_________________Sniper (Defense)(Hebarn)
_________Scout
_________________Hunter (Offense)(Arua)
Hawker
_________________Ninja (Defense)(Arua)
_________Raider
_________________Assassin (Offense)(Hebarn)
_________________Alchemist* (focuses on PAT, Gem, & Alchemy) (Offense)(Hebarn)
_________Artisan
_________________Tailor (focuses on equip craft) (Defense)(Arua)
Dealer
_________________B Job3 (Offense)
_________Bourgeois
_________________B Job3 (Offense)
_________________Angel (Support cleric continued) (Defense)(Arua)
_________Cleric
_________________Sprite (ATK cleric continued) (Offense)(Hebarn)
Muse**
_________________Wizard(Defense)(Arua)
_________Mage
_________________Sorcerer*** (Offense)(Hebarn)
_________________Warrior (Offense)(Arua)
_________Champion
_________________Mercenary (Offense)(Hebarn)
Soldier
_________________Paladin*** (Defense)(Arua)
_________Knight
_________________Shadow/Dark Knight*** (Offense)(Hebarn)
*In some games, Alchemists are so powerful that they learn to control the elements. Knowing this Alchemist could either fit into the Mage or the Artisan 3rd Job category.
**Since the Muse class dealves into magic while the other classes stick to the physical realm, I thought it would be fun if the Muse class were the only group to evenutally mutate into something more magical for their class, such as the sprite and angel I picked for the Cleric 3rd Job.
***Thanks to the community for helping contribute names and ideas
Edited by AlisiaMT, 20 July 2011 - 03:55 PM.