I have been reading complains about how anoying its to get the materials to use some skills: The Poison bottles, the Runes, The summons, Genetic stuff etc.
MY PROPOSAL TO SOLVE THIS PROBLEM!(if you dont like it, post other Suggestion
PLS)
Making an accesory that allows the chance to get the proper materials for those jobs!
Like the medal of honor made for each class, this gear could drop the proper materials for each class
Krieger von midgard granted wish
This amazing gear has been approved by Krieger von midgard. Only the highest quality warriors are allowed to possess a monster's abilities. Instead of letting it go to waste, the Midgar Research Staff has offered it as a supplie help.
This is a reward from Battle Grounds by exchanging 1 medal of honor or 500 brave/valor badges
Main ACCOUNT BOUND/CHARACTER BOUND what gms think its better
Type Gear
Subtype Headgear
Weight 0
Required Level 100
Upgradable Yes(XD i wish)
Damagable Yes
Stats
Def 40
MDef -5
Head Position
Top
Middle X
Bottom
Adds a chace to get the next items by killing a monster (RUNE KNIGHT CLASS)
Turisus Rune Stone 1 Blue Hair, 1 Claw of Desert Wolf
Isia Rune Stone 1 Burning Heart
Pertz Rune Stone 1 Light Granule, 1 Tangled Chains, 1 Dragon Canine
Hagalas Rune Stone 1 Round Shell, 1 Dragon Skin
Aesir Rune Stone 1 Light Granule, 1 Ogre Tooth
Urj Rune Stone 1 Horrendous Hair, 1 Honey
Rhydo Rune Stone 1 Light Granule, 1 Red Gemstone
Noseige Rune Stone 1 Light Granule, 1 Destroyed Armor, Worn-out Magic Scroll
Verkana Rune Stone 1 Armor Piece of Dullahan
The Branchs too
Adds a chace to get the next items by killing a monster (THIEF CLASS)
Poison Starter Kit
Karvodailnirol
Berserk Potion
And those low drop rate items.
And those paint brush things for shadow chaser.
Adds a chace to get the next items by killing a monster (GENETIC)
(INSERT SUGGESTIONS PLS)
i think that prickly fruits and karvos too
Adds a chace to get the next items by killing a monster (SORCERER)
Rough Wind(the only one i care XP)
Flame heart
Mystic Frozen
Great Nature
And Gem stones(yellow and red)
Adds a chace to get the next items by killing a monster (ARCHER CLASS)
Steel Arrow quivers/special traps box
Inferno Quiver:
Contains 500 Inferno Arrows
Also a whole new set of arrow quivers
Tsunami Quiver:
Contains 500 Tsunami Arrows
(etc)
Inferno Arrow:
ATK: 30
Weight: 0.1
Increase Range Damage against earth monsters by 20%. Has a 1% chance to cause burning status.
Fire element
Tsunami Arrow:
ATK: 30
Weight: 0.1
Increase Range Damage against fire monsters by 20%. Has a 1% chance to cause freezing status.
Water element
(etc)
Divine Quiver:
ATK: 30
Weight: 0.1
Increase Range Damage against undead or shadow element monsters by 10%. Has a 1% chance to autocast turn undead level 3.
Holy element
Bradium Arrows
ATK: 100
Weight: 0.1
Increase Range Damage against all monsters by 5%.
Neutral Element
Adds a chace to get the next items by killing a monster (ARCH BISHOP)
Hp potions or gems
And gives a lower chance than previus items to get: Blue/white pots
And gives a higher chance than previus items to get: Fly wings/butterfly/flywings/
Edited by Mefistofeles, 29 September 2011 - 01:27 PM.