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Gem crafting BLOWS


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#26 bl4ckm4ge9

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Posted 28 September 2011 - 01:53 AM

Here's my 2 cents opinion ,

I am fine with having a certain fail rate % as opposed to 100% success when it comes to crafting gems.
But if the fail rate is fixed in such a way that no matter how high the CON the artisan is the fail
rate would still be the same for another artisan with a lower CON. Then it would make striving
for the highest CON possible meaningless. This theory applies also for gem crafters that uses the
highest quality mats in making their gems. What's the point anymore since its still going to
be the same success rate as using the lousiest materials and lower CON.

The other issue I feel strongly about is also the supply of the mats namely chemicals and hearts.

For level 220s, the spots to farm and drop rates are fairly limited and if you guys have noticed cost of
gems and gem material have been skyrocketing over these past few months. Just last month, the cost of a D7
was hovering at around 160mil and now its over 200mil.

We need to have more sources where we can get materials or prices will keep on going up. Hopefully we do
not see a day when D7 costs a billion in the market.
Cheers


You're mumbling about d7's price to be high >lols< its rare to see prices of d7 like that in draco.. Before pirate event (1mo. ago) price of d7 staggers around 240+mil.. believe it or not.. And we all plays on the same drop table all accross servers..
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#27 willllian

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Posted 09 December 2011 - 04:01 PM

I regret the fact that the game is not better. I have an Artisan - lvl 220 with 1200 concentration and yet the failure rate is high. I lost 5 3 d7 d7, that's right, 3 d7 failed, and only two were successful. I'm thinking of giving up is contingent roseonline well. I've spent many dollars $ $ on this server and in return they paid no fix for this. I peopl that all who are artisan protest. To correct as fast as possible, because this is a crap! -_-
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#28 Feuer

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Posted 09 December 2011 - 07:45 PM

Easy does not equal Guaranteed, there is always a chance of failure no matter how high your level or CON is. Based on your level and CON, you have significantly increased your chances of success on the higher grade gems, however you cannot completely overcome the chance of having a failure.


There's nothing to "fix". Failure happens in crafting just as it happens in refining or any other system that relies on chance, it's something you're going to have to accept as part of the game play.

Well put and I agree with this, there should never be a 100% success in crafting or tempering anything. Especially with high level end game contents
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#29 TruPain

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Posted 10 December 2011 - 01:37 PM

Additionally, we are also looking into the possibility of removing the MP cost from crafting since it serves as more of an annoyance than a feature of crafting.


Is MP going to be removed from crafting? It really is a pain in the butt...
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#30 Xieg2

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Posted 13 December 2011 - 11:35 AM

I don't fail on D7's. I fail on chems b ar but I don't break them.

It's a mixture of timing and the right chems. The percentage of crafting isn't necessarily the case :P
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#31 hancyon

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Posted 18 December 2011 - 03:14 PM

I have "ARTISAN" with CON: 1200, failed several gems:

:: diamond
:: pinkopal
:: peridot
:: topaz

Concert this problem please, is difficult to craft gems. Really incredible.

Please resolve this error, so discouraged.
Ty, Hancyon.

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