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Counterattack skill


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#1 Famous

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Posted 30 December 2011 - 12:05 PM

I use this skill, charge a group and start aaing someone (target circle is red), when some skill gets reflected my original target circle turns blue and it takes about 2 seconds for me to make it red again by spamming "f" button and resume aaing which puts me at big time disadvantage. Sometimes target circle turns from red>blue>red>blue many times making it very annoying and often my target escapes after I spent 5 seconds just trying to make the circle red and able to aa...

So please change it so reflecting a skill won't make turn target circle from red to blue.

It's probably confusing to those who don't play the game or serk class so I will upload some pictures later to explain better.
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#2 Famous

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Posted 03 January 2012 - 11:16 AM

bump

stop it from changing my target
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#3 Crftwise

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Posted 03 January 2012 - 03:51 PM

Sounds like the PB bug..... If you use PB (PB Skills?) it loses target lock.... Even after you exit PB.... Quite annoying.
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#4 Famous

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Posted 06 January 2012 - 05:36 AM

Send ticket!


You know what, I will. I am in great mood because I just got my standard dynamic library error in theme battle.
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#5 vukovic

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Posted 06 January 2012 - 08:07 AM

I use this skill, charge a group and start aaing someone (target circle is red), when some skill gets reflected my original target circle turns blue and it takes about 2 seconds for me to make it red again by spamming "f" button and resume aaing which puts me at big time disadvantage. Sometimes target circle turns from red>blue>red>blue many times making it very annoying and often my target escapes after I spent 5 seconds just trying to make the circle red and able to aa...

So please change it so reflecting a skill won't make turn target circle from red to blue.

It's probably confusing to those who don't play the game or serk class so I will upload some pictures later to explain better.

Let me make it clear it 2 u since ur brain aint developed enough to notice.
Once ur Counter Attack buff is active, the direct skills such as bolts from casters and direct damaging skills from phys classes force ur character ro replicate animation itself to cast the bolt/skill back to the attacker, therefore, once skill land on a target and about 1 second passes the target goes from blue to red which changes ur primary target selection.
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#6 Famous

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Posted 06 January 2012 - 12:30 PM

Let me make it clear it 2 u since ur brain aint developed enough to notice.
Once ur Counter Attack buff is active, the direct skills such as bolts from casters and direct damaging skills from phys classes force ur character ro replicate animation itself to cast the bolt/skill back to the attacker, therefore, once skill land on a target and about 1 second passes the target goes from blue to red which changes ur primary target selection.


Thanks for explaining this, God, but I know how it works.

What I am asking for is for the skill to reflect skills without changing my target, get it? Ok.

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#7 vukovic

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Posted 06 January 2012 - 01:41 PM

Thanks for explaining this, God, but I know how it works.

What I am asking for is for the skill to reflect skills without changing my target, get it? Ok.

Did u ever play a caster ? After u cast lets say.. Fireball, without chaining it to another skill, the auto attack starts. Same :wave: with reflection, once projectile lands on target the auto-attack registers on that target.
If ur asking for something, u should ask for reflection ability without the zerk replicating casting animation of direct skills, takes away ur time to auto attack.
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#8 Famous

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Posted 06 January 2012 - 02:16 PM

Sure whatever as long as it don't mess with my targeting >.<
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