skill balance patch 14.1: Rangers - Archer Class - WarpPortal Community Forums

Jump to content


Photo
* * * * - 2 votes

skill balance patch 14.1: Rangers


  • Please log in to reply
6 replies to this topic

#1 coolnix

coolnix

    Amateur Blogger

  • Members
  • 304 posts
  • LocationIndia
  • Playing:Ragnarok Online
  • Server:IRO Valkyrie

Posted 13 December 2011 - 09:04 PM

Arrow Storm Fixed Cast Time: None
Variable Cast Time: (1.8 + 0.2 * Skill
Level) seconds
Skill re-use Delay: (5.2 - 0.2 * Skill
Level) seconds
Global Skill Delay: None ATK [{(Skill Level x 80) + 1000} x
(Caster�??s Base Level/100)] %
AoE:
Level 1 ~ 5: 7x7
Level 6 ~ 9: 9x9
Level 10: 11x11

Main Ranger Tolerance/ATK: + (5 * Skill Level)

Aimed Bolt Fixed Cast Time: 0.5 second
Variable Cast Time: 4 seconds
Global Skill Delay: 1 second
Targets affected by Ankle Snare /
Electric Shocker / Warg Bite�??s
immobilization state will receive bonus damage from Aimed Bolt.
If used on <targets not affected by
immobilization state> will only be hit
once by the skill.
Number of hits (on immobilized
targets): Small: 2 ~ 3 hits (2 Hit: 50% / 3 Hit:
50% chance)
Medium: 3 ~ 4 hits (3 Hit: 60% / 4 Hit:
40% chance)
Large: 4 ~ 5 hits (4 Hit: 70% / 5 Hit:
30% chance) Aimed Bolt will remove Immobilization
state from all targets.
Each hit is increased by the Skill
modifier.
Damage: ATK [{ 500 + (Skill Level x
50)} x (Caster�??s Base Level/100)] %

Fear Breeze Fixed Cast Time: 2 seconds
Melee attacks will not activate Fear
Breeze
Unequipping or changing weapon will
cause Fear Breeze buff to disappear Level 1 2 3 4 5 Duration 60 second 90 second 120 second 150 second 180 second Consecutive attacks 2 2 2 ~ 3 2 ~ 4 2 ~ 5 SP Cost 55 60 65 70 75 Individual Activation Chance 12 % chance to attack 2 times. 12 % chance to attack 2 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times 6 % chance to attack 4 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times. 3 % chance to attack 5 times. 6 % chance to attack 4 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times. Total Activation Chance 12 % 12 % 21 % 27 % 30 %

Electric Shocker SP Drain per second: (5 * Skill Level) %
Duration: (18 + 2 * Skill Level) -
[(Target�??s AGI + VIT)/10] * 0.7seconds
Target�??s VIT and AGI reduces the
duration of the trap by [{(VIT + AGI) /
10} x 0.7] seconds.

Bomb Cluster Skill Modifier + [ { (Skill Level x Caster�??s
DEX) + (INT x 5) } x (1.5 + (Caster�??s
Base Level / 100)) } ] x { (Trap
Research Skill Level x 20) / 50 }
AoE: 7x7
Cannot be placed under a target

Warg Rider Global Skill Delay: 0.5 second Level 1 2 3 Movement Speed 10% slower than Pecopeco Same as Pecopeco 10% faster than Pecopeco

Warg Dash Global Skill Delay: None
If Ranger has learned Warg Strike,
ATK 300% + (Caster�??s Current Weight
x 10 / 8) + Tooth of Warg (damage
bonus from tooth of warg depends on
skill level) *** Warg will deal 3x3 splash damage
when it is forcibly stopped by an
obstacle.

Warg Strike (Skill Level x 200% ATK) + (Tooth of
Warg bonus damage)
*** When attacking in close or long
range, Auto-Warg Strike activates at
1% per 3 points in LUK.

Warg Bite Global Skill Delay: 2 seconds
Duration: (Skill Level x 1 ) + (Tooth of
Warg x 0.5 ) second
Duration is no longer reduced by
target�??s Stats
Re-use Delay: (2 + 2 * Skill Level) seconds
Damage:
Level 1: 600%
Level 2: 800%
Level 3: 1000%
Level 4: 1200% Level 5: 1500%
Immobilization Success chance:
[{(Base Success chance) - (Target�??s
AGI / 4)} + (Tooth of Warg skill level x
2)] %
,where base success chance = (50 + 10 * Skill Level) %
* Success chance cannot go below
50%.

Tooth of Warg ATK bonus: 30 * Skill Level

Keen Nose Global Skill Delay: 3 seconds Level 1 2 3 4 5 ATK 150 % 200% 250% 300% 350% Warg Bite Activation Chance 8 % 16% 24% 32% 40% Detecting Range 7 x 7 9 x 9 11 x 11 13 x 13 15 x 15 Camouflage While in Camouflage, CRIT chance and
damage increases by 10% and +30
(Fixed) per second respectively.
However Ranger�??s DEF will decrease by
5% per second.
(CRIT is increased up to 100%, Damage is increased up to +300
(Fixed) )
Movement Speed:
Level 1 ~ 2: 0%
Level 3: 50%
Level 4: 75% Level 5: 100%

Trap Research Level Bonus ATK Bonus INT Bonus MSP Bonus Trap Range 1 + 40 +1 +220 + 1 cell 2 + 80 +2 +240 + 1 cell 3 + 120 +3 +260 + 2 cell 4 + 160 +4 +280 + 2 cell 5 + 200 +5 +300 + 3 cell

Fire Trap ATK 100% + [{(Fire Trap Skill Level x
Caster�??s DEX) + (INT x 5)} x (1.5 +
Caster�??s Base Level / 100)] x {(Trap
Research Skill Level x 20) / 100 }
Burning chance: (50 + 10 * Skill Level)
% Duration: 15 seconds
Fire Element

Ice Trap ATK 100% + [{(Ice Trap Skill Level x
Caster�??s DEX) + (INT x 5)} x (1.5 +
Caster�??s Base Level / 100)] x {(Trap
Research Skill Level x 20) / 100}
Freezing chance: (50 + 10 * Skill Level)
% Duration: 20 seconds
Water Element

OR

VISIT HERE: https://docs.google....MbFGEQKxLDjHgPE

Edited by coolnix, 13 December 2011 - 09:16 PM.

  • 0

#2 Blueflight

Blueflight

    Amateur Blogger

  • Members
  • 226 posts
  • LocationAustralia
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 14 December 2011 - 06:20 AM

I appreciate that you posted the changes but the fact is that only certain aspects of the class have been nerfed(Fire Trap I think?) while others, mainly the bow skills, have received huge buffs.

- I can now do 15-16k Arrow Storms rather than the 4-5k before the patch. (Level 10, 130ish DEX)
- Warg Strike has been buffed. (Used to be 600% damage at level 5 and is now 1000%. Proc chance unchanged)
- Warg Bite has been hit with the nerf bat. (Fail chance and duration)
- Fear Breeze is definitely activating more often but still has the annoying cast time.
- Aimed Bolt is still questionably useful because of the Warg Bite nerf.

Edited by Blueflight, 14 December 2011 - 06:31 AM.

  • 0

#3 coolnix

coolnix

    Amateur Blogger

  • Members
  • 304 posts
  • LocationIndia
  • Playing:Ragnarok Online
  • Server:IRO Valkyrie

Posted 14 December 2011 - 08:04 AM

can ranger get both warg and falcon at the same time? Plz do tell as im unable to play for another 2 months or so.
And i understand that AS got huge boost but i dont like the cast time and delay. I think phen card is going to be compulsory now.
  • 0

#4 ppox

ppox

    I made it Off Topic

  • Members
  • 22 posts

Posted 14 December 2011 - 09:08 AM

is ridiculous that the only skill that worked in the Rangers have been reduced even more, even with the small modification of the bow skills outweighs the evil they have done to reduce the traps, the Rangers are now ruined because they have nothing find the mvp.
did not reduce the delay in warg bite is the only skill that has a reasonable percentage of work but I guess the snap is still unstoppable ...
I do not intend to disturb the latest
I would not call "balance"
  • -1

#5 Blueflight

Blueflight

    Amateur Blogger

  • Members
  • 226 posts
  • LocationAustralia
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 14 December 2011 - 09:09 AM

can ranger get both warg and falcon at the same time? Plz do tell as im unable to play for another 2 months or so.
And i understand that AS got huge boost but i dont like the cast time and delay. I think phen card is going to be compulsory now.


Rangers have never been able to use both a warg and falcon at the same time.

As for the AS cast time it's gotten faster from what I've observed before and after the patch. The delay has always been there to some extent.
  • 0

#6 coolnix

coolnix

    Amateur Blogger

  • Members
  • 304 posts
  • LocationIndia
  • Playing:Ragnarok Online
  • Server:IRO Valkyrie

Posted 14 December 2011 - 09:22 AM

well kRO does allow rangers to have both falcon and warg. I was hopeful that IRO does the same. If you can try and tell, it will be really helpfull.
  • 0

#7 coolnix

coolnix

    Amateur Blogger

  • Members
  • 304 posts
  • LocationIndia
  • Playing:Ragnarok Online
  • Server:IRO Valkyrie

Posted 14 December 2011 - 09:28 AM

is ridiculous that the only skill that worked in the Rangers have been reduced even more, even with the small modification of the bow skills outweighs the evil they have done to reduce the traps, the Rangers are now ruined because they have nothing find the mvp.
did not reduce the delay in warg bite is the only skill that has a reasonable percentage of work but I guess the snap is still unstoppable ...
I do not intend to disturb the latest
I would not call "balance"

i agree. Tinkering with fire trap was really unnecessary. Now it just seems that hunter traps are better than ranger. all the leveling relies on AS. Cant really tell without playing though
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users