Ladies, please take your petty differences to another thread.
There was no petty differences, just didnt want it to get to that.
Posted 01 November 2011 - 11:33 AM
Ladies, please take your petty differences to another thread.
Posted 01 November 2011 - 12:58 PM
At which point they'll have the abilities to just blow up the world, teleport to other worlds, get the AB's party bless, agi up and healing spells, redemptio and can equip two more megs.In the next stage, suras will be nude, they actually don't wear anything now!
Edited by Krispin, 01 November 2011 - 01:00 PM.
Posted 01 November 2011 - 01:43 PM
Posted 01 November 2011 - 07:40 PM
Posted 01 November 2011 - 07:53 PM
Posted 01 November 2011 - 09:37 PM
Posted 01 November 2011 - 09:43 PM
Posted 01 November 2011 - 10:59 PM
Posted 02 November 2011 - 12:19 AM
Posted 02 November 2011 - 04:52 PM
Posted 02 November 2011 - 04:54 PM
Posted 02 November 2011 - 05:36 PM
Oh look more crying, I see where this thread will continue to go.
Posted 02 November 2011 - 05:58 PM
Posted 02 November 2011 - 06:21 PM
Posted 02 November 2011 - 10:03 PM
I would think it'd be better to cool down the attack skills instead, such as GoH or GF. Really any attack skill, on any class, should have some kind of cool down if it's really powerful. That includes CS, Acid Bomb, etc. Not just Sura skills. This would prevent too much spammable killing and allows more balance between classes.1.5 to 2 sec global cool down to Snap would be a good change. Seriously, no more snap CC, snap GOH, Snap EF.
Edited by Dreimdal, 02 November 2011 - 10:03 PM.
Posted 02 November 2011 - 11:17 PM
1.5 to 2 sec global cool down to Snap would be a good change. Seriously, no more snap CC, snap GOH, Snap EF.
Posted 03 November 2011 - 09:39 PM
I agree totally that this will bring about a good amount of change in the woe scene, but my main concern is tweaking Cursed Circle to something that isnt quite as overwelming as stopping entire guilds. My solution for this skill would be to take up 3 orbs per one person, with a maximum of 5 people in cursed circle making this skill more over for support rather than the CC>Gfist spam that it is now.If you die to snap Gfist, you're just bad. There's already a 2 second delay between snap and gfist, which is why most good suras will speed pot gfist if they dont want to CC you first. A delay after snap added for CC and GoH would possibly make things more balanced. If you can see a sura is snapping near you soon enough, it is often enough to simply take a few steps away from them, and they will often CC you while you're still moving, putting you out of range of gfist. GoH is still reachable, but is much less likely to kill you.
And I think that a 10 second cool down on gfist itself, and not sp items after gfisting would make it more controlled, but not make you hotkey bwings next to gfist since either way, you'll either be dead or you could get back to that point in the castle/map sooner. I don't think the inbalance lies in the fact that suras can snap away after gfist, but that they can virtually spam gfist endlessly.
Posted 03 November 2011 - 09:56 PM
0 members, 0 guests, 0 anonymous users