I have a White Lady/Bacsojin Pet
when i have her out i have a desktop Timer that goes off at set intervals and its very accurate
Cute Pets and Homunculus have identical hunger
the only difference is the UI
Cute pets get Stuffed/neutral/hungry/etc while Homunculus get a number from 1-100
but the rate is the same 25 hunger = Hungry
they need to make the UI the same so that way you can friggin tell WHEN they need to be fed...and also need to add something that shows how many loyalty points they actually have...hell, it would be best if pets didn't lose intimacy on death of player as well, because that's just retarded.