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#1 Stalkerness

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Posted 14 September 2010 - 02:23 PM

  • Adoramus: Various sources report different levels of MATK from this skill, is 600% ~ 1500% correct and intended?
  • Ancilla: Using this skill creates 1 Ansila (item id 12333), they should probably be spelled the same.
  • Cantocandidus:
    • This skill name might need a space, Canto Candidus. (players dont like one long word, discussion below)
    • Skill Description: "Casts 'Increase AGI' on the target and any party members in range", This implies that a target can be chosen. It should probably read "Casts 'Increase AGI' on the caster and all party members."
  • Clearance: This skill claims to fully-debuff the target, It does not remove soul links (and probably a few other things).
  • Clementia: Skill Description: "Casts 'Blessing' on the target and any party members in range", This implies that a target can be chosen. It should probably read "Casts 'Blessing' on the caster and all party members."
  • Coluseo Heal: This should probably be spelled "Colluceo Heal".
  • Duple Light: I see no problems with this skill.
  • Epiclesis:
    • Skill Description: "Summon the Tree of Life and revive the dead person and recover HP and SP", this contains too many 'and', perhaps "Summon the Tree of Life which revives any dead characters, recovers HP and SP"
    • Item Id 12333 is spelled Ancilla in the skill desc make sure you remain consistent
  • Eucharista: Skill Description: 'Dark Property enemies' should be replaced with 'Shadow Property enemies'
  • Expiatio:
    • This skill has no visual effect, is this correct and intended?
    • Skill Description: "Give Holy power to the caster's weapon and have a certain chance to ignore the target's defense in a melee physical attack.", This is very unclear and oddly phrased, 'Holy' should be avoided as some players will assume this indicates an element change (it does not). I would suggest "Grants divine power to the caster's weapon, enabling it to bypass part of an enemies defense in melee attacks."
  • High Heal: Both the skill tree and actual skill usage displays High Heal, but the skill description on mouse-over displays Highness Heal.
  • Judex: Various sources report different levels of MATK from this skill, is 300% ~ 400% correct and intended?
  • Laudaagnus: This skill name might need a space, Lauda Agnus. (players dont like one long word, discussion below)
  • Laudaramus: This skill name might need a space, Lauda Ramus. (players dont like one long word, discussion below)
  • Oratio: I see no problems with this skill.
  • Praefation: Several other skills (Assumptio, Meditatio, Aspersio, Redemptio, Renevatio, Expiatio), all end in -io, Praefation is the only skill that ends in -ion, is this correct and intended? The skill name as it appears in the Skill Description is Praefatio.
  • Renevatio: Skill Description indicates a 35 second duration, testing reveals a 90 second duration, which is correct?
  • Secrament:
    • This should probably be spelled Sacrament.
    • Skill Description should specify that it reduces only Fixed Cast Time.
  • Silentium: I see no problems with this skill.

If other people spot things I've missed, I'll add them to this post as well.

Edited by Stalkerness, 15 September 2010 - 12:15 PM.

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#2 Ruina

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Posted 14 September 2010 - 02:28 PM

  • High Heal: Both the skill tree and actual skill usage displays High Heal, but the skill description on mouse-over displays Highness Heal.

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#3 mooMOOmoo

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Posted 14 September 2010 - 02:42 PM

Adoramus: Yes
Level 1: MATK * 6
Level 2: MATK * 7
Level 3: MATK * 8
Level 4: MATK * 9
Level 5: MATK * 10
Level 6: MATK * 11
Level 7: MATK * 12
Level 8: MATK * 13
Level 9: MATK * 14
Level 10: MATK * 15

Judex: Yes
Level 1: MATK * 3.2
Level 2: MATK * 3.4
Level 3: MATK * 3.6
Level 4: MATK * 3.8
Level 5: MATK * 4
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#4 Aethereal

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Posted 15 September 2010 - 07:11 AM

For whatever reason, iRO felt the need to edit skill names again (or somebody did)...

Highness Heal is correct - High Heal is incorrect. D< But I admit... Highness Heal sounds weird.

I don't understand the removed spaces in the party buffs. Aren't the names much easier to pronounce and read with a space? I'm hoping it was just an error or an accident.

Praefatio is actually spelled correctly when viewing the skill tree. The place that it's incorrect is on the Skill Bar and when it's being cast where it adds the -n.

Edited by Aethereal, 15 September 2010 - 07:11 AM.

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#5 DrAzzy

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Posted 15 September 2010 - 09:48 AM

I don't understand the removed spaces in the party buffs. Aren't the names much easier to pronounce and read with a space? I'm hoping it was just an error or an accident.

Me too. Lauda Agnus and Lauda Remus will be very hard for people to differentiate without the space (whereas with it, they'll be referred to by players as LA or Agnus, and LR or Remus, which is easy to remember and talk about)
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#6 ShadyDeals

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Posted 16 September 2010 - 12:43 PM

Was Assumptio and Kyrie Eleison supposed to stack after Renewal? -_-

Edit: Wow did not complete my thought at all. >.>

Edited by ShadyDeals, 16 September 2010 - 12:50 PM.

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#7 Cotano

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Posted 16 September 2010 - 03:29 PM

Was Assumptio and Kyrie Eleison supposed to stack after Renewal? -_-

Edit: Wow did not complete my thought at all. >.>


If it does it will replace my need for safety wall and save us some gems.
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#8 Stalkerness

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Posted 16 September 2010 - 04:16 PM

KE and assumptio don't stack, and I dont think they're intended to either.
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#9 ShadyDeals

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Posted 17 September 2010 - 06:06 AM

KE and assumptio don't stack, and I dont think they're intended to either.


I know they don't now. I remember when I was talking with guild mates about renewal they mentioned with the changes to assumptio they were going to let it stack with Kyrie Eleison. :wah:
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#10 chococat

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Posted 25 September 2010 - 04:51 AM

Epiclesis: Only works on party members.
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#11 Doddler

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Posted 25 September 2010 - 07:01 AM

Epiclesis: Only works on party members.


?

I totally get epiclesis cast by people in town while outside of party.
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#12 Stalkerness

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Posted 25 September 2010 - 08:26 AM

Epiclesis has a lot of effects, could you specify which isn't working, and the circumstances (town/field/pvp)?

Also, keep in mind that it grants no bonus to any player wearing deadly armor.

Edited by Stalkerness, 25 September 2010 - 08:27 AM.

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#13 Miyuki

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Posted 25 September 2010 - 11:29 AM

It works for people not in party too. I totally stepped into someone else's Epiclesis for HP boost the other day.
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#14 chococat

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Posted 25 September 2010 - 04:38 PM

?

I totally get epiclesis cast by people in town while outside of party.


I don't know about town maps, but I went to PvP and people were complaining it didn't work.

edit: Especially noticeable that the resurrection part didn't work.

Edited by chococat, 25 September 2010 - 04:40 PM.

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#15 Stalkerness

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Posted 25 September 2010 - 07:53 PM

In further testing, Epiclesis:

  • In all environments (town/field/pvp), The following apply to all ally and all (player?) foe in the 5x5 area :
    • Increase in Max HP
    • Increase in HP and SP regen
    Unless the ally or foe is wearing undead armor.
    • unhides/uncloaks at 5 sec intervals, does not remove SC's invisibility (independent of armor?)
  • In towns and fields, the following applies to all allies (party & non-party members)
    • Resurrection when cast, if dead
    Unless the ally is wearing undead armor.
  • In PVP:
    • Resurrection only occurs for allies (party members only). Unless the ally is wearing undead armor.
    • Foes (non-party members) are not resurrected.

So... I agree Epiclesis does not resurrect Foes (non-party members) in PvP. This does not seem bugged to me, should I be listing it as a bug an issue anyways? (or as something that should be reviewed)

Edited by Stalkerness, 25 September 2010 - 09:01 PM.

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#16 Clogon

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Posted 25 September 2010 - 08:53 PM

Don't forget that it reveals hidden/cloaked monster's/players every 5 seconds in the AoE.
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