Battle Mage Halp
#51
Posted 03 August 2010 - 05:46 AM
#52
Posted 03 August 2010 - 05:50 AM
Elems that nerf theirselves by choice. We need more of those
i feel like i need to nerf myself a little bit more http://forums.warppo...tyle_emoticons/default/happy.gif
#53
Posted 03 August 2010 - 07:00 PM
#54
Posted 03 August 2010 - 08:27 PM
I always thought flame curse strike was melee damage.
was till they screw more druids a few months ago (i didnt used the skill but i heard that from the druids that QQ about that XD)
Edited by Salubri, 03 August 2010 - 08:28 PM.
#55
Posted 03 August 2010 - 09:35 PM
Back in S1 I thought it was a bugged skill for 20M range and that it was supposed to be melee range stun (4M) like all other mages had. Seems to be a no.
#56
Posted 03 August 2010 - 09:35 PM
lighting chill slash and flame curse strike were changed from physical defense penetrating skills to magic dmg skills so they can prove their point that indeed it is possible to nerf druids more -.- that was also the time when I decided I'm not going back druid when I cap -.-
Edited by XRay, 03 August 2010 - 09:37 PM.
#57
Posted 03 August 2010 - 09:46 PM
#58
Posted 04 August 2010 - 05:13 AM
Druid is the only Xenoa class I pay tribute to...Fun class to play with but hard to pvp. I once thought of making my BM a druid later on but then I realised I probably need very good gear to do well in pvp.
i hate druids. damn nerfing xenoas bishes. dont make one xD
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users