Feedback on this week TI (give your opinion)
#1
Posted 28 March 2012 - 02:53 AM
#2
Posted 28 March 2012 - 03:18 AM
#3
Posted 28 March 2012 - 03:21 AM
No matter, gives a good reason to focus on my lower characters.
Edited by Dinosexy, 28 March 2012 - 03:24 AM.
#4
Posted 28 March 2012 - 03:48 AM
And a Sorc asked in party : "Can I have some straws?"
#5
Posted 28 March 2012 - 04:08 AM
And a Sorc asked in party : "Can I have some straws?"
#6
Posted 28 March 2012 - 04:57 AM
#7
Posted 28 March 2012 - 05:31 AM
Party died because of too many mobs raping us (with high aspd) >.>
And a Sorc asked in party : "Can I have some straws?"
I guess something More "Crazy" Will be often happen in this week...
#8
Posted 28 March 2012 - 05:49 AM
#9
Posted 28 March 2012 - 05:58 AM
#10
Posted 28 March 2012 - 06:08 AM
#11
Posted 28 March 2012 - 06:14 AM
#12
Posted 28 March 2012 - 06:25 AM
It can be better than a normal thor TI, but it's still a pain on the neck!!!
#13
Posted 28 March 2012 - 06:53 AM
#14
Posted 28 March 2012 - 06:55 AM
#15
Posted 28 March 2012 - 07:19 AM
Party died because of too many mobs raping us (with high aspd) >.>
And a Sorc asked in party : "Can I have some straws?"
In defense of the sorc, when people ask you for SP and you exhale them and then realize that they had ZERO sp, you must either wait one regen tick before doing anything(if sorc isn't overweight), or use SP items yourself because the person you exhaled wasn't kind enough to ask for SP a tiny bit before (ask for exhale when you have >10 SP, don't wait to have zero SP!)
Sorc needs at least 5 SP back in order to cast indulge after and start recovering SP. Please think of your sorcerers
Edited by Kadnya, 28 March 2012 - 07:20 AM.
#16
Posted 28 March 2012 - 08:33 AM
If you don't want any level gaps on TIs, how about the following:
70-90
90-105
105-120
120-135
135-150
#17
Posted 28 March 2012 - 08:37 AM
i like that setup!!Is this week's TIs an April Fools joke? Way too many monsters in TI map.
If you don't want any level gaps on TIs, how about the following:
70-90
90-105
105-120
120-135
135-150
#18
Posted 28 March 2012 - 09:35 AM
#19
Posted 28 March 2012 - 09:46 AM
Is this week's TIs an April Fools joke? Way too many monsters in TI map.
If you don't want any level gaps on TIs, how about the following:
70-90
90-105
105-120
120-135
135-150
Agreed. I like the monster spawns, but I don't like that there's guardians on the higher TI. I need to invest in ungoliant glasses at this rate.
#20
Posted 28 March 2012 - 09:52 AM
Party died because of too many mobs raping us (with high aspd) >.>
And a Sorc asked in party : "Can I have some straws?"
maybe stringer/ab bad (and what kad said)
Edited by Andini, 28 March 2012 - 09:53 AM.
#21
Posted 28 March 2012 - 09:58 AM
70-105 TI. Apparently Nogg Road :\
#22
Posted 28 March 2012 - 10:56 AM
a lot more density of the main monsters, lower density to none of anything else.
Monsters who have range of 1 or 2 at most.
Monsters who are all of the same element.
Monsters who do not cast often while chasing.
Monsters who do not walk slow as frick.
But then again that would limit choices to only scaraba, dragons, and maybe bio.
#23
Posted 28 March 2012 - 11:11 AM
Ideal turnin to me would have
a lot more density of the main monsters, lower density to none of anything else.
Monsters who have range of 1 or 2 at most.
Monsters who are all of the same element.
Monsters who do not cast often while chasing.
Monsters who do not walk slow as frick.
But then again that would limit choices to only scaraba, dragons, and maybe bio.
Noo, ideal turn in would have been like:
Crowded on passive monsters.
With low HP and High exp rewads
The monsters are looters, and walk superfast. Or maybe they are agressive, but with like, superbad hit and only do like, 1 damage.
The map is small, a circle without obstacles.
There are many instanced maps, so each party is sent to individual maps.
Once you choose to turn in, gramps does a [clap-clap-clap] emoticon and you are 150/50.
http://www.youtube.com/watch?v=XAT15I-QnBY
Seriously, we have been so exp-spoiled that this turn ins with weird messed combinations of monsters in random maps are much more fun than turn ins with superhigh exp. I don't remember the last time pvm was a bit challenging...
#24
Posted 28 March 2012 - 11:25 AM
I saw someone complaining that they lost 38% of their exp from being killed by monsters(waterball probably) and only gained 23% Exp back from killing both monsters 400 times and TI.
Edited by Yukyrie, 28 March 2012 - 11:27 AM.
#25
Posted 28 March 2012 - 11:30 AM
In defense of the sorc, when people ask you for SP and you exhale them and then realize that they had ZERO sp, you must either wait one regen tick before doing anything(if sorc isn't overweight), or use SP items yourself because the person you exhaled wasn't kind enough to ask for SP a tiny bit before (ask for exhale when you have >10 SP, don't wait to have zero SP!)
Sorc needs at least 5 SP back in order to cast indulge after and start recovering SP. Please think of your sorcerers
Agreed.. Bleeding too, since dolomedes will bleed u all the time..
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users