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14.1 Rune Knight


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#1 HayrohsLegacy

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Posted 12 December 2011 - 04:31 AM

I'm not pro on playing this class yet and just started WOE-ing with my Storm Blast/Dragon Breath build RK. Tested some stuffs in Sakray but I'm also bad at experimenting stuffs since aside from the Base 130/50 cap, cant actually replicate my actual RK & got only a few time to actually play and test skill updates.

So far, from what I'm reading from other RK players, they are mostly into these skills:

Dragon Breath
{(Caster's HP / 50) + (Caster's MSP / 4)} x (Dragon Breath Skill Level x Caster's Base Level / 150)} x Dragon Training bonus damage
Fixed Cast Time: 0.5 second
Variable Cast Time:
Level 1 ~ 3: None
Level 4 ~ 6: 1 second
Level 7 ~ 8: 1.5 seconds
Level 9 ~ 10: 2 seconds
Global Skill Delay: 2 seconds
Burning Chance: 15%
Duration: 10 seconds

Pertz Rune (Storm Blast)
Rank B
Variable Cast Time: 2 seconds
AoE: 7x7
Recent Renewal settings: 100%*(Rune Mastery level + Floor[ Int/4 ]) Atk <<< Need "Floor" definition :P
14.1 Bifrost formula: ATK [{Rune Mastery Skill Level + (Caster's INT / 8)} x 100] %

Rhydo Rune (Crushing Strike)
Rank C
Skill re-use Delay: 30 seconds
Fixed Cast Time: 1 second
ATK [{Weapon Level * (Weapon Upgrade Level + 6) * 100} + (Weapon ATK) + (Weapon Weight)]%
20% chance to destroy the weapon.
Duration: 30 seconds

Hundred Spear
Variable Cast Time: (1.1 - 0.1 * Skill Level) seconds
Fixed Cast Time: None
Skill re-use Delay: 3 seconds
Global Skill Delay: 0.5 second
Spear Boomerang Activation Chance: (10 + 3 * Skill Level) %
Damage = ATK [{(600 + (Skill Level x 80) + (1000 - Weight of the Spear)} x (1 + [(Caster's Base Level - 100) / 200])] %
*** If the spear's weight is over 1,000, it will be set to 1,000 in the calculation.
Bonus damage: (Clashing Spiral skill level x ATK 50%).

-Based from zr0rieu's Google doc http://forums.warppo...lance-formulas/

*I've been browsing forums but ppl arent allowed (unless its test result) to share comments and post their opinions about the changes that'll come sooner about this class, so I hope from my fellow RK players, we can brain storm about our future WOE gameplay after 14.1 hits. :angel:

The purpose of this thread is "What Rune Knights will be in WOE after Bifrost", like when patch comes & updates RK's skills without actually pissing the ppl who main and play it. ;)

Edited by HayrohsLegacy, 12 December 2011 - 05:55 AM.

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#2 MrBudd

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Posted 12 December 2011 - 04:52 AM

Things won't change too much.
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#3 HayrohsLegacy

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Posted 12 December 2011 - 04:54 AM

Things won't change too much.


Yea, I just started to have fun playing RK too and hope that our WOEs wont get bad changes :P
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#4 MrBudd

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Posted 12 December 2011 - 06:34 AM

All I can say is expect a lot more people trying to kill you using crush strike.
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#5 HayrohsLegacy

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Posted 12 December 2011 - 06:56 AM

All I can say is expect a lot more people trying to kill you using crush strike.


Correct me if Im wrong but I heard its the new "Exceed Break"-like for RKs :P

But whenever I try to use that skill theres this long delay sometimes before the circle aim thing pops to target a sprite and the dmg in Sakray is invisible. I know theres 40 sec CD but it just pops so slow at times.

Edited by HayrohsLegacy, 12 December 2011 - 06:58 AM.

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