This is my hybrid build, since I've decided to use both AA and SS. (Auto Attack/Skill Spammer)
This build is good for SS or AA or both, though there may need some slight differences for one who chooses purely SS.
It should also be noted this is based on my gear, but this only changes one skill in the build (Skin of Stone)
You can switch out taunting cry for skin of stone if you don't have max defense (3.4k)
Taunting cry is for unstealthing assassin's, which I like a lot!
Here's a tree for only SS Build
See below for details on why I chose what.
But first let me talk a little about AA vs SS and their pros and cons.
Auto Attack Pro's
-faster dps on a single target
-better against someone with high def/hp
-hits through block
-is affected by accuracy (both pro & con)
-don't have to worry about mp
-good in pve for bosses
Auto Attack Con's
-cannot kite with it
-seemingly starts to miss more once a character's hp is low
-does not hit targets well who are moving
(so if slow is on cd it will be a problem)
-accuracy debuffs + high evasion
Skill Spammer Pro's
-great for handling multiple foes
-can kite very well with it, especially with speed buff on
-better at getting last hit with it if you can time it right
-extra damage bonus from sword (which is useful against stealing weapon)
-super damage against low defense characters
Skill Spammer Con's
-skill's either hit or miss, but when they miss during last hit I find it very annoying
-does not hit through block (useless against protectors)
-technically not as fast dps, more like burst dmg
-mp problems, when mp is low you cannot attack and takes a lot of time to regenerate
I care about getting the last hit, but I've determined that both are equally as unreliable for that.
However I've determined that Skill Spammer is the better choice overall.
I like having both SS and/or AA for both pro's , both AA or SS commie can be really successful, really though it just relies on your gear.
Let me now talk in details about SKILLS!
Attack Skills! [Chainslash] Lv1 -useless! [Dire Strike] Lv1 - just another filler, might use it as 5th attack if all else on cd
[Onslaught] Lv1 - Great skill actually! AOE 414 dmg at lv10 and a 5sec cd. If you are willing to sacrifice Quick Attack or Taunts I would put more points in this for a skill spammer build.
Defense! [Survival Instinct] MAX - Must have passive defense! [Skin of Stone] Lv1 - the only reason I took lvl 1 was because I already have beyond max defense with my +30 85 set, I have 4.1k defense. If you do not have at least 3.4k I would put this skill back at MAX!! Sacrifice the points I used for:
Taunts! [Taunting Cry] MAX - this skill is awesome for unstealthing sins! 19m range is insane. If you cannot afford these points I would put lvl 1. Lvl 1 is 10m which is not bad.
Fillers [Physical Blessing] Lv1 - dummy buff no.1 [Fighting Will] Lv1 - dummy buff no.2 [Taunt] Lv1 - filler
Utility[Quick Attack] Lv5 - mostly because I'm an AA Axe user. Technically skill spammers wouldn't need it, so you could throw these points into onslaught instead.
[Shield Strike] Lv9 - 3 seconds and 90% accuracy. 100% with lv4 dna.
Attack Skills![Chainslash]Lv1 - well it's not bad but there are no points for it in a pvp build and onslaught has better damage
[Beamslash] Lv1 - this skill is useful in pvp because it is ranged, however the damage is pathetic, definitely worth getting, just keep it at lvl 1.
[Moonlight Slash] MAX - no.1 best attack skill, 509 dmg and 127 dot that totals 1016 dmg if left for it's entire duration. 4.6 sec cd (with dna)
[Boomerang of Sword Aura] MAX - this skill is great too 285 dmg and 127 dot that totals 1016 dmg if left for it's entire duration. 7 sec cd.
Utility! [Adamant Mind] MAX - no.1 best skill IN GAME. Slow, halt, sleep, fear, stun immunity. 40 secs duration with dna.
[Face Strike] MAX - disables magic for 22 seconds with dna. The mage assassin... disables heals as well. I always prioritize face striking radiants before anything else. If nothing else, mystics, defilers, druids, maybe even protectors! Probably 2nd best skill in game.
[Chain of Restraint] MAX - -4m/sec for 10secs. Absolutely a must. [Rush] MAX - dash from 10-35m away. 3.4sec cd with dna.
[Uplifting Cry] MAX - speed buff 35% increase. You basically look like superman with this on. Good for catching up to people or booking it away from everyone.
Filler [Promise of Victory] Lv 2 - Accuracy buff. Only reason I have this lvl 2 is because I was already done with my build and I had an extra point to throw away and since I'm mostly AA .. sure why not? Accuracy does work with AA. I'd still put this lvl 1 even if SS, because it's another dummy buff for soccer kick.
Potens Rush 10
Swift Beam Slash 10
Extended Face Strike 10
Extended Adamant Mind 10
Potens Moonlight Slash 10
Acurracy of Shield Strike 4
+1 throw away point (in this case extended moonlight *lol*)
(lvl85 trinity is the way to go)
Sword has the least damage of all weapons.
However the sword does better damage on skill attacks.
For this reason many skill spammer Comms like to use it.
Axe's damage is in the middle.
The main benefit of using an axe
is the HP it gives opposed to MP
of the bludgeon. As a bonus stat
it gives physical crit % as well.
Bludgeon has the most damage
but MP instead of HP. It gives CAD as
So in otherwords sword for SS, and Axe for AA. And maybe bludgeon AA.
Everyone has their preference. I'd say try all weapons and see which one suits you best.
*** 2 Handed weapons should not be used for PvP, as you will not be able to Shield Strike of Face Strike. ***
I would recommend getting 85 set for either skill spam or hybrid builds.
79 is the same thing but not as many stats as 85.
Also noteworthy is lvl 85 FoC set, it has good scad on it around 70 on each piece, and pretty decent health too, but the downside is the low defense.
For pure AA build, glorious has tons of CAD.
Lvl 75 is a well rounded set, would be a good starter set.
Suppose I should write about them too. Well the higher level the better. 85 is best because most health and great block success/defense. Trinity has more block defense and slightly more success rate, but it has 1k less hp. It would only be worth getting this shield if you could max the block defense (305).
Nightmare [CON] is the way to go. For SS C-C earrings,rings and necklace, M-C Braclets and belt. For AA C-M earrings and rings, M-M necklace, belt and bracelets.
Theme Battle Resistance items are super important!! It's what you should focus on first if you are going to PvP at all. You will not last worth a if you have no resistance, no matter how much hp. You must max every resistance!
The way to go is a +30 necklace paired with the +30 scad/cad ball (the one that gives fire/water/light) will do the trick.
On that subject...get the Wrecked Toy Ball Skill Critical II or Physical Critical I from ET.
Jewelry Slots. Probably the best thing to do is go all crit % on your jewelery until you hit 100%. After that you can start adding your scad or cad.
Armor Slots. Block Success chance from Ion Mine. Put as many of these as you can in your armor and shield to boost your chance of blocking.
Weapon slots. 25-25 Physical Attack or 3%.
The only advise I can give you, is to balance yourself out.
In fact this goes for any class really, you need to be both effective in damage, but not die in 2 hits...
But... your focus should be survival first.
Health, defense, resistance, and damage are all important.
You need to hit at least 3400 defense if you want to reduce the most damage. Having more defense will help protect against negative defense down debuffs.
My greatest and most important tip worth mentioning has to do with buffs and adamant mind. Adamant Mind can be kicked off by assassins, but it only kicks off the first 10 buffs. That is why I have enchanted my armor with some equipment buffs. With the 5 of them and the 5 commy buffs you have 10, so if you put AM on last it will not be kicked! I think all commies should do this, it's a lifesaver. You can also count the pet kamila is a buff. You can also use buffs the game gives you or buy them from pvp merchant.
PB Build - lv90 Carlos
Double Strike - lvl 10 __ Main Attack, only 5 second cooldown and 30m range. You are basically a caster now.
Energy Beam - lvl 9 ___ 2nd Attack much better damage, but only 20m range. 5 secs cd as well.
Energy Trap - lvl 4 ____ OP ground AoE skill.
Multiple Strikes - 1 ___ 3rd Attack. Great damage and 30m range. 1 second casting time and wait for animation though, pretty slow attack. Don't really use it that much. Hits multiple targets which is good.
Basically when I turn into beast, I play like an OP caster, forgetting almost completely about short range attacks. Mainly just use double strike then beamslash then energy beam ...and repeat.
~End. Thanks for reading!
Edited by Laner, 22 September 2013 - 06:39 PM.