FOC for rad vs Rh shining
Post pyretic Today at 5:27 pm
Bee was argiung that all my gfs rad needs is +15 rh shining and will be good. I retorted that foc is a better set for healing due to crit on it and he won't listen. so here is an analysis
her base with no armor on is 223-460 magic attack 209 scad 45.128% crit 720 mind,
so to make the math a bit simpler I will use her median magic attack power (because in a normal distribution [ie. where its truly random the number picked in a certain range, in this case 223-460] over a large enough sample size it will average out to the median of the range) The median magic power in this case is ~331 (460-[[460-223]/2])
her mind is 720 with no armor mind adds .5 to heals so 720/2=360 so her mind will add 360 to each non crit heal and 720 to crits
so all heals are 331+ heal skill strength+360 for non crit and (2x[331+heal strength+360])+scad for crit heals
or condensed the average heal will be
791+skill for non crit and (791x2=1582) so 1582+[skillx2]+scad for crit heals
*note that^ is all without armor on*
so since the base heal is now known prior to armor the question is which armor has a better increase to healing capability
bee's assertion was +15 rh is the better set so next is a comparison of +15 rh vs +15 foc *(since rh lacks a shoulder I will use for the rh set a +15 foc shoulder)
scc mind scad
+15 rh +15 foc +15 rh +15foc +15 rh +15foc
upper 0 1.71 51 46 47 43
lower 0 1.67 47 43 50 43
shoulder 1.44 1.44 22 22 23 23
gloves 0 1.64 44 26 44 26
boots 0 1.61 42 24 44 26
helm 0 1.58 41 23 42 24
total 1.44% 9.65% 247 184 250 185
*for some reason on the post when you go to read it all the spaces in the chart to make it organized and legible are removed >_>
so the numbers are rh scc foc scc rh mind foc mind rh scad and then foc scad for each piece, and their totals for the 2 sets at +15 are
rh gives 1.44% scc 247 mind 250 scad
foc gives 9.65% scc 184 mind 185 scad*
just looking at the amount added to your heal rh wins with 63 more mind meaning 31.5 more non crit heal and 63 more on crits + 53 more scad meaning 31.5 more on non crit and 128 to crit heals. But this is just looking at the number you heal, now how well you heal in raid. For that you have to factor in crit rate.
so stats without armor are 223-460 magic attack 209 scad 45.128% crit 720 mind,
with rh 223-460 mattack 459 scad 46.568% crit and 967 mind
with foc 223-460 mattack 394 scad 54.778% crit and 904 mind
So that the % scc can be directly applied the math will be for a cycle of 100 heal chains (a heal chain be defined a s a cycle through all 4 heals) since the longest cooldown of the 4 heals is 12 seconds it would seem safe to assume that one heal chain is about 12 seconds (meaning you cycle through all 4 heals and at the 12 second mark you will be able to begin the next chain). So 100 heal chains would be about 20 minutes, or an ok time rh raid. [12 seconds per cycle means 5 per minute [60seconds/12seconds] and ofc 100/5=20 so 20 minutes to cycle through 100 heal chains.
Since it is 100 heal chains that means each heal will be used 100 times. The formulas for heals were noted as mattack+skill strength+[mind/2] and (2x[mattack+skill strength+[mind/2]])+scad for crit *where mattack=331 since 400 total heals is a large enough sample size to assume the normal distribution will work out to the median*
all her heals are max lvl and lesser party has max dna so they heal these amounts *skill strength*
lesser heal 445
moderate heal 1182
lesser party 1575
moderate party 811
remembering these stats :
with rh 223-460 mattack 459 scad 46.568% crit and 967 mind
with foc 223-460 mattack 394 scad 54.778% crit and 904 mind
and applying the formulas applying the formulas
for rh set: *mind is.5xmind added to heals so 967/2=~483 and for crits it is just healx2+scad
lesser heal 445+331+483=1259 crit=2977
moderate heal 1182+331+483=1996 crit=4451
less party heal 1575+331+483=2389 crit= 5237
moderate party heal 811+331+483=1625 crit=3709
these are the average heal values
for foc set mind/2 = 904/2= 452 added heal
lesser heal 445+331+452=1228 crit=2850
moderate heal 1182+331+452=1965 crit=4324
less party heal 1575+331+452=2358 crit=5110
moderate party heal 811+331+452=1594 crit=3582
all these are the average heal amounts per 1 heal. Applied over the course of 100 heals and noting crit rate the total amount healed will be [[100%x(scc%)]x[critical healamount]]+[[100%-(scc%)]x[healamount]] which is basically all crit heals+all non crit heals in 100 heals. (assuming normal distribution
so for rh in a 100 heal cycle *
lesser heal =206646
moderate heal= 314985
lesser party=372850
moderate party=260448
total=1,154,929
in foc
lesser heal=214575
moderate heal=326245
lesser party=388375
moderate party=268740
total=1197395
so in comparison 1197395vs1,154,929=43,006 differance
so total her rad in foc gear vs rh would heal roughly 40k more about every 20 minutes in a raid
so 1197395/1,154,929=1.037% or that +15 foc vs +15 rh, in this case, foc is about 4% more effective for healing
the point of this being just because many rads say rh is the superior set does not necessarily mean it is in fact a better set for your rad and depends entirely on your gear.
Edited by kratavan, 11 August 2011 - 01:41 PM.