I think the big issue with wizard is that it is very random to get an opportunity to kill someone.
Even if your opponent is being hit by it, you only have 40 % for the said player to being frozen, while other classes have a skill that guarantees decent damages and/or stun (except for invoker and earth master)
I also have to disagree with some of the things that mentionned Hom...I mean OokamiNeko.
First of shootdown cannot be dodged if the user has enough attack speed, gatling rush will hit you at least thrice since if the player cast it in front of you, regardless if you are in the air or not, and basic attacks can be used or the air (which makes them harder to avoid if you constantly jump against an invoker).
While blizzard has a longer cooldown and won't always hit the target, and if he does, it will be only once, then have to roll with the 35 % chances of freezings AND the freezing rate reduce, all thanks to anges necklace and alexandre gloves (and those poor Kryos equipements).
Also DS developpers never implemented that kind of physics, unfortunately.
It is once more, all about RNG because the time that server refreshes the player's positions could or not could be at the time that the player is in the blizzard area, so nothing will happen and the player will keep running like nothing happened.
But overall, I think that blizzard is probably the best 2nd job skill (I do not consider the fact that it ignores element damage as an argue, or fire emblem since the said skill needs a passive on the 3rd job to reach it's full potential)
It has a low MP cost, it deals decent damage if you're fully hit and it can even freeze people. It's just too random when used in PvP.
Edited by 5143121023173906760, 09 April 2016 - 01:17 AM.