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Clarify Immune Shield Description


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#1 Hulk

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Posted 02 September 2011 - 10:03 PM

I need someone to confirm that the Immune Shield gives 2% resist neutral every upgrade above 5. im not gonna waste zeny or wpe to +10 one if its not true. people are saying different things. and if its not 2% per upgrade above 5. people are going to bombard them with complaints.
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#2 Ralis

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Posted 02 September 2011 - 10:05 PM

It's 1% per upgrade after 5, I believe, though right now it doesn't seem to be working properly.
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#3 Hulk

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Posted 02 September 2011 - 10:11 PM

ralis can you confirm it with heim?
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#4 Ralis

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Posted 02 September 2011 - 10:15 PM

I can confirm it's supposed to be 1% at +5 to a max of 8% at +12, but there have been some reports that it's not adding that extra tolerance. Most of the GMs are off for the holiday weekend but it should be fixed ASAP.
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#5 Hulk

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Posted 02 September 2011 - 10:15 PM

ok thanks. i'll just wait till heim comes back.
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#6 MrBudd

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Posted 02 September 2011 - 10:22 PM

I can confirm it's supposed to be 1% at +5 to a max of 8% at +12, but there have been some reports that it's not adding that extra tolerance. Most of the GMs are off for the holiday weekend but it should be fixed ASAP.


Where's this confirmation coming from? Your own testing or did heim give you a totally different answer than what he gave Alice?
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#7 Andini

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Posted 02 September 2011 - 10:24 PM

what did he tell alice?
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#8 Ralis

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Posted 02 September 2011 - 10:25 PM

Where's this confirmation coming from? Your own testing or did heim give you a totally different answer than what he gave Alice?


From talking about it earlier, the description is correct, the effect isn't.

Here's someone else's testing as well

http://forums.warppo...-immune-shield/

What did he tell Alice?
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#9 Mhikeey

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Posted 02 September 2011 - 10:34 PM

From talking about it earlier, the description is correct, the effect isn't.

Here's someone else's testing as well

http://forums.warppo...-immune-shield/

What did he tell Alice?



K so I did some testing and it was throwing me off. Talked with Heilm and he has confirmed with me that the upgrades don't kick in until +6 and above and every upgrade adds 2% not 1%

So a +5 gives nothing
+6 gives 2%
and +10 gives 10%

The bonuses work the same at 2% for all 3 items.

Only thing i am not sure about is whether all 3 items are capped at +12, Heilm would have to confirm that, im only guessing about that at this point.


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#10 Andini

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Posted 02 September 2011 - 10:36 PM

can we get a fix for it before woe tomm gms?
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#11 Ralis

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Posted 02 September 2011 - 10:38 PM

Odd. Either way it doesn't seem to be giving the extra resist, so that needs to get fixed as well as the description, I guess.
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#12 Hrothmund

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Posted 02 September 2011 - 10:48 PM

check other thread for explanation of test results, it actually appears to be working properly if my math is right.
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#13 Clogon

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Posted 03 September 2011 - 01:54 AM

@Mhikeey:

That is in reguard to the Headgears not Immune shield.
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#14 Andini

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Posted 04 September 2011 - 04:54 AM

any update on when this might get fixed
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#15 Ralis

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Posted 04 September 2011 - 08:28 AM

Probably Tuesday at the earliest. It's a holiday weekend.
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