Lol Reset Stone Timer
#1
Posted 07 December 2011 - 03:59 AM
Cheers.
P.S. nice ninja skills
#2
Posted 07 December 2011 - 04:02 AM
#3
Posted 07 December 2011 - 04:09 AM
#4
Posted 07 December 2011 - 04:22 AM
sucks. too many reset stones now. guess this means god item seal resets.
#5
Posted 07 December 2011 - 04:24 AM
#6
Posted 07 December 2011 - 04:27 AM
Sucks :\ Wish I knew ahead of time before getting 20+ stones for my wanderer and ab. I understand people not wanting new players to power lvl easy to 150 and not know how to play their class, but after playing my HP for years and years I'd like a small break to enjoy some easy leveling lol..If it does stay then boo but I hope its considered to be removed ;-;
I believe it was a last minute addition, and wasn't part of planned maintenance.....
#7
Posted 07 December 2011 - 04:32 AM
#8
Posted 07 December 2011 - 04:33 AM
#9
Posted 07 December 2011 - 04:33 AM
Sucks :\ Wish I knew ahead of time before getting 20+ stones for my wanderer and ab. I understand people not wanting new players to power lvl easy to 150 and not know how to play their class, but after playing my HP for years and years I'd like a small break to enjoy some easy leveling lol..If it does stay then boo but I hope its considered to be removed ;-;
/pat
#10
Posted 07 December 2011 - 04:36 AM
i like this change and approve it. i especially like how it's after the most abusable ti events (juperos, scarabs 1, scarabs 2). if only bio2 or dg was somewhere in the past weeks also...
#11
Posted 07 December 2011 - 04:36 AM
#12
Posted 07 December 2011 - 04:40 AM
#13
Posted 07 December 2011 - 04:40 AM
i do think the suddenness of this was unreasonable though and i know there are others who started hoarding/mass exchanging emb for reset stones which will now take longer to go through.
#14
Posted 07 December 2011 - 04:45 AM
#15
Posted 07 December 2011 - 04:48 AM
Incase you didnt get this post
CASH SHOP
#16
Posted 07 December 2011 - 06:04 AM
#17
Posted 07 December 2011 - 06:18 AM
I'm against endless reset spamming, but 2 looks restrictive. I'd say maybe 3/4 per day would be fair enough.
#18
Posted 07 December 2011 - 06:19 AM
#19
Posted 07 December 2011 - 06:32 AM
Edited by CeruleanGamer, 07 December 2011 - 06:33 AM.
#20
Posted 07 December 2011 - 06:32 AM
#21
Posted 07 December 2011 - 06:33 AM
I think putting an hour cool down per reset would be fine.... it has that annoyance/slow you down factor, but people will still do it.
I'd be fine with even 3 hour cooldowns. But 23 hours is crazy T_T
#22
Posted 07 December 2011 - 06:40 AM
Edited by ShionTheBlack, 07 December 2011 - 06:46 AM.
#23
Posted 07 December 2011 - 06:59 AM
From the Ymir perspective - there is really no such thing as a 'new player' anymore on Ymir. What we have are 'returned players' from the Chaos/Loki/Iris days (and also Valk refugees that want to escape the bots etc.) As for the returned players, the TI's allow them to 'catch up' and be able to get back to where they left off - being able to WoE, MVP and so on. As the party system is still screwed (and shows no signs of being improved) it's the TI's that allow them to catch up - if they choose to use reset stones then more power to them (and more $$$ to your cash shop).
Maybe a better idea would have been, players on VIP can use the reset stones to do as many TI's as they want. Players not on VIP can just do the 1 or 2 resets a day.
While I don't think the TI system is perfect, until you find a way to improve the normal party system that's all we have - unless you want the soloing classes to go back to leveling as they were prior to the TI's being implemented and the support classes being shafted once again.
#24
Posted 07 December 2011 - 08:18 AM
I'd be fine with even 3 hour cooldowns. But 23 hours is crazy T_T
So like, Limit the reset stone uses to an hour or 2 cool down? Yea I'm down with that.
But just so we are all clear. This addition was due to a player posting on the forums and the GM's acted fast on it. Even if you don't like the change (Me! However it's not too bad for me since I have loads of characters and it'll hopefully make the others stop emoing about fast leveling) it's awesome to see how the GM's are at least willing to try to make things better for everyone, and with super fast response time! This would have taken weeks/months to be addressed back in the day before the current GM team.
Not a great move heim, made even worse by the lack of notice (again).
From the Ymir perspective - there is really no such thing as a 'new player' anymore on Ymir. What we have are 'returned players' from the Chaos/Loki/Iris days (and also Valk refugees that want to escape the bots etc.) As for the returned players, the TI's allow them to 'catch up' and be able to get back to where they left off - being able to WoE, MVP and so on. As the party system is still screwed (and shows no signs of being improved) it's the TI's that allow them to catch up - if they choose to use reset stones then more power to them (and more $$$ to your cash shop).
Maybe a better idea would have been, players on VIP can use the reset stones to do as many TI's as they want. Players not on VIP can just do the 1 or 2 resets a day.
While I don't think the TI system is perfect, until you find a way to improve the normal party system that's all we have - unless you want the soloing classes to go back to leveling as they were prior to the TI's being implemented and the support classes being shafted once again.
Btw I'm on Ymir and we have many straight up new players (just started the game) in our guild. Several only have one or two characters.
Oh and this change was from the suggestion of players, not the GM's. Yea in the end it's their say, obviously, but they had asked for ideas and this was one of them.
Edited by Skotios, 07 December 2011 - 08:26 AM.
#25
Posted 07 December 2011 - 08:31 AM
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