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Level 85 Item System Preview


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#126 k6i6r6a

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Posted 03 October 2011 - 02:58 AM

Seriously? Wow. My Zerk needs phys crit and cad. This will be the third major set that are garbage for Zerks.

if u work it out cad is about 2x better then crit%
remember with jewels u can add 0.5% scrit or 5scad 72 set adds 3 cad on upper/loer 2 on rest 79 set adds about 0.12% skill crit chance so crit on armor is just stupid bettet o add only 0.5% crit to armor
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#127 Spieler09

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Posted 03 October 2011 - 05:13 AM

The items that will drop are "Imperfect" and have basic stats.

old:Perfect
302 262 236 210 171 131

121 105 94 84 68 52

new:Imperfect

294 256 230 204 166 128 ( Tank 75: 225 196 176 157 127 98;Tank 79: 251 218 196 174 142 109)

118 102 92 82 66 51 ( 75: 90 78 71 63 51 39; 79: 100 87 78 70 57 44)

all in all good, but epic non caster sets(for def) -cap all yeahhhhhhh

----hope the items dont break, only fail and xeons break----




and:


this Armor/weapons drop by mobs and bosses like old robina mine, ws and ds??? it cant be, or?

with chance 1% at mobs and 5% at bosses ???

+xeons???

js grind forever

Edited by Spieler09, 03 October 2011 - 07:54 AM.

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#128 Sakana

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Posted 04 October 2011 - 12:54 AM

Stats have been updated with Reinforcement Bonuses @ each level.

Let me know if you have a question on how to read it.
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#129 Agamotto

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Posted 04 October 2011 - 01:00 AM

Stats have been updated with Reinforcement Bonuses @ each level.

Let me know if you have a question on how to read it.


Is something missing with the armours? They don't give more resists on reinforcement :rolleyes: Aside from more stats on upper & gloves they are worse than 79's lol

Nice stats on weapons though u.u

Edited by Agamotto, 04 October 2011 - 01:05 AM.

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#130 Loyalty1

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Posted 04 October 2011 - 01:02 AM

Skill crit on every armor as expected.

Phew, I won't have to replace my armor at all.
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#131 Sakana

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Posted 04 October 2011 - 01:07 AM

Is something missing with the armours? They don't give more resists on reinforcement :rolleyes:


A max of 5 different stats can have a Reinforcement Bonus, so what you see is what you get.
(This is the issue with [Property Resist of the Infinite] not increasing [Light] Resist with Reinforcement.)

In the armor and weapons, the term [STAT] refers to the stat that you choose to make the item with (STR, CON, DEX, INT, MND)
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#132 Loyalty1

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Posted 04 October 2011 - 01:09 AM

A max of 5 different stats can have a Reinforcement Bonus, so what you see is what you get.
(This is the issue with [Property Resist of the Infinite] not increasing [Light] Resist with Reinforcement.)

In the armor and weapons, the term [STAT] refers to the stat that you choose to make the item with (STR, CON, DEX, INT, MND)


Only 4 stats are going up on the armors.
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#133 Agamotto

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Posted 04 October 2011 - 01:10 AM

-what loy said

85 armours improve on all the same stats as 79's but are missing resist improvements on reinforcement
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#134 Loyalty1

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Posted 04 October 2011 - 01:11 AM

Even with resist going up, it's garbage though.
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#135 XRay

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Posted 04 October 2011 - 01:12 AM

so JS sets ftw? :x
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#136 Loyalty1

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Posted 04 October 2011 - 01:13 AM

so JS sets ftw? :x


Lvl 66 polar until lvl 100 for tanks ftw?
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#137 Darkatila

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Posted 04 October 2011 - 01:34 AM

Will weapons drop in each dungeon ? or in a specific dungeon, like erunil tower ?
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#138 XRay

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Posted 04 October 2011 - 02:06 AM

Lvl 66 polar until lvl 100 for tanks ftw?


it's polar icecaps loy.... it will be the bestest evah till all the polar ice melts u.u
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#139 exilehunter

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Posted 04 October 2011 - 02:11 AM

i just want boots. thats all.
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#140 xX0ptiMusPrimeXx

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Posted 04 October 2011 - 02:27 AM

so weps dont add "staff SCAD COn?" adn what about sets they add SCAD on reinf?
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#141 Agamotto

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Posted 04 October 2011 - 03:08 AM

so weps dont add "staff SCAD COn?" adn what about sets they add SCAD on reinf?


85 staff is alot better than 79 uncursed (at least 30 more con and scad on +30 plus 1 enchanting slot)

85 armour set SCAD doesn't go up(not sure yet since the 5th stat is missing on the table Sakana posted)
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#142 xX0ptiMusPrimeXx

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Posted 04 October 2011 - 03:10 AM

lol 85 staff has no COn up nad be sure Uncursed Staff 79 wil be better ass sets 72
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#143 Sasuke21

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Posted 04 October 2011 - 03:12 AM

i still think 72 sets will be still better glad i farmed mine
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#144 Agamotto

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Posted 04 October 2011 - 03:37 AM

lol 85 staff has no COn up nad be sure Uncursed Staff 79 wil be better ass sets 72


seems like you didn't understand the table, look at row where it says Reinforce Stat 3, it says STAT and value is 9
STAT refers to what focused attribute your weapon is based on
If it's a Perfect [CON] Staff it will rise 9 con per reinforcement :rolleyes:

so the stats of a Perfect [CON] Staff will be as follows(not sure if starting values for random stats is 0 or 1):

@+0:
71-285 MAtk
69-122 CON
0-53 INT
0-53 MND
0-2200 MP
27 MP Rec
53 SCAD
3.45% Elec/Fire Resist

@+30:
161-555 MAtk
339-392 CON
0-53 INT
0-53 MND
1590-3790 MP
27 MP Rec
263 SCAD
3.45% Elec/Fire Resist

Edited by Agamotto, 04 October 2011 - 03:40 AM.

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#145 xX0ptiMusPrimeXx

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Posted 04 October 2011 - 03:48 AM

Uncursed staff

+30=
mag atak 157-539
con-355
int-115
mnd-105
MP- 2700
SCAD -230
Mp recovery 25
+ long/shord def 200
curse/light res 3.40%
nothing special weps new 85

Edited by gogita, 04 October 2011 - 03:49 AM.

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#146 Darkatila

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Posted 04 October 2011 - 10:09 AM

changing my xenovia/theme sheild for perfect staff :rolleyes:
I just wanna know where will this staff drop from
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#147 vukovic

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Posted 04 October 2011 - 10:49 AM

just imagine what would happen if nipple wrecked and i got a useful 72/79/85 set :S


If u got the "useful" sets, and im guessing thats cont/cad, we would get assassin-zerkers, with 25k hp, tones of def due having quick attack and not reckless (-483 i think), walking around freely in STEALTH, and 10 sec stun before enemy can hit u back, and oh well ofc, a stealing weapon.
So... basically, 5 good geared assassins vs whole server would be a "tight" fight, get real dude.
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#148 Spieler09

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Posted 04 October 2011 - 11:18 AM

Stats have been updated with Reinforcement Bonuses @ each level.

Let me know if you have a question on how to read it.

my question is about the random stats- 0-53 and 0-2200 MP/HP for 2 hand
and 0-27 and 0-1100 MP/HP for one hand
that mean with "luck" you get no stats or is there any minimum???
like 15 for your stat of you choice and 10 or more for the rest, and minimum of 400 for MP/HP


i dont want to grind a wep and collect a lot of :rolleyes:, failled a lot of compounds and get then a wep with stats there lower then a 70er wep



and whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy- we get skill crit again????
and where is the 3rd reinf.???( scad; resi)

i dont count def


and staff dont get any higher damage boni then 79er???

Edited by Spieler09, 04 October 2011 - 12:45 PM.

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#149 Loyalty1

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Posted 04 October 2011 - 11:57 AM

The amount of people that can't read a table correctly is surprisingly large.
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#150 Zuru

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Posted 04 October 2011 - 12:10 PM

Only reason ima get my 85 set is cuz it looks cool :rolleyes:~ Dont see any other benefit to em.
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