I don't know if anyone else has suggested this in the past, if so I'm sorry. How about some kind of punching bag/target setup ingame where players could swing their swords or shoot arrows to test their damage? Maybe have it so that consumables like arrow and bombs don't get used up? It would be awesome if it had a readout that showed damage per second. It would take some of the pain and guesswork out of I wander witch of these weaps is better for____? You could put a room upstairs to weapon shops. Maybe make a minigame out of it? Maybe make a competition out of it? You could charge a ___zeny entrance fee for the weapon testing too.
Punching Bag
Started by
big742003
, Jan 28 2012 01:07 PM
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