A comparison of the tables above:

Level 79 Weapons and Shields Attributes List
The max possible Static , Random, and Reinforcement (+0), (+1) & (+30), values for level 79 weapons and shields (without enchantment):
Please note, For attributes which are a percentage rate divide by 10000.
Also please note, some random attribute values are subject to a modifier.
Most Attributes Random Value (like STR, DEX, INT, MND and CON) may be multiplied by 1
Some Attributes Random Value (like HP and MP) may be multiplied by 5
Others Attributes Random Value (like Attack Speed and Movement Speed) may be multiplied by 50 or -50


Level 85 Weapons and Shields Attributes List
The max possible Static , Random, and Reinforcement (+0), (+1) & (+30), values for level 85 weapons and shields (without enchantment):
Please note, For attributes which are a percentage rate divide by 10000.
Also please note some random attribute values are subject to a modifier.
Most Attributes Random Value (like STR, DEX, INT, MND and CON) may be multiplied by 1
Some Attributes Random Value (like HP and MP) may be multiplied by 5
Others Attributes Random Value (like Attack Speed and Movement Speed) may be multiplied by 50 or -50

