Accuracy Down Debuff question
#1
Posted 19 June 2011 - 11:32 PM
#2
Posted 20 June 2011 - 03:14 AM
but i never tryed this enchants
#3
Posted 20 June 2011 - 04:36 AM
However at higher levels the amount of accuracy they remove isn't enough to make much difference. You're better off with crit up or def down etc
#4
Posted 20 June 2011 - 04:53 AM
#5
Posted 20 June 2011 - 04:58 AM
enchants are here http://requiem-wiki.org/wiki/Enchants
the very low dmg taken is a miss
#6
Posted 20 June 2011 - 05:34 AM
#7
Posted 20 June 2011 - 05:40 AM
on raids probably only usefull if you already got very much evasion.i guess that a miss would make sense. that'd be awesome if you could check how a IV or V would work. i'm wondering how they will work on ST mobs and raid bosses that use aa a lot.
bosses have pretty much accuracy
#8
Posted 20 June 2011 - 05:50 AM
on raids probably only usefull if you already got very much evasion.bosses have pretty much accuracy
not sure how much evasion prots usually have since i'd be using the enchant to help the prot not take a lot of damage. might be a dumb question, but does accuracy affect hits from spell casting?
bosses have pretty much what accuracy?
#9
Posted 20 June 2011 - 05:54 AM
accuracy / evasion is only for autoattacksnot sure how much evasion prots usually have since i'd be using the enchant to help the prot not take a lot of damage. might be a dumb question, but does accuracy affect hits from spell casting?
bosses have pretty much what accuracy?
in s1 lvl difference had effect on skill hit/miss , but that dont work anymore (in pvp , not sure about pve)
Edited by MakoXD, 20 June 2011 - 05:55 AM.
#10
Posted 20 June 2011 - 06:00 AM
#11
Posted 20 June 2011 - 06:06 AM
Ordinary Accuracy Down I for 10s = - 500
Supernus Accuracy Down II for 10s = - 1000
Eximus Accuracy Down III for 10s = - 1500
Rare Accuracy Down IV for 10s = - 2000
Carus Accuracy Down V for 10s = - 2500
could actually work
#12
Posted 20 June 2011 - 06:26 AM
#13
Posted 20 June 2011 - 06:34 AM
but will test in next days
#14
Posted 20 June 2011 - 09:33 AM
#15
Posted 21 June 2011 - 10:38 PM
Edited by DeveloperX, 21 June 2011 - 10:39 PM.
#16
Posted 22 June 2011 - 12:28 AM
#17
Posted 01 July 2011 - 03:57 PM
at Rh ( L77 boss ) with 79 tank.
not a big difference.
and its the same groupe as -750 def downs , that makes it suck and not worth it.
#18
Posted 01 July 2011 - 08:29 PM
#19
Posted 26 September 2012 - 02:08 AM
A nice example is a Dominator (with Binding Weapon skilled at 10 + DNA for it to get 53% Accuracy debuff at all + Invisibility at 10 + DNA + Blessing of wind ---> ~30k Evasion in my case) vs. 85 lvl Grotun in Crescent Dead Pit.
the Grotun can hit u like 2.5k dmg - after that debuff it only does 40-100 dmg - the resulting "misses" are always shown as low dmg. I used the Accuracy Double Down V once beside the skill, pure fun against melees. But we found out u always should have atleast 6x more Evasion than the Accuracy of ur opponent to notice the effect.
#20
Posted 26 September 2012 - 12:30 PM
in other words 8/8 s1/s2 rh scales lolBut we found out u always should have atleast 6x more Evasion than the Accuracy of ur opponent to notice the effect.
#21
Posted 27 September 2012 - 12:06 AM
#22
Posted 27 September 2012 - 12:18 AM
#23
Posted 27 September 2012 - 08:37 AM
#24
Posted 10 October 2012 - 02:24 PM
#25
Posted 12 October 2012 - 09:19 AM
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