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Valentine's Quest Part II Question


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#51 sheepmia

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Posted 19 February 2012 - 10:02 PM

All chasers go evil!
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#52 iiNote

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Posted 19 February 2012 - 10:26 PM

At the momment in Valkyrie Server

Posted Image Angels
125 Missions, 7% Weapon Charge

Posted ImageDevils
74 Missions, 4% Weapon Charge

Like I said Angels are winning :mellow:

PS: Guess I'll be updating the 1st post everyday to see the count.

Edited by iiNote, 19 February 2012 - 10:31 PM.

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#53 Skotios

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Posted 19 February 2012 - 11:27 PM

Just summon flora onto them. The 1 damage is bypassed by summoned plants. BWAHAHAHAHAH *watches this get nerfed*

Also, I thought this was a lame event then I found out about this upgrading shiz and I'm like "OHSNAP"

Also, Also, couldn't u just wait till u see who wins and join that team?

Edited by Skotios, 19 February 2012 - 11:28 PM.

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#54 duelisttrii

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Posted 20 February 2012 - 09:50 AM

How can Valkyrie with the largest number of accounts only got 7% & 4%, while Yggdrasil got 57% & 19% ? At this rate, it will take forever for the weapon to be fully charged :mellow: And how can the guy doing the updating on Yggdrasil can see the decimal numbers ?

Edited by duelisttrii, 20 February 2012 - 09:54 AM.

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#55 Minchi

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Posted 20 February 2012 - 10:32 AM

I like the concept...

"Love lumps"? Wasn't there a song about that?

I like the ring of "hate crates" though... "Hey don't open a hate crate bro...".... "Hey, that guild is using the exploit again, go on the forums and crack open a hate crate"


Edited by Minchi, 20 February 2012 - 10:33 AM.

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#56 iiNote

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Posted 20 February 2012 - 09:03 PM

Updated the count.

@duelisttrii: People in Valk are more concerned about leveling their homunculi etc than to farm crates/lumps.
Heck I bet most already have 2 chars on each team like me so don't really care who wins.
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#57 duelisttrii

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Posted 20 February 2012 - 09:18 PM

At this rate, either side will reach 100% when the event end 3 weeks later
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#58 jackyan26

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Posted 21 February 2012 - 02:15 PM

If I understand this correctly, the weapon doesn't affect winning/losing directlyâ?¦ it's an extra thing to bring down the NPC of the other side temporarily
Gravity or WP is probably overestimating the amount of people participating in this ridiculous messenger hunt, so the weapons probably won't be useful at all at this rate
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#59 iiNote

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Posted 21 February 2012 - 02:33 PM

If I understand this correctly, the weapon doesn't affect winning/losing directly�?� it's an extra thing to bring down the NPC of the other side temporarily
Gravity or WP is probably overestimating the amount of people participating in this ridiculous messenger hunt, so the weapons probably won't be useful at all at this rate

Exactly.

The missions are what counts, the weapon is a emergency only.
I played an event like this in another game (Gaia Online), it was rather fun. Mainly cause you only have 1 char and can only choose one side.
Unlike here.. that you can choose both sides with different chars ;)
What they should've done was, if you choose Angels/Devils your whole account is from that faction.... And maybe the fight would've been more exciting.
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#60 Oda

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Posted 21 February 2012 - 03:14 PM

We're going to be adding the fixes this week. Disabling the messenger teleport* and doubling the spawn.


*Actually might keep the teleport but to set the chance to be lower for them to do so.
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#61 Helios0

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Posted 21 February 2012 - 03:45 PM

both the angel and devil messengers are UNDEAD (cast sense on em)

so i tried hitting them and then running them through a vertical firewall

Instant K.O.
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#62 Scott

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Posted 21 February 2012 - 04:43 PM

So what do the weapon charges do...?
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#63 aurasphere

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Posted 22 February 2012 - 02:11 AM

Essentially in the quest you are turning in Love lumps/hate crates to the NPCs depending on what side you choose. Whichever side gets the most turn ins saved up over the week becomes the winner of the week. Winners of the week get access to a special NPC who trades items for the Lumps/Crates, and get to upgrade their headgear. The headgear gets card type effects added in.


wait, that means we don't just have to turn them in, but we also have to keep some for the special NPC?

And what about the headgear upgrade? Hope it doesn't require Lumps/Crates too....
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#64 Oda

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Posted 22 February 2012 - 11:41 AM

There should be a NPC in different towns named war merchant who will sell healing, blessing and buff services for 1 Crate/Lump apiece.

But it doesn't seem to be working properly. Also, the restriction lift/upgrading the headgear doesn't seem to be working properly either, ach-working on it.

We're going to be resetting the mission count each week so each side has a chance.
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#65 Dmentd

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Posted 22 February 2012 - 12:02 PM

Can't get a mission on the devil side; the devil kid just sends me to Custard Cream over and over. Stuck in a loop of some sort. Meanwhile, for my one char on the angel side, the normal options are available, so it appears that the angel side can get missions.
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#66 Oda

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Posted 22 February 2012 - 12:19 PM

Are you wearing the headgear? PM me with the character and server please.
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#67 Alphacme

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Posted 22 February 2012 - 01:49 PM

There should be a NPC in different towns named war merchant who will sell healing, blessing and buff services for 1 Crate/Lump apiece.

But it doesn't seem to be working properly. Also, the restriction lift/upgrading the headgear doesn't seem to be working properly either, ach-working on it.

We're going to be resetting the mission count each week so each side has a chance.

Does that means that the angel side has worked the whole week to win and won't even have a chance to upgrade the headgear? I hope not.
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