This class would be more enjoyable if it wasn't so buggy it kicks you out of the game. I made a compilation video of the past two days of pvp'ing and using these skills and I haven't gone one match without crashing. I wouldn't suggest anyone who wants to pvp to spend money on a Twin Fighter yet since our moves are not fully translated and kicks us out of the pvp arena.
Twin Fighter Skills Bugged
Posted 22 September 2011 - 02:11 PM
Posted 22 September 2011 - 02:24 PM
Posted 22 September 2011 - 02:31 PM
I don't think a few players (espeically rebellion) want me to go back to my Dragoon =P
Edited by necoconeco, 22 September 2011 - 04:31 PM.
Posted 22 September 2011 - 02:47 PM
Posted 22 September 2011 - 03:37 PM
Roar of Lion
Posted 22 September 2011 - 04:06 PM
Posted 22 September 2011 - 04:12 PM
Posted 25 September 2011 - 06:55 PM
Also, I was mistaken, those earlier videos I saw were some Ody/neco had posted of another 1v1 match, not some other twin fighter. I hadn't checked it closely enough to realize, my bad.
Posted 25 September 2011 - 09:35 PM
Posted 26 September 2011 - 01:41 AM
I can vouch for that as well
Okay, after playing quite a few matches with Ody/neco, it's obvious that there's some kind of issue here. About once every other match, everyone who was on her twin fighter's team -- and I do mean everyone -- would DC/crash at the same time. I don't know if this is related to a particular skill or not, but something strange is going on with this class in PvP.
Posted 26 September 2011 - 09:47 AM
Posted 26 September 2011 - 09:50 AM
Here are some observations off the top of my head. This has happened since a patch or two ago. While not 100%, this happens pretty frequently in pvp when the main twin skills are being used, not the twin skill. I already sent in a ticket but I would like to say that some of the skills coming from the main twin are detrimental to the way it can be played in pvp. I have never encountered this kind of error from using any other class skills in pvp so this may have to do with controlling two characters as one in pvp?
I was thinking... Maybe it's related to the buff skills Fighters can use that affect party members? Would need to test this further. I'm thinking that maybe it's related to the revive buff skill and having that buff active at the end of a round.
Also, here's another observation: Most times I crashed, it wouldn't do it during a round or in the middle of a round, for the most part. Most times, it happened just as the next round was beginning (during the countdown before the match begins) -- my client would just freeze up and I'd have to close the game and restart it. Which is also why I'm thinking maybe the revive buff (or some other fighter buff) is causing a crash when the buff doesn't expire before the end of the round.
Just a theory, of course.
Posted 26 September 2011 - 10:05 AM
As for the group crashes....that could be it as reviving in pvp has never been done before....I'll conduct more tests on that.
Edited by necoconeco, 26 September 2011 - 10:16 AM.
Posted 30 September 2011 - 05:15 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users