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Patch Notes v.361 & v.362


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#1 Zeppelin

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Posted 13 October 2011 - 03:08 PM

Event
Halloween Event Begins, beware of town invasions!
  • Enabled all of the fairy tale quests for the Halloween Event with a new quest for this year's new Love Story Costume.
  • Weather effects for Halloween zones changed.
  • [Ferrell Guild Merchant] Mildun is selling a special event box for a limited time!
  • Disabled quest status icon and event dialogue for [Captain] Peg Leg.
In preparation for the upcoming Game Arena system, the follow changes have been made:

Currencies
  • Honor (PvP)
  • Honor can be obtained by participating in the Union War.
  • Can be redeemed for Honor equipment (formally Union equipment) at [Honor Items] Henry, [Honor Weapons] William and [Honor Armors] Theodor, located in the War district at the western edge of Junon Polis.
  • Up to 5,000 Honor may be held on a character.
  • Reaching or exceeding the Honor cap will prevent further Honor from being earned until enough has been spent to drop below the Honor cap threshold.
  • Valor (PvM)
  • Valor can be obtained by completing the Union Quests.
  • Can be redeemed for various crafting materials at [Valor Materials] Mason, located in the Junon Order district.
  • Up to 5,000 Valor may be held on a character.
  • Reaching the Valor cap will prevent further Valor from being earned until enough has been spent to drop below the Valor cap threshold.
  • [Ferrell Guild Merchant] Mildun has had the cart schematics and backseat items removed. Cart schematics will now be available through the Valor Item shop by the Junon Order district.
  • Backseats have been placed as part of the PAT crafting skill and schematics are also being made available through the Valor Item Shop.
Union Points
  • All existing Union Points have been unified into the new Honor currency.
  • During the Union Point unification, the Honor cap was not enforced, allowing players to exceed the Honor cap where appropriate.
Union / Union War
  • The Union War entry gate and exit point has been relocated to the War district at the western edge of Junon Polis.
  • All Union quests will now reward Valor.
  • The Union War will now reward Honor.
  • Access to Union Houses has been disabled.
  • All Union quests may now be accessed regardless of which Union you are in. Ferrell Guild members can participate in Junon Order quests and son. Valor points will be rewarded for every Union quest you complete.
  • The majority of monsters involved with the Union quests have had their chance of proof increased.
User Interface
  • A currency tab has been added to the Character Information window, displaying current Zulie, Honor and Valor amounts for the character.
  • Union Points have been removed from the Character Info window.
  • Reward Points have been removed from the Clan window.
Miscellaneous
  • Clan War NPCs [Clan War Manager] Regina and [Clan Merchant] Aliche Patt have been removed.
  • Access to the Fate Deathmatch game in Oblivion Temple has been disabled until further notice.
Client & UI update
  • Corrected issue which caused Screen Resolution and Frequency drop down menus to appear underneath window elements.
The Following NPCs have been removed from game:
  • [Teleporter] Idiosel
  • [Akram Ambassador] Adalric
  • All NPCs in Clan Halls have been removed, as the Clan Halls are no longer being utilized.
Sikuku Ruins
  • The monsters within Sikuku Ruins have been altered and added to, to create more variety within the zone. Several new monster types have been added while some current monsters have been changed in their strengths.
Durability system
  • The visual indication of durability has been altered in presentation.
  • The cost of repairs and degradation of an item's durability life, has been changed.
  • Cost of repairs now take in to consideration durability, base cost of the item, refine grade and any appraisal stats or gems attached to the item when damaged.
  • Durability life will degrade faster or slower, based on the durability of an item.
  • Durability will only have a chance of loss when a successful hit is inflicted, incoming or outgoing, instead of per attack, regardless of success.
  • The resulting effect is that repairs will become more frequent over time spent in combat.
  • In-Game repair hammers have been removed from game play and NPC shops, and will be compensated for 300z each for any carried.
Visit here for more details on the Durability System Changes

Bug Fixes
  • Minor dialogue fixes and updates to coincide with the Union Point unification process.
  • Several "Elite" monsters have been updated so also display their class type.
  • The shine on the Dark Magician Cap has been removed.
  • Removed Union Requirement from all costumes outfits.
Item Mall Update


Patch Notes V.361

  • Corrected issue with the Event Tab and Jeweled Box not being displayed inside [Ferrell Guild Staff] Mildun's shop.
  • Corrected naming issue with the set bonuses for the 13 new Item Mall weapons.
Patch Notes v.362
  • [Akram Ambassador] Aldaric has returned.
  • Durability resistances to taking damage has been increased to help slow the rate of loss after some initial feedback from the community.

Bug Fixes

  • Perfect Repair Hammer will now work correctly.
  • NPC repair costs have been corrected, the amount of cost was looking at a factor incorrectly resulting in no cost when the item reached 0 durability life.
  • Client Displey for Valor and Honor points will now update correctly for values that are above the maximum amount due to the conversion changes.
  • Corrected issue with the Fantasy Costume Quests causing characters above level 50 to NOT be able to complete the quest.
  • Corrected issue with NPC Methios which was preventing users from turning in the Storybook Quest.
  • Corrected Halloween Event dialog from NPC Judy to initiate properly.

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#2 Dirtyarry

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Posted 13 October 2011 - 03:09 PM

nice
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#3 xSweetHeartx

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Posted 13 October 2011 - 03:12 PM

omgggggg FAIRYYYY TALE omgggggggg <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3

nuff said i think (:
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#4 lafamilia101

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Posted 13 October 2011 - 03:16 PM

The Following NPCs have been removed from game:

[Teleporter] Idiosel
[Akram Ambassador] Adalric
All NPCs in Clan Halls have been removed, as the Clan Halls are no longer being utilized.


Does this mean no more King outfit?
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#5 VnzlaGuille

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Posted 13 October 2011 - 03:16 PM

and the medallion where can change for costume king? ambassador eliminated?
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#6 Graziano

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Posted 13 October 2011 - 03:16 PM

npc adaric removed.
How to obtain king set pieces now?
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#7 AlisiaMT

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Posted 13 October 2011 - 03:21 PM

I hope king set is no longer available WAY TO GO NOW EVERYONE'S COSTUME IS THE SAME TOO!!!!

Other than that i'm impressed. i can't wait to get back into the game!
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#8 CoolCat420

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Posted 13 October 2011 - 03:22 PM

Seeing as this is a rather large update, what is the estimated timeline for the servers to be back up?
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#9 AzNx

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Posted 13 October 2011 - 03:23 PM

the durability of a weapon will drop?!..
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#10 Phreshes

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Posted 13 October 2011 - 03:23 PM

Dayum lots of nice costumes, guess they needed money.. but other than that great patch, i guess..
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#11 Zurn

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Posted 13 October 2011 - 03:24 PM

server up?


watch it~
http://www.mmoserverstatus.com/
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#12 VnzlaGuille

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Posted 13 October 2011 - 03:24 PM

set king why??!!
and the people with medallion ? I'm only missing one, that I do then with whom I have?

bad <_<
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#13 OneBadMofo

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Posted 13 October 2011 - 03:27 PM

Seems to me there was more then one place to turn in the medallions.
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#14 Gojio

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Posted 13 October 2011 - 03:42 PM

the durability of a weapon will drop?!..


I think he meant Life Span. And the cost of repairing will be influenced by dura, original price, refine, gem etc.
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#15 twitch

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Posted 13 October 2011 - 03:46 PM

Im iffy about this dura stuff, does this mean the more you use a weapon the more the dura drops or lifespan based on dura?
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#16 Rooster

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Posted 13 October 2011 - 03:46 PM

Mildun is selling a special event box for a limited time!


Intrigued!

A post will be made by the Developers regarding the Durability system change, for players to post their thoughts, feedback and experiences within to provide a means of focus as well as a way to provide answers to the change.


This also has spurred my curiosity. Hoping it hasn't been changed to up the sales of IM Perfect Repair <_<

Edited by Rooster, 13 October 2011 - 04:00 PM.

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#17 Zeppelin

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Posted 13 October 2011 - 03:57 PM

The Following NPCs have been removed from game:

[Teleporter] Idiosel
[Akram Ambassador] Adalric
All NPCs in Clan Halls have been removed, as the Clan Halls are no longer being utilized.


Does this mean no more King outfit?



and the medallion where can change for costume king? ambassador eliminated?



npc adaric removed.
How to obtain king set pieces now?


We will be adding back the ability to turn in your Medallions for the King's Quest outfit, during the next patch.
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#18 yamz

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Posted 13 October 2011 - 04:00 PM

Nice update!
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#19 yamz

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Posted 13 October 2011 - 04:02 PM

We will be adding back the ability to turn in your Medallions for the King's Quest outfit, during the next patch.



does that mean we cant obtain King set this week?
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#20 Zurn

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Posted 13 October 2011 - 04:04 PM

patch is out already! seems this one is going fast, but still slightly behind as the login isn't up yet~
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#21 lafamilia101

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Posted 13 October 2011 - 04:13 PM

We will be adding back the ability to turn in your Medallions for the King's Quest outfit, during the next patch.



Ok, that seems fair. I was scared for a second since I'm only missing one piece

Thank You
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#22 AzNx

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Posted 13 October 2011 - 04:43 PM

lmao i just started farming for this king set >.>
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#23 Zurn

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Posted 13 October 2011 - 04:44 PM

lmao i just started farming for this king set >.>


then you have till next week to get all the medal thingys!
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#24 Cubinxter

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Posted 13 October 2011 - 04:51 PM

can we have the list of items which can be traded with valor points and the costs of each item.. Tnx!
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#25 Sathanas

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Posted 13 October 2011 - 04:55 PM

Dam...I am impressed....beefy patch for once!

Ill hold my final say tho in case the game is horribly bugged by the addition of the event...call me a pessimist....
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