As reward for the mini-game, atm, we get xeons that give 1% reinforce success and 1% enchant success. A few rewards that could be added:
Enchanting:
-Enchanting Success Rate Xeon (Success Rate 2%): Supernus
-Enchanting Success Rate Xeon (Success Rate 3%): Eximius
-Enchanting Success Rate Xeon (Success Rate 4%): Rare
Reinforcement:
-Reinforcement Success Rate Xeon (Success Rate 2%): Supernus
-Reinforcement Success Rate Xeon (Success Rate 3%): Eximius
-Reinforcement Success Rate Xeon (Success Rate 4%): Rare
In both cases the 5% one could be left for the event ones, or make a 5% one for the mini-game reward and make the event ones 6%
Other ideas (this ones could be battlefield rewards):
-EXP +10% (1 hour): xp scroll that doesnt stack with the other xp scrolls (this ones would be for the ones that can buy the others or for the players to use to grind, for example, if they dont want to buy the other ones).
-Lant Drop +20% (1 hour)
-Item Drop +20% (1 hour)
This are just a few examples

Fixing the Mini-Game Reward
Started by
Nadesh
, Jun 18 2011 02:07 PM
No replies to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users