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Farming Efficiency (Rogue or Knight)?


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#1 Solareign

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Posted 23 July 2012 - 10:26 PM

I want to make a character that's mainly for farming but I'm having trouble finding much info on this subject. The only info I have found suggests that rogues (gank or bow) and knights (svd/mobbing) are two of the most useful classes in this area so my question is which of these two is most efficient at farming items, gear, and (or) cards? Oh and if they can level quickly that'd be nice bonus. lol
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#2 YahoooUhoo

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Posted 23 July 2012 - 10:34 PM

It depends on where and what you are planning to farm.
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#3 xCommando

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Posted 23 July 2012 - 10:47 PM

This.

It depends on where and what you are planning to farm.

And. Most efficient at farming items, gear, and (or) cards? Well if you're talking efficiency, steal/gank pretty much doubles the number of drops you're getting from any monster you kill, mostly if you're hunting common drops. The fact that you can sometimes gank a rare item is a perk. As far as cards go, you can't steal or gank them and if you happen to get lucky enough, you just get an apple in place of the card. I'm pretty sure Knights have the larger damage output though, so I suppose it depends on your class preference as well.
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#4 PearI

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Posted 23 July 2012 - 10:48 PM

Yeah it depends on what and where you're farming. I like Rogues though. Steal and auto steal stacks, then loot drops upon kill. That's like a 3 in one deal :p_laugh: If it's a low level mob like Mandragora, Sightless Mind is a great AOE for them. Rogues also level quickly due to Double Attack, I'm loving mine so much :p_love:
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#5 rentboy999

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Posted 23 July 2012 - 11:31 PM

Steal and auto steal stacks


what? no it doesn't. gank is a chance to use the steal skill. you can only steal once from a monster :ani_swt:
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#6 Easly

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Posted 24 July 2012 - 12:00 AM

knight levels faster rogue is better at farming items though
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#7 PearI

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Posted 24 July 2012 - 12:33 AM

what? no it doesn't. gank is a chance to use the steal skill. you can only steal once from a monster :ani_swt:


I thought that too, but it happened to me in Overlook. I was manually Stealing as my Gank level was low. But then right after stealing from a Strouf, Gank activated and surprised me o.O

Edit: You're right, else it will be highly abusable XD Now I'm trying to think back if it was two stroufs stacked upon one another :p_sick:

Edited by PearI, 24 July 2012 - 12:48 AM.

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#8 Solareign

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Posted 24 July 2012 - 01:09 AM

Thanks for the info everyone! I started a dagger/gank rogue, even got a CK, Alice Doll, and a Robo Eye for him. I have to leech my pure brewer so leveling will be slow but at least i'll make some good zeny! Even found a pretty good guide for rogues: http://www.gamerstem...e.asp?g=838&i=5
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#9 CocaCola

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Posted 24 July 2012 - 02:41 AM

Knights are gonna cost you pots for more xp per hour, rogues are cheaper to run but slower to level. Ez
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#10 YahoooUhoo

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Posted 24 July 2012 - 08:00 AM

Since we're on the subject of farming. Which map has the best loot guys?
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#11 Shanedude

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Posted 24 July 2012 - 09:39 AM

Coal3 has some good farming loot plus chance of SkelWorkerCard. Especially if you're a rogue. Good for leveling 60-75.
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#12 krossfire

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Posted 24 July 2012 - 09:47 AM

If you're hunting high drop rate loots (ie. wss, fabrics, etc...) go with rogue cuz of gank/steal. If you're hunting low drops like gears or cards go with knight mobbing potential and high damage output (more kills during bubblegum).

Edited by krossfire, 24 July 2012 - 09:48 AM.

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#13 DrAzzy

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Posted 24 July 2012 - 10:29 AM

Yeah - Rogue for common/uncommon loot, knight for rares, particularly cards (since you can't steal cards, or any other item in the 8th drop slot)
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#14 majorBoobage

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Posted 24 July 2012 - 10:32 AM

Knights are an awful awful class. Go with a Rogue, just to avoid the -_- fest that is a knight.
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#15 mgonzales

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Posted 24 July 2012 - 10:32 AM

I like Rogues though. Steal and auto steal stacks, then loot drops upon kill. That's like a 3 in one deal :p_laugh:



/...


You're new here, aren't you? I'll be nice and withhold my troll remarks.
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#16 Shanedude

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Posted 24 July 2012 - 11:08 AM

Gonzales they already corrected themselves long ago.

By the way nice hair...
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#17 mgonzales

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Posted 24 July 2012 - 11:45 AM

By the way nice hair...

Thanks.
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#18 idonothaveanname

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Posted 24 July 2012 - 01:07 PM

^^ What da faq happened to your hair?
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#19 mgonzales

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Posted 24 July 2012 - 01:28 PM

^^ What da faq happened to your hair?

I regularly change my hairstyles. I get bored easily. This is one of my older pics from when it was blue. Used to be a bit darker blue, but you get the idea.

Side note: I've had firetruck red, neon green, dark blue, hot pink, etc. I'm compulsive.
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#20 Shanedude

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Posted 24 July 2012 - 01:55 PM

Interesting. You should make a collage of hair for your sig.
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#21 mgonzales

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Posted 24 July 2012 - 01:56 PM

Interesting. You should make a collage of hair for your sig.

That's a good idea. I don't have a lot of pics of my hair though (not the most photo-happy photogenic person around). I'll keep that in mind for the future when I dye my hair though.
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#22 pdub

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Posted 24 July 2012 - 07:35 PM

Knights are an awful awful class. Go with a Rogue, just to avoid the -_- fest that is a knight.


idk man, SVD knight is pretty sick. I used to swear by flee based characters like rogue / assassin, but after playing an SVD knight id never go with a flee based character again.

The problem with AGI / flee based defense is the fact that your flee is penalized when you have more than a few things attacking you. When you do get hit, you get -_-ing nailed. Lower total health, potions heal for less, and you have crappy natural HP regeneration. Regardless of your flee there's always a 5% chance to get hit or something along those lines.

For farming, it depends on what you want to do. Personally i'd go knight any day over a rogue or assassin.
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#23 lordidain

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Posted 28 May 2015 - 01:41 AM

idk man, SVD knight is pretty sick. I used to swear by flee based characters like rogue / assassin, but after playing an SVD knight id never go with a flee based character again.

The problem with AGI / flee based defense is the fact that your flee is penalized when you have more than a few things attacking you. When you do get hit, you get -_-ing nailed. Lower total health, potions heal for less, and you have crappy natural HP regeneration. Regardless of your flee there's always a 5% chance to get hit or something along those lines.

For farming, it depends on what you want to do. Personally i'd go knight any day over a rogue or assassin.

sins just don't mob, Sin class is strictly 1v1

IF you can take a GX head on. Then the GX had bad gear/skill

or, you have to much money and/or time on your hands .gg


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#24 DarkGazer

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Posted 28 May 2015 - 01:56 AM

fWZ00b8.jpg


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#25 Alaska

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Posted 28 May 2015 - 02:10 AM

how do you guys find these old threads? I'm honestly really curious

 

that person you quoted doesn't even log in anymore!


Edited by Alaska, 28 May 2015 - 02:13 AM.

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