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COmmander build


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#1 Dominx0xPL

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Posted 08 September 2011 - 11:24 PM

What do U think??

My link

Edited by Dominx0xPL, 08 September 2011 - 11:24 PM.

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#2 nippleripper

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Posted 08 September 2011 - 11:36 PM

What do U think??

My link


nice build


but link not working
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#3 Kanuak

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Posted 09 September 2011 - 11:56 AM

you posted a build code form kruxena.com
79,0,1,1,1,1,1,1,10,10,10,7,10,6,9,10,0,1,1,0,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.com/

does it look like this?:
Commander level 79:

DEFENDER SKILLS:
Chain Slash Level 1
Vital Stab Level 1
Dire Hit Level 1
Onslaught Level 10
Shield Strike Level 7
Fighting Will Level 1
Quick Attack Level 10
Taunt Level Level 1
Physical Blessing Level 1
Survival Instinct Level 10
Skin of Stone Level 6
Taunting Cry Level 10


COMMANDER SKILLS
Chain Slash Level 9
Beam Slash Level 10
Rush ZERO
Promise of Victory Level 1
One-hand weapon mastery Level 1
Chain of Restraint ZERO
Boomerang of Sword aura Level 7
Moon light Slash Level 7
Face Strike ZERO
Adamant Mind ZERO

Edited by Kanuak, 09 September 2011 - 11:56 AM.

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#4 Kanuak

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Posted 09 September 2011 - 12:03 PM

BUDDY emmm i dont know what to say, i mean... everyone is free to use skill points depending of their strategy.

I dont own a commander but i think you REALLY messed up your char and need a Skill Reset ASAP

I suggest you you to read Floormatt post and ill give you some advice.

In pvp and pve everything is not reduced to mere DAMAGE dish out but support skills

RUSH and ADAMANT MIND are very important for commies since those grant status immunity and high speed

You dont need level 10 quick attack, not even if you are using 2 handed heapons

Your set overpower defender skills when you already have powerfuull commie skills

Look. you made your commie as slow as a prot, remeber that pvp people tend to move a lot, specially the casters who have the bad habit of jumping like ballet dancers.

Lets say you hit with chain slash, and moonlight slash, you are too slow to land other hits with your skills

You grew too many attack skills and your set lacks support skills

MAybe a commander can give a better opinion about this :)
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#5 KaraSimsek76

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Posted 09 September 2011 - 12:31 PM

ALL SKILL ON BEAM SLASH LVL 10 DNA ALL ON BEAM SLASH
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#6 Kanuak

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Posted 09 September 2011 - 01:16 PM

I made a little analysis about your set.

DEFENDER SKILLS:
Chain Slash Level 1
Vital Stab Level 1
Dire Hit Level 1
Onslaught Level 10

This is the defender attack skill, this tree is important for protectors
who lack of attack skills, but as a commander you get improved version of this skills
so I see no point for a commie to rise these skills.
for example vital stab gives damage over time, but bommerang and moonlight can
also give that effect and improved.

Shield Strike Level 7
At level 5 you get 3 sec stun and 70% chance of stun, some people take it to level
10 since is the only stun skill. and striking 2/3 hits on a target seems unreliable

Fighting Will Level 1
filler just as it is

Quick Attack Level 10
this skill gives you -0.1 attack speed per level so level 10 gives you -1 sec
so this skill is important depending of you strategy.
wearing gloves already gives you -0.1 attack

so for example: sword is 1.5 sec attack motion
so to take it to 1 sec which is limit you only need
gloves: -0.1
QA LV4: -0.4

Sword 1.5 - 0.5= 1 sec
So you would need level 10 to take 2 handed wepons to be quicker but,
Also some attacks like gravity up rise you attack speed, which is bad, is up to
you but I find rising this skill that far really pointless

you have two paths:
1. rising this skill to improve normal attacks
which is good when PvE
2. rising your other attack skills to dish out damage
Which is good in both PvE and PvP

so rising BOTH is a waste of points

keep in mind two handed exclude shield so why would you rise quick attack that
level and shield skills


Taunt Level Level 1
PvP specialized commies leave it like this, other commies that like tanking take
this skill further, level 5 gives max range

Taunt cry Level 10
good for tanking, for destealth purpouses only level 1 is requiered

Physical Blessing Level 1
filler just like that is fine

Survival Instinct Level 10
Skin of Stone Level 6
this skills are optional, probably the only ones that gives defense bonus for
commies, so is up to you is you decide to sacrifice a bit of attack power
to gain higher defense. also Commies rise this to fight effectively other meeles
Survival instinct is the only ability that rises long range defense for commanders
not very usefull fighting casters


COMMANDER SKILLS
Chain Slash Level 9
Basic attack skill which is fast and powerfull

Beam Slash Level 10
mmmm it dependes of your battle strategy, surely is a great skill
it has piercing properties and is ranged and very fast.
Some people say it destroy the point of being a meele and rising this set is like
a wannabe caster
other people find this effective, and sure is effective.
Again, you are free whichever path or fightstyle you like or suits you better
no matter what other people say.


Rush ZERO
I once read rush is important to catch fast classes like avengers and rangers
so i think is important if you are PvP style

Promise of Victory Level 1
filler just like that

One-hand weapon mastery Level 1
Dunno if it affects both skills and normal attack, optional if you ask me

Chain of Restraint ZERO
this skill is very important to slow down enemies and land the highest amount
of hits on them, so i find those important

Boomerang of Sword aura Level 7
Area damage and DoT, pretty cool skill

Moon light Slash Level 7
AoE and Dot pretty awesome too

Face Strike ZERO
If i remeber correctly it BLOCKS casting skills so you turn magic casters
easy targets

Adamant Mind ZERO
Buddy as i said before i dont own commie but i know this is one of the most
important skills and the main reason this set you are showing sucks for most commies
Adamant mind is a hell of skill; lets say you are attacking a defiler, he will try
to use Terms of Service, but is hopeless cause you will run towards him anyways.
so, keep in mind this.

Again everyone is free to alocate skill points as they wish but i dont see
point on this set, is not effective for GvG, tanking, PvP, PvE or Battlefield.
you make a set depending of your playstyle.

This is just skill overpowered set, with no specific purpouse whatsover :)

Edited by Kanuak, 09 September 2011 - 01:31 PM.

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#7 Ninnghizhidda

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Posted 09 September 2011 - 02:10 PM

I could write a long story about skills and propose what this and what that.

Instead, I will be fairly quick: ADAMANT MIND, max at lvl 10, no matter what. Yes, even for PvE purposes. That's about it. :)
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#8 Wreckd

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Posted 11 September 2011 - 12:18 AM

+10 beamslash it all you need

oh yeah and adamant mind.
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#9 XRay

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Posted 11 September 2011 - 12:23 AM

+10 beamslash it all you need

oh yeah and adamant mind.


don't forget CoR, you don't want them to run away too far so you can't beam slash them
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#10 Wreckd

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Posted 11 September 2011 - 04:07 AM

ALL SKILL ON BEAM SLASH LVL 10 DNA ALL ON BEAM SLASH


butt hurt? lol
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#11 KaraSimsek76

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Posted 12 September 2011 - 10:11 AM

butt hurt? lol


no and fu :)
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#12 Wreckd

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Posted 12 September 2011 - 04:29 PM

no and fu :)

:-)
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#13 BioElesis

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Posted 16 September 2011 - 01:09 PM

Nice build if you'r planing to change to Protector.

Onslaught Level 10
Very good skill if you'r not going over lvl65[as Commander you dont need it]

Adamand Mind > Commander's main skill
as they say [Quick Attack lvl4]
[One Handed Weapon] Protectors get Shield mastery and Commies get Sword mastery
in my opinion[Max it +10 DNA]
Face Strike lvl5 +5 DNA [this cancel caster skills for 15sec]
Beam Slash lvl9 +10 DNA [main dmg skill]

Check FloorMatt build, he explain everything
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