hydro and opposite team just kept getting very well equipped lvl 79 chars while we had very average team, we had rage for whole duration, never were in lead and even had rage 10 at some point.
now without rage we wouldn't even leave spawn
#6
Posted 23 May 2011 - 06:10 PM

I really want to see some reduction in the numbers of people per team in these battlegrounds though, please. My PC is fine for this game. And it's not just a few of us b1tching about this.

#7
Posted 23 May 2011 - 06:44 PM

As far as the number of players.... I don't lag so much, and the more enemy you fight the faster it is to cap. Id rather see a fix for the DC's in Theme Battles then anything else first. At least have a default point award for dc's.
#8
Posted 23 May 2011 - 06:49 PM
[EDIT: and regardless of what percentage of players have one or more 79 toons or not is sort of immaterial, Crafty. The game has brackets for some types of pvp and is probably going to have more of that in future. People have alts, not yet 79, and quite a few of us find FoC in low or mid the most enjoyable aspect of the game. The hypothetical new player would also be more inclined to play longer if he didn't have zero chance at all in pvp due to level (as in, if there was no rage).]
Edited by Vosk, 23 May 2011 - 06:53 PM.
#9
Posted 23 May 2011 - 11:23 PM
#10
Posted 24 May 2011 - 03:16 AM
#11
Posted 27 May 2011 - 05:55 AM
45 on 45 is simply too many.
As almost everyone agrees, in SvsS, once you get that sort of numbers around you, lag becomes more and more a factor that limits your ability to enjoy game. Many people with computers and components far above what shoud be and is called for by this game have complained similarly.
Hit the plus button if you'd like to see FoC trimmed down to say, 12 on 12 max, and Union/Strongest to say, 20 on 20, in the interests of making gameplay smoother for this game that uses a six year old game engine.
FoC map should go back to 15 vs 15. Ion mine should be 30 vs 30 (since its a big map).
Tb tree map should be 15 vs 15 (its a small map) and for hydro station 30 vs 30 would be fine.
Strongest maps are ok 45 vs 45 but Den of Arachnids should be 30 vs 30 imo.
#12
Posted 27 May 2011 - 06:02 AM
And Free Battle across all servers!
#13
Posted 27 May 2011 - 07:31 AM
the game engine dont support more then 15 or 20 each teamMax 20x20 my PC cant afford more.... T_T
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