Posted 08 August 2011 - 12:28 PM
I must be missing something because way back when GhostArmor reduced NeutralDMG taken from monsters by approx. 75% if im not mistaken...Maybe it changed VIA Renewal?
HELP ME OUT HERE PLEASE )))
Posted 08 August 2011 - 12:49 PM
Monsters' normal attacks are best understood as a separate element, some call it "non-elemental", which is effected by "%reduction from neutral" effects, but inflicts full damage on ghost element. Homun normal attacks are also non-elemental, which is why they can hit ghost monsters w/out trouble.
Ghost armor has NEVER worked against monster attacks on any official server. It is quite possible that the whole "monster normal attacks do full damage to ghost element" mechanic was implemented specifically to prevent GR from being game-breaking back when it gave 75% reduction.
Edited by DrAzzy, 08 August 2011 - 12:52 PM.
Posted 10 August 2011 - 05:17 AM
back when it gave 75% reduction.
It still gives 75% reduction. Doesn't it?
Posted 10 August 2011 - 11:11 AM
It does not work against regular monsters even inside PVP or Castle environments.
It still has a huge value because it reduces 75% damage from neutral skills like Acid Bomb and Gullitone Fist which makes it an awesome asset.
Edited by Xord, 10 August 2011 - 11:11 AM.
Posted 10 August 2011 - 08:19 PM
Edited by Astraeos, 10 August 2011 - 08:20 PM.
Posted 12 August 2011 - 10:04 PM
So in the same way water armour is good for "Water attack", would GR be effective against a monster using Bash or anything like that?
Posted 13 August 2011 - 02:03 AM
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