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Reflect Damage


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#1 Randomititiy

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Posted 23 March 2012 - 11:51 AM

So I am kind of curious since being from pre renewal how reflect works now, I mean like wearing, valk mant and what not added with RG Reflect.

So how high can you go?

How high + can you make a valk mant before it stops adding?

What items/skills stack do add more reflect?

Thanks in advance ;D
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#2 Riakuta

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Posted 23 March 2012 - 11:58 AM

How high + can you make a valk mant before it stops adding?
http://db.irowiki.or...item-info/2524/
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#3 Randomititiy

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Posted 23 March 2012 - 12:05 PM

1 of 3 answered plus any other possible randomness that comes with it
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#4 Helios0

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Posted 23 March 2012 - 12:45 PM

So I am kind of curious since being from pre renewal how reflect works now, I mean like wearing, valk mant and what not added with RG Reflect.

So how high can you go?

  • Reflects 5% of the received melee damage back at the attacker.
  • Each upgrade increases the amount reflected back by 2%, til an upgrade of +10.
  • 5% x Upgrade (1 to 10)
  • Reflect = 5+2(upgrade)
  • Max Reflect = 5+2(10) = 5+20 = 25%

How high + can you make a valk mant before it stops adding?

  • Each upgrade increases the amount reflected back by 2%, til an upgrade of +10.

What items/skills stack do add more reflect?

High Orc Card
Orc Lord Card (MVP)
Naga Shield (proc)
Thorny Buckler combo


Thanks in advance ;D


Edited by Helios0, 23 March 2012 - 12:51 PM.

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#5 Randomititiy

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Posted 23 March 2012 - 12:56 PM

Helios you forgot about Reflect from RG which can go up to 40% which I think is disabled in certain places i don't know

Guess I should of worded this part better but can you go over 100% reflect
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#6 DrAzzy

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Posted 23 March 2012 - 01:12 PM

Sader Reflect procs separately from item reflects (unless this was changed, but i don't think it was), and from reflect damage. Shield Reflect behaves almost identically*, and reflect damage behaves quite differently (as it effects multiple targets).

You can get over 100% reflect total between SR and other reflect effects, and I don't think there's a hard cap on % reflect, but I don't think you can get there anyway (50% + 25% + 5% + 5% + 1% (filir hat - priests could use sheep hat for 5%, but they don't get the reflect from valk mant) = 86%


* I remember being told by Toki et al that while renewal capped SR damage at the reflecter's max hp, the same was not true for orc hero card. This was thought to be relevant before it became apparent that mvps in renewal were a joke, and the extreme measures needed to take down pre-renewal mvps in a timely manner were entirely unnecessary in renewal.
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#7 Randomititiy

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Posted 23 March 2012 - 01:28 PM

Out of curiousity where are you both getting the 25% from

Also isn't Orc Lord 30% or was that changed?

Because if Orc is 30% + 50% from valk = 80%

Blah renewal confuses me at times oh well
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#8 Andini

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Posted 23 March 2012 - 01:30 PM

wtf did you get 50% from valk
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#9 Helios0

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Posted 23 March 2012 - 01:33 PM

valk is 5% base +2xrefine up to +10refine 10x2=20+5=23%


5% +0
7% +1
9% +2
11% +3
13% +4
15% +5
17% +6
19% +7
21% +8
23% +9
25% +10

Edited by Helios0, 23 March 2012 - 01:35 PM.

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#10 Randomititiy

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Posted 23 March 2012 - 01:44 PM

Ahh thank you now I feel like a fool but oh well

Edit:

wtf did you get 50% from valk


It is called multiplying I have been also thinking of other cards/builds at the same time which doesn't help

Now if you are going to be a troll any longer and be of no use move along you aren't worth the time or effort after this post

Edited by Randomititiy, 23 March 2012 - 01:46 PM.

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#11 Tenshi143

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Posted 23 March 2012 - 02:32 PM

Sader Reflect procs separately from item reflects (unless this was changed, but i don't think it was), and from reflect damage. Shield Reflect behaves almost identically*, and reflect damage behaves quite differently (as it effects multiple targets).

You can get over 100% reflect total between SR and other reflect effects, and I don't think there's a hard cap on % reflect, but I don't think you can get there anyway (50% + 25% + 5% + 5% + 1% (filir hat - priests could use sheep hat for 5%, but they don't get the reflect from valk mant) = 86%


* I remember being told by Toki et al that while renewal capped SR damage at the reflecter's max hp, the same was not true for orc hero card. This was thought to be relevant before it became apparent that mvps in renewal were a joke, and the extreme measures needed to take down pre-renewal mvps in a timely manner were entirely unnecessary in renewal.


Is it possible that someone could get over 100% reflect? Like for example 110% reflect?

So for 100% reflect, if I was damaging him/her for 1000 ea hit, 1000 would also be coming back right? I have no experience on reflect items.* <.<
and 110% would reflect me 1100 ? (:<
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