LODH+AK Card?
#1
Posted 15 April 2012 - 10:01 PM
#2
Posted 15 April 2012 - 10:35 PM
#3
Posted 15 April 2012 - 11:23 PM
#4
Posted 16 April 2012 - 06:06 AM
against the ifrit tha carga mace 120K and the elemental 130K
#5
Posted 16 April 2012 - 06:21 AM
#6
Posted 16 April 2012 - 08:39 AM
#7
Posted 16 April 2012 - 08:48 AM
#8
Posted 16 April 2012 - 10:26 AM
#9
Posted 16 April 2012 - 07:38 PM
+15% Damage to Bosses
+25% Weapon ATK to Bosses
+20% Ranged Damage to Mobs
VS
+10% Damage to Bosses
+30% Ranged Damage to Mobs
Discuss? Sounds interesting
#10
Posted 17 April 2012 - 05:23 AM
The kingbird/archer skel/evil marching hat/etc apply to the whole damage. Since your status attack is usually like 150-200 and status attack is actually doubled in the final damage calculation, you can do some simple math to see why +% ranged is generally better
196 status (120 str / 130 dex) + 368 weapon (we'll say its a +10 twin edge with 120 STR)
30% ranged vs. +60% boss
30% ranged : (392*130%) + (368*130%) = 987
60% boss : 392 + (368*160%) = 980
As you can see every percent of +%ranged is twice as good as every percent of +%Boss
The lod/kingbird combo /should/ be a bit better but LoD currenty does not work with acid bomb. And even if it was corrected, the versatility of a triple kingbird is more useful. If we were to assume +12 LoD & Double Kingbird Liberation +10 Twin Edge vs. +9 evil marching/robo eyes and a triple kingbird twin edge:
529
35% ranged / +9% atk : (392*135%) + (368*135%*109%) = 1070
20% ranged / +48% boss : (392*120%) + (368*120%*148%) = 1123
About a 5% increase in overall damage (only on bosses) and a large drop on non-boss enemies.
So If you were doing 120,000 damage acid bombs on an MVP and killing it in 3 shots, you'll instead do 126,000 damage and kill it in 3 shots.
I'd stick with the kingbird sword and the evil marching hat. And a more useful mid like black devil mask which may actually make the gap between the two setups even smaller.
Edited by Jaye, 17 April 2012 - 05:38 AM.
#11
Posted 17 April 2012 - 11:51 AM
Cool story bro,What is +20% damage to bosses? because all vs. race/boss cards ONLY apply to weapon attack.
The kingbird/archer skel/evil marching hat/etc apply to the whole damage. Since your status attack is usually like 150-200 and status attack is actually doubled in the final damage calculation, you can do some simple math to see why +% ranged is generally better
196 status (120 str / 130 dex) + 368 weapon (we'll say its a +10 twin edge with 120 STR)
30% ranged vs. +60% boss
30% ranged : (392*130%) + (368*130%) = 987
60% boss : 392 + (368*160%) = 980
As you can see every percent of +%ranged is twice as good as every percent of +%Boss
The lod/kingbird combo /should/ be a bit better but LoD currenty does not work with acid bomb. And even if it was corrected, the versatility of a triple kingbird is more useful. If we were to assume +12 LoD & Double Kingbird Liberation +10 Twin Edge vs. +9 evil marching/robo eyes and a triple kingbird twin edge:
529
35% ranged / +9% atk : (392*135%) + (368*135%*109%) = 1070
20% ranged / +48% boss : (392*120%) + (368*120%*148%) = 1123
About a 5% increase in overall damage (only on bosses) and a large drop on non-boss enemies.
So If you were doing 120,000 damage acid bombs on an MVP and killing it in 3 shots, you'll instead do 126,000 damage and kill it in 3 shots.
I'd stick with the kingbird sword and the evil marching hat. And a more useful mid like black devil mask which may actually make the gap between the two setups even smaller.
I never use Lodh after they change/fix it, +12kk cod +Triple AS red sword is still better when using gen on mvp imo.
I use it combine with +12 Kk cod,bryn, and +9 valk shield of royal. But keep going guys, ima list some more info. I want some additional dmg on Acid Bomb vs MVP
Edited by frankSG07, 17 April 2012 - 11:54 AM.
#12
Posted 17 April 2012 - 12:00 PM
#13
Posted 17 April 2012 - 12:41 PM
#14
Posted 17 April 2012 - 12:59 PM
#15
Posted 17 April 2012 - 01:38 PM
What is +20% damage to bosses? because all vs. race/boss cards ONLY apply to weapon attack.
The kingbird/archer skel/evil marching hat/etc apply to the whole damage. Since your status attack is usually like 150-200 and status attack is actually doubled in the final damage calculation, you can do some simple math to see why +% ranged is generally better
196 status (120 str / 130 dex) + 368 weapon (we'll say its a +10 twin edge with 120 STR)
30% ranged vs. +60% boss
30% ranged : (392*130%) + (368*130%) = 987
60% boss : 392 + (368*160%) = 980
As you can see every percent of +%ranged is twice as good as every percent of +%Boss
The lod/kingbird combo /should/ be a bit better but LoD currenty does not work with acid bomb. And even if it was corrected, the versatility of a triple kingbird is more useful. If we were to assume +12 LoD & Double Kingbird Liberation +10 Twin Edge vs. +9 evil marching/robo eyes and a triple kingbird twin edge:
529
35% ranged / +9% atk : (392*135%) + (368*135%*109%) = 1070
20% ranged / +48% boss : (392*120%) + (368*120%*148%) = 1123
About a 5% increase in overall damage (only on bosses) and a large drop on non-boss enemies.
So If you were doing 120,000 damage acid bombs on an MVP and killing it in 3 shots, you'll instead do 126,000 damage and kill it in 3 shots.
I'd stick with the kingbird sword and the evil marching hat. And a more useful mid like black devil mask which may actually make the gap between the two setups even smaller.
Ah! I see! Thank you for such a detailed explanation!!! I really appreciate it! So would the LODH+AK set work better on Suras?
#16
Posted 17 April 2012 - 03:44 PM
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