And you are confusing what I said (purposely?)
"Gold bars are designed to be for zulie. Repair hammers are not."
I said "the dura/repair changes" (ie. increasing the repair prices and the speed of items wearing out), not "repair hammers".
These changes were made to decrease the inflation, and adding gold bars into the IM goes exactly in the opposite direction.
"The gold bars have been around for a while, they were not implemented at the same time."
I said "add them into IM boxes / put them into the IM", not "implement them into the game", I know they were implemented ages ago.
Why put them back now with the crazy inflation we have? Why add them now when you claim you try to fight the inflation with the dura/repairing changes?
Double standards.
I don't see it as a double standard.
The reasons for the durability and repair cost changes were stated.
- The entire system designed for durability was hardly functioning as it was intended. The need for change was felt it needed to be more noticeable.
- Initial impressions was too severe, so we worked with the community to pull it back until there was an acceptable compromise on the wear and tear rate.
- New repair costs were established, based on factors known to be of value.
- The costs were again, severe and we pulled that back as well.
To me, you are pointing out something (Gold Bars) that was implemented within the Item Mall, which is an element that purposefully exists outside of normal game play. The Gold Bars, are intended to be used for zulie, that is the simple fact. They are an item that has been used in the past because of their seen value. Also, they are not a direct purchase. Many items are put in to special boxes through the course of a year, the Gold Bar is one of them. You mistakenly think that because of the recent system updates intended to drain money from the economy, that we intentionally put the Gold Bars back in to an obtainable Item Mall means, we have a double standard. The durability and repair costs, had only normal game play in mind and was part of the development team's projected plans. The Item Mall is a completely separate consideration, based on what would be enjoyed as a purchase and goes through a different process entirely.
So, I still don't see it as a double standard. Now, if you would like to offer something in regards to either the durability rate of loss or repair cost changes that has affected you and your disklike about it, please share that and any suggestions you may have regarding it and it will be considered. As you have seen, there have been several attempts to adjust the effects of the update to be more friendly, while still keeping the essence of change in tact. We are still open to the community's voice and ideas.
OnTopic; For me the durability is now working well and I like the cost it takes for repairing. But there must be something of a balance between what you can pick up and sell to npc and how much it costs to repair (an issue some people brought up earlier).
Any point of reference you can offer, in regards to where it is unbalanced or suggestions on what could be looked in to or do to help make it feel more balanced?
I know that some have mentioned the issue of low level players being unable to repair their equipment because of how it seems to wear down faster or because the repair costs are too extreme. I have to ask who these players are, because if you are using refined or gemmed equipment, yes the repair costs will increase. More so, if you have gemmed equipment you've handed down to them. As for the repair costs vs items picked up, that's difficult to judge, because there's no way to guarantee that a player will always pick up the same items as they adventure or choose to fight monsters that should drop items at all.
But we do understand the need to ensure new starting characters and low level game play should be less consideration with equipment repairs and are still looking in to ways to help the experience more enjoyable.
So again, any suggestions, experiences and ideas are welcomed and I encourage you to get anyone else you know who has made mention or commented about the changes to please come to the thread and post, the more voices there are, the more attention I can devote. Once the voices go quiet, it can only be assumed there is nothing wrong and it will remain as it is.