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RE: The State of The Game


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#26 Feuer

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Posted 10 July 2011 - 03:16 PM

Yeah well, its the hard facts, something i didnt include in the note above the info.

I did include reworked game content as part of new*content release
where as i DID NOT include IM sale events for ex
astarot wings sale 25% off
box of runes
etc

so i have ommited a good portion of IM from the statistics, and yet included ALL of the duplicated/reworked content.
So these stats are actually worse then you see here even, i just didn't want gravity to back hand me for showing their work flow entirely.
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#27 Aviv4

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Posted 10 July 2011 - 11:32 PM

Good job... thats kinda sad. :|
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#28 DestinyDeoxys

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Posted 14 July 2011 - 09:56 AM

Now you can update your Item Mall/bug fix patch streak once again! Another week of broken ROSE online game episode. :)
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#29 LadyPsyber

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Posted 14 July 2011 - 10:13 AM

The information below excludes the following from being taken into account
1. Event start/end patches only pertaining to the Event
2. Bug fixes are not considered as I'm looking directly Content in both Game and IM
3. Client updates and post's about Item Mall Sales, Events, Sale and or Event continuation were all not included.
what little info there was on

Years 2005-2006

Spoiler

Years 2006-2007
Spoiler

Years 2007-2008
Spoiler

Years 2008-2009
Spoiler

Years 2009-2010
Spoiler

Year 2011
Spoiler




So here's the statistics after I've reviewed everything

Year 2006-2007 :12 total updates with content and not pertaining to Bugs, and Events.
Game content patches : 7 patches included Game Content [58.33%]
Item Mall Patches : 6 patches included Item Mall [50.00%]

Year 2007-2008 :32 total updates with content and not pertaining to Bugs, and Events.
Game content patches : 30 patches included Game Content [93.75%]
Item Mall Patches : 11 patches included Item Mall [34.38%]

Year 2008-2009 :50 total updates with content and not pertaining to Bugs, and Events.
Game content patches : 30 patches included Game Content [60.00%]
Item Mall Patches : 37 patches included Item Mall [74.00%]

Year 2009-2010 [ending on 07/21/2010] 29 total updates with content and not pertaining stricly to Bugs, and Event.
Game Content Patches : 22 patches included Game content [75.86%]
Item Mall Patches : 27 patches included Item Mall [93.10%]

Year 2011 :14 total updates with content and not pertaining to Bugs, adn Events
game content patches :11 patches include Game Content [78.57%]
item mall patches :13 patches include Item Mall Content [92.85%]

So next time someone says to me that Theres enough content just think I havnt included the last YEAR worth of updates and EVERYONE knows that its been an IM-fest for this last year.


Also I'm going through and deleting all of my item submission threads, If i felt like designing items to be told they're impossible because they dont fit, and a couple months/weeks later see decepticon suits, its pointless. Id rather send them elsewhere where i'll get recognition for my efforts, and be rewarded be having a part of my work in a game.
Not something close, or inspired by, my design.

Btw this did take 4 hours to put together, read the update notes, and organise neatly, i sincerely want this game to flourish and not end up a stick in the mud. and +1 if you got um cause this was mind boggling xD


Can you show us some examples of your submissions again? I'd love to see them.
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#30 Feuer

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Posted 14 July 2011 - 05:38 PM

There's a link to my submissions thread in my sig :) there's only on recent one, but i'll be adding more throughout the week. :)
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#31 twitch

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Posted 26 November 2011 - 12:40 PM

Sad
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#32 nikst3r

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Posted 26 November 2011 - 01:24 PM

Sad


Thanks for bringing up this post. Indeed, very sad.. pretty interesting how the gm's / gravity staff always ignore these kind of threads.

I'm very interesting in their opinion, maybe it's time to think "out of the box" ? Give the game to the players ? Attract new players? Sell the game ? One thing for sure: the game needs LIFE, the game needs US !

As for now players are going :unsure: Money ? :( Game ? :P .... <_<
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