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#1 Chardane

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Posted 30 April 2012 - 05:11 AM

Does Binding Weapon work in PvP and on casters? Is it worth investing points on, is what I am asking.

thanks
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#2 ThreeTimes6

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Posted 02 May 2012 - 09:41 AM

as long as the casters dont try to AA u its worthless ^^ - well i have it maxed out and instant (dna) since it works also nice in pvp against melee classes

edit : btw to make Binding weapon or Relapse Wound instant it only needs 5 dna pts each ^^

PvPvE build (debuff) ---> http://forums.warppo...build-dnaskill/

Edited by ThreeTimes6, 02 May 2012 - 09:48 AM.

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#3 Chardane

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Posted 02 May 2012 - 01:33 PM

Thanks
So its only works on AA attacks. Does that mean it works on raid bosses?

Nice build. Mine I think will be similar just 1pt on VT, but first need a damn free reset XD

Edited by Chardane, 02 May 2012 - 01:37 PM.

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#4 Lithi

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Posted 08 May 2012 - 09:57 AM

when I was playing domi sometimes I never noticed any difference in attack rates when i was using that skill. neither on mobs nor bosses. Its only useful for kicking buffs in my opinion ...
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#5 ThreeTimes6

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Posted 23 May 2012 - 12:44 AM

nope it works nice but u can push it much more - simply try to use a lvl 4 or 5 Accuracy Double Down in ur weapon and try it with the double-debuff

Bind. Weapon at 10 takes 30% Accuracy, the enchant 2k - 2.5k more

the calculation of both debuffs in addition is as follows -->

(targets Accuracy - Enchant) / 1.3 (if bind. weapon is 30%) ^^

btw.: FIX the goddamn DNA already for bind. weapon !!!!! a debuff domi wants 53% accuracy debuff instead of 30% only ^^ ---> means I WANT IT (even when i dont play)
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#6 Lithi

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Posted 11 June 2012 - 03:57 PM

nope it works nice but u can push it much more - simply try to use a lvl 4 or 5 Accuracy Double Down in ur weapon and try it with the double-debuff

Bind. Weapon at 10 takes 30% Accuracy, the enchant 2k - 2.5k more

the calculation of both debuffs in addition is as follows -->

(targets Accuracy - Enchant) / 1.3 (if bind. weapon is 30%) ^^

btw.: FIX the goddamn DNA already for bind. weapon !!!!! a debuff domi wants 53% accuracy debuff instead of 30% only ^^ ---> means I WANT IT (even when i dont play)


is shadow binding DNA not working ?
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#7 ThreeTimes6

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Posted 11 June 2012 - 06:25 PM

sb dna always worked, but Bind. weapon dna doesnt
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#8 Lithi

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Posted 11 June 2012 - 06:32 PM

sb dna always worked, but Bind. weapon dna doesnt


ah ye i meant bind weapon ofc; hm sux ...

but thx for letting me know

Edited by Lithi, 11 June 2012 - 06:32 PM.

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#9 ThreeTimes6

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Posted 11 June 2012 - 07:35 PM

^^ thought so but couldn't resist to answer like that

yes I already sent a ticket long ago but since no-one really uses this debuff they don't care about a fix (it seems)...also it could be they want to avoid incoming QQ's by some melee-players - not sure ^^
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#10 INeedANewName

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Posted 11 June 2012 - 08:58 PM

i could never rly use bw in pvp, but it was more than helpful soloing DS bosses :D
also it helps a bit weaker tanks with bosses
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#11 Lithi

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Posted 13 June 2012 - 02:45 AM

seems likt they fixed binding wep with the skill patch. made some testing with my twink:

Posted Image
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#12 INeedANewName

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Posted 13 June 2012 - 12:47 PM

well, atleast that's good news
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#13 ThreeTimes6

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Posted 13 June 2012 - 07:12 PM

ohh so i have to check too - finally after almost 1 year then ^^

@INeedANewName - spend 5 pts in DNA to make BW instant and u'll love to debuff some of ur PvP enemies while u run through/around them ^^

Edited by ThreeTimes6, 13 June 2012 - 07:13 PM.

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#14 ThreeTimes6

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Posted 13 June 2012 - 08:55 PM

well I tested it against some mobs, but still 30% only debuff

targets Accuracy before debuff : 3724
after debuff with 53% : 2606 <-- its still 69.92% left means 30% only
after debuff with 53% and Acc Double Down (lvl 5) --> 2500 Acc : 856 <-- not really sure about the math *lol* since every calculation i made wouldn't fit my results
normally it should be (targets accuracy - 2500) / 1.3 --> 941 - calculated as follows (targets accuracy - 2500) / 1.53 --> 800

WTF *lol* - we come closer to the needed result but why would the 53% only come up with the enchant ???

tested on 2nd target :

targets Accuracy before debuff : 3314
after debuff with 53% : 2320 <-- its still 70.00% left means 30% only
after debuff with 53% and Acc Double Down (lvl 5) --> 2500 Acc : 570 <-- not really sure about the math *lol* since every calculation i made wouldn't fit my results
normally it should be (targets accuracy - 2500) / 1.3 --> 626 - calculated again with 53% (targets accuracy - 2500) / 1.53 --> 532


however the -23% by DNA seems still not to work

would be nice to get the formula here and FINALLY A FIX, since I changed my DNA one more time only to test



edit : here are my skill related things and an example, just to proof (could be taken as bug report also but since the devs don't care about it..........)


Posted Image the skill only (-30%)

Posted Image the dna for it to push it up (-23%)

Posted Image both in addition = -53%

so it means if i debuff my target it should loose 53% Accuracy - well now have a look at the next 3 pics

Posted Image

targets normal accuracy

Posted Image

debuffed with Bind. weapon only - WHERE THE HELL ARE MY 23% more debuff from the DNA ??

Posted Image

oO - what is that ?? my enchant came up (-2500 Accuracy) and suddenly it debuffs with ~53% or am I wrong ??
so it seems like some formula is missing - it seems to work with several accuracy debuffing enchants but as a stand-alone dna-pushed skill it doesn't... how much more proof do u need, Devs from Gravity to finally realize, its broken in that way ?!

Edited by ThreeTimes6, 13 June 2012 - 10:09 PM.

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#15 Lithi

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Posted 13 June 2012 - 10:45 PM

well I tested it against some mobs, but still 30% only debuff

targets Accuracy before debuff : 3724
after debuff with 53% : 2606 <-- its still 69.92% left means 30% only
after debuff with 53% and Acc Double Down (lvl 5) --> 2500 Acc : 856 <-- not really sure about the math *lol* since every calculation i made wouldn't fit my results
normally it should be (targets accuracy - 2500) / 1.3 --> 941 - calculated as follows (targets accuracy - 2500) / 1.53 --> 800

WTF *lol* - we come closer to the needed result but why would the 53% only come up with the enchant ???

tested on 2nd target :

targets Accuracy before debuff : 3314
after debuff with 53% : 2320 <-- its still 70.00% left means 30% only
after debuff with 53% and Acc Double Down (lvl 5) --> 2500 Acc : 570 <-- not really sure about the math *lol* since every calculation i made wouldn't fit my results
normally it should be (targets accuracy - 2500) / 1.3 --> 626 - calculated again with 53% (targets accuracy - 2500) / 1.53 --> 532


however the -23% by DNA seems still not to work

would be nice to get the formula here and FINALLY A FIX, since I changed my DNA one more time only to test



edit : here are my skill related things and an example, just to proof (could be taken as bug report also but since the devs don't care about it..........)


Posted Image the skill only (-30%)

Posted Image the dna for it to push it up (-23%)

Posted Image both in addition = -53%

so it means if i debuff my target it should loose 53% Accuracy - well now have a look at the next 3 pics

Posted Image

targets normal accuracy

Posted Image

debuffed with Bind. weapon only - WHERE THE HELL ARE MY 23% more debuff from the DNA ??

Posted Image

oO - what is that ?? my enchant came up (-2500 Accuracy) and suddenly it debuffs with ~53% or am I wrong ??
so it seems like some formula is missing - it seems to work with several accuracy debuffing enchants but as a stand-alone dna-pushed skill it doesn't... how much more proof do u need, Devs from Gravity to finally realize, its broken in that way ?!





Hmmm. .. I didnt test it on mobs; i just tested it on another played thats where i got my numbers from . mb its just bugged for mobs?
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#16 ThreeTimes6

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Posted 13 June 2012 - 10:49 PM

could be, yes - I think some formulas are missing
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#17 INeedANewName

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Posted 14 June 2012 - 05:03 AM

oh dear xD
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