Balance patch Drydock
#151
Posted 19 December 2011 - 11:13 AM
Useless report was useless.
#152
Posted 21 December 2011 - 01:15 AM
Snap....doesnt say "Snap !!" above my head when i use it............
#153
Posted 23 December 2011 - 05:00 PM
#154
Posted 23 December 2011 - 05:12 PM
are you dealing yourself arrows that your character has equipped? i've done that before and it cancels the trade window.
#155
Posted 23 December 2011 - 06:39 PM
i just dealt myself on the ti map and it worked fine.
are you dealing yourself arrows that your character has equipped? i've done that before and it cancels the trade window.
Derp us. Cannonballs were the guilty party lol
#156
Posted 23 December 2011 - 10:34 PM
Wanna fix it? Haha
#157
Posted 23 December 2011 - 11:21 PM
#158
Posted 24 December 2011 - 01:06 AM
1) Party name character limit has been reduced. I used to be able to create a party named "Zombies Ate My Nublets" whenever I went orcking, but now it gets cut off at some point I already forgot. It'll allow the creation of the party if the shortened version hasn't already been taken... but one map change or other refresh later and it's shortened to whatever is the new limit. A small inconvenience, but hoping it's an easy fix...
2) Eden nublet consumable weights are back to 1 each, for a total of 37 weight. Before the patch, the items were reduced to zero weight. Hoping we can get that perk back. I wasted all my scrolls and my yellow bwings to transcend my wizard already, though Dx
Thanks, guys!
#159
Posted 24 December 2011 - 01:41 AM
-Sometimes someone died with more than 1 HP.
-Whenever I use Clementia and/or Cantocandidus and I use the same skill again, the buff doesn't occur on me. Blessing and Increase AGI doesn't work too. It doesn't always happen though but I still have it sometimes.
I will put the screnshot later ^^;
Edited by Yomihime, 24 December 2011 - 01:44 AM.
#160
Posted 02 January 2012 - 12:52 PM
If you cast Clementia/Canto you cannot override it with Blessing/Increase Agi as if it was a lower level of the skill all you can do to refresh the skill is recast Clementia/Canto-Whenever I use Clementia and/or Cantocandidus and I use the same skill again, the buff doesn't occur on me. Blessing and Increase AGI doesn't work too. It doesn't always happen though but I still have it sometimes.
It's not the case with KE and Praefatio.
#161
Posted 03 January 2012 - 01:16 AM
#162
Posted 03 January 2012 - 06:49 AM
edit: i think i should post this in the other section
Edited by BradleyRyan, 03 January 2012 - 06:50 AM.
#163
Posted 03 January 2012 - 02:01 PM
Window Shopper Catalogue doesn't work. I kept getting selected item doesn't exist- Even when I searched for white potions(while standing next to a vend selling white potions).
edit: i think i should post this in the other section
Also to add o the fact that the Rune Knight skill called Dragon howling is NOT reducing hit as it's suppose to =o
#164
Posted 03 January 2012 - 02:06 PM
I'll check this out, though it is case sensitive so you might want to check the capitalization when you search.Window Shopper Catalogue doesn't work. I kept getting selected item doesn't exist- Even when I searched for white potions(while standing next to a vend selling white potions).
edit: i think i should post this in the other section
#165
Posted 04 January 2012 - 12:18 AM
Do u rly read my post?If you cast Clementia/Canto you cannot override it with Blessing/Increase Agi as if it was a lower level of the skill all you can do to refresh the skill is recast Clementia/Canto
It's not the case with KE and Praefatio.
And yeah, it's not the case with KE and prae. Bad english is bad ;_;-Whenever I use Clementia and/or Cantocandidus and I use the same skill again, the buff doesn't occur on me. Blessing and Increase AGI doesn't work too. It doesn't always happen though but I still have it sometimes.
#166
Posted 04 January 2012 - 12:44 AM
I'll check this out, though it is case sensitive so you might want to check the capitalization when you search.
oh cool! That would be nice. I did thought it might have been case sensitive so I copied the word exactly but it wasn't working.
I'll check it again tomorrow night... or later tonight because it's already 12:41am
Thanks Oda.
#167
Posted 04 January 2012 - 07:17 PM
#168
Posted 05 January 2012 - 12:55 AM
it still doesn't work
Edited by Ithica, 08 January 2012 - 09:09 PM.
#169
Posted 06 January 2012 - 09:54 PM
#170
Posted 06 January 2012 - 11:31 PM
-Random item shop appear out of nowhere, ususally happens when I grind with ppl.
-Sometimes someone died with more than 1 HP.
-Whenever I use Clementia and/or Cantocandidus and I use the same skill again, the buff doesn't occur on me. Blessing and Increase AGI doesn't work too. It doesn't always happen though but I still have it sometimes.
I will put the screnshot later ^^;
I reported this as well in the ticket system, they said they would forward it along. Hopefully that gets changed, I had to take Clementia and Canto off my skill bar since I solo cause my buff timers would get fubared
#171
Posted 09 January 2012 - 11:34 PM
#172
Posted 10 January 2012 - 03:49 AM
Bugged Skill: All Skill that are supposed to be used with Accesories (This includes the discastes and mora pendant), as well as guild skills too.
Description: From what I heard Mechanics were not allowed to use Blacksmith/Mastersmith skills only. They never added that we can't use ANY other skill that isn't from the Mado skill tree. Also the inability to use "Call of the Guardian" and "To El Discastes" is very annoying, not to mention guild skills.
Another skill that is bugged is the Neutral Barrier since it doesn't block Magic or Acid Demo like it should.
Also there seems to be a bug when you party with a Mechanic, that AB's wont be able to Coluseo Heal if a Mechanic is in it. So you have to kick him and then invite him again to fix it. This should be fixed too (Since even if they use Coluseo Heal you won't get healed, so that's working as intended).
Oda: I tested and there doesn't seem to be a problem using Coluseo Heal with a mechanic in the party...and more details?
Edited by Oda, 12 January 2012 - 11:10 AM.
#173
Posted 10 January 2012 - 04:47 AM
Sense, knock-back, alice card, and GX poisons prove that these monsters are in fact not boss.
#174
Posted 10 January 2012 - 08:13 AM
Not all, I believe the spider's aren't. Since I have stunned a few with my hammer fall.All the mora monsters seem to be immune to status effects as if they were boss type monsters.
Sense, knock-back, alice card, and GX poisons prove that these monsters are in fact not boss.
#175
Posted 13 January 2012 - 07:59 AM
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